Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
FieryFynx
Nut
Level 162
God Stats
7W - 3L
1,709 SR
Queue Stats
585W - 540L
1,576 Elo+
Solo
Nike
Nike
G 123 SN1P3R 20
Nike
Level 121
God Stats
5W - 1L
1,922 SR
Queue Stats
38W - 21L
1,601 Elo+
Solo
Tiamat
Tiamat
Sukeby
Tiamat
Level 185
God Stats
9W - 8L
1,536 SR
Queue Stats
263W - 210L
1,571 Elo+
Solo
Team Averages
Level 176
1,633 SR
1,550 Elo+

VS

Team Averages
Level 147
1,516 SR
1,654 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FeelingsGone
Poseidon
Level 69
God Stats
4W - 3L
1,480 SR
Queue Stats
68W - 14L
1,874 Elo+
Solo
Kumbhakarna
Kumbhakarna
ReyDaviee
Kumbhakarna
Level 169
God Stats
52W - 36L
1,615 SR
Queue Stats
427W - 388L
1,636 Elo+
Party 1
Discordia
Discordia
VirgoAscendant
Discordia
Level 164
God Stats
223W - 150L
1,626 SR
Queue Stats
539W - 495L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
karigarnett_16
Jing Wei
Level 172
God Stats
3W - 5L
1,359 SR
Queue Stats
287W - 275L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 1 / 0
6,786
1,131
5,261
4,179
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
12
0 / 1 / 2
6,540
1,090
2,650
5,779
3,560
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 1
6,806
1,134
6,003
4,043
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
5,896
983
153
1,778
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Sukeby
Tiamat
11
0 / 2 / 2
6,468
1,078
5,674
5,092
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

321

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 0 / 2
7,806
1,301
2,818
3,711
3,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
FeelingsGone
Poseidon
12
2 / 1 / 4
7,521
1,254
5,211
5,459
1,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
ReyDaviee
Kumbhakarna
12
0 / 0 / 3
6,835
1,139
1,571
7,317
5,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
VirgoAscendant
Discordia
12
1 / 0 / 4
6,804
1,134
5,377
1,384
315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
12
1 / 1 / 3
7,029
1,172
3,895
4,047
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
2
Kills
6
6
Deaths
2
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
0
1
L
Yemoja
 
Yemoja
0
1
2
1
W
Cabrakan
 
Cabrakan
2
0
2
3
W
Poseidon
FeelingsGone
Poseidon
2
1
4
4
L
1
0
1
1.5
L
0
2
0
0
W
Kumbhakarna
ReyDaviee
Kumbhakarna
0
0
3
1.5
L
Tiamat
Sukeby
Tiamat
0
2
2
0.5
W
Discordia
VirgoAscendant
Discordia
1
0
4
3
W
Jing Wei
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,741
Damage
18,872
20,871
Taken
21,918
9,199
Mitigated
12,450
3,201
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,261
0
0
0
4,179
1,415
0
2,450
1,633
18,622
0
L
Yemoja
 
Yemoja
2,650
435
2,060
882
5,779
3,560
0
4,103
1,351
10,176
0
W
Cabrakan
 
Cabrakan
2,818
314
0
1,840
3,711
3,921
0
2,010
1,638
9,517
2,198
W
Poseidon
FeelingsGone
Poseidon
5,211
1,366
0
2,305
5,459
1,592
0
3,972
1,391
29,235
0
L
6,003
3,522
0
0
4,043
1,157
0
1,523
2,388
0
25,094
L
153
48
0
0
1,778
658
0
1,326
372
0
1,752
W
Kumbhakarna
ReyDaviee
Kumbhakarna
1,571
40
0
448
7,317
5,441
0
4,392
2,749
3,012
0
L
Tiamat
Sukeby
Tiamat
5,674
670
0
259
5,092
2,409
0
4,263
674
12,226
0
W
Discordia
VirgoAscendant
Discordia
5,377
0
0
0
1,384
315
0
1,255
93
15,873
473
W
Jing Wei
3,895
2,763
0
0
4,047
1,181
0
1,502
2,462
0
17,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
35,995
124
Minions Killed
149
5
Camps Cleared
7
524,997
Distance Traveled
663,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,786
1,131
42
7
1
128,676
0
L
Yemoja
6,540
1,090
14
2
0
132,284
0
W
Cabrakan
7,806
1,301
22
4
1
118,782
0
W
Poseidon
7,521
1,254
47
8
2
133,972
0
L
Nut
6,806
1,134
44
7
1
115,338
0
L
Nike
5,896
983
6
1
1
21,166
0
W
Kumbhakarna
6,835
1,139
0
0
0
148,628
0
L
Tiamat
6,468
1,078
18
3
2
127,533
0
W
Discordia
6,804
1,134
38
6
1
145,583
0
W
Jing Wei
7,029
1,172
42
7
3
116,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role