Player Matchup

Cerberus
Cerberus
J-Klass_26
Cerberus
Level 10
God Stats
9W - 9L
1,284 SR
Queue Stats
32W - 24L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MountainSniperoo
Kukulkan
Level 4
God Stats
2W - 5L
1,284 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Neith
Neith
sherlock_doodle
Neith
Level 30
God Stats
0W - 2L
1,264 SR
Queue Stats
107W - 117L
1,506 Elo+
Party 1
Team Averages
Level 15
1,277 SR
1,502 Elo+

VS

Team Averages
Level 42
1,484 SR
1,265 Elo+
Cthulhu
Cthulhu
JakeBAY
Cthulhu
Level 103
God Stats
1W - 1L
1,296 SR
Queue Stats
10W - 20L
1,251 Elo+
Party 2
Izanami
Izanami
St1ckyX3x
Izanami
Level 8
God Stats
5W - 5L
1,458 SR
Queue Stats
9W - 14L
1,296 Elo+
Party 2
Ra
Ra
cMore2443
Ra
Level 16
God Stats
5W - 2L
1,696 SR
Queue Stats
5W - 7L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
J-Klass_26
Cerberus
13
1 / 6 / 1
7,677
698
3,027
11,861
10,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 2
8,146
741
4,740
7,226
2,483
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 2
7,901
718
8,155
8,810
3,058
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JakeBAY
Cthulhu
16
2 / 0 / 13
9,608
873
10,012
13,816
11,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
St1ckyX3x
Izanami
16
8 / 1 / 8
10,227
930
7,860
6,029
2,149
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 6
10,041
913
4,816
3,841
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
16
16
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
J-Klass_26
Cerberus
1
6
1
0.25
W
Cthulhu
JakeBAY
Cthulhu
2
0
13
8.5
L
1
6
2
0.33
W
Izanami
St1ckyX3x
Izanami
8
1
8
12
W
6
2
6
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,922
Damage
22,688
27,897
Taken
23,686
15,618
Mitigated
15,244
3,027
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
J-Klass_26
Cerberus
3,027
52
0
831
11,861
10,077
0
4,908
6,477
10,825
0
W
Cthulhu
JakeBAY
Cthulhu
10,012
383
390
2,872
13,816
11,863
0
4,224
9,592
42,661
1,595
L
4,740
1,333
0
0
7,226
2,483
0
3,607
3,382
16,224
0
W
Izanami
St1ckyX3x
Izanami
7,860
5,789
0
397
6,029
2,149
2,448
2,385
3,644
0
27,995
W
4,816
0
1,105
1,070
3,841
1,232
525
1,218
2,623
22,219
56
L
8,155
2,783
0
2,196
8,810
3,058
0
4,530
3,904
0
30,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
29,876
101
Minions Killed
149
0
Camps Cleared
0
533,594
Distance Traveled
645,280
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,677
698
25
2
0
183,747
0
W
Cthulhu
9,608
873
58
5
0
223,040
3
L
Kukulkan
8,146
741
32
3
0
162,410
0
W
Izanami
10,227
930
52
5
0
186,406
0
W
Ra
10,041
913
39
4
0
235,834
0
L
Neith
7,901
718
44
4
0
187,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role