Player Matchup

Loki
Loki
Beckinsale
Loki
Level 172
God Stats
2W - 3L
1,530 SR
Queue Stats
139W - 152L
1,546 Elo+
Solo
Bakasura
Bakasura
Dyslexican1983
Bakasura
Level 102
God Stats
11W - 11L
1,534 SR
Queue Stats
419W - 417L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Joe_Dead_Shadow
Gilgamesh
Level 122
God Stats
9W - 9L
1,551 SR
Queue Stats
428W - 412L
1,481 Elo+
Solo
Izanami
Izanami
MegaLaDawng
Izanami
Level 84
God Stats
17W - 13L
1,581 SR
Queue Stats
346W - 306L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
SlipperyMo2
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 142L
1,457 Elo+
Party 2
Team Averages
Level 109
1,539 SR
1,504 Elo+

VS

Team Averages
Level 137
1,495 SR
1,475 Elo+
Xbalanque
Xbalanque
AakuTheOccultist
Xbalanque
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Tyr
Tyr
DrQuack777
Tyr
Level 91
God Stats
4W - 5L
1,428 SR
Queue Stats
47W - 57L
1,417 Elo+
Solo
Ymir
Ymir
Th3RizingBirch
Ymir
Level 166
God Stats
7W - 4L
1,621 SR
Queue Stats
161W - 244L
1,492 Elo+
Solo
Hades
Hades
paul of war
Hades
Level 126
God Stats
1W - 1L
1,333 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Sol
Sol
se7en xLFx
Sol
Level 159
God Stats
57W - 51L
1,591 SR
Queue Stats
223W - 226L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,325
487
3,911
6,763
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
12
3 / 6 / 0
6,404
493
4,376
12,485
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gilgamesh
Joe_Dead_Shadow
Gilgamesh
11
0 / 3 / 1
6,729
518
5,471
14,197
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
MegaLaDawng
Izanami
10
3 / 2 / 0
6,656
512
5,138
7,105
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 4 / 3
6,046
465
8,219
6,022
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
2 / 4 / 2
7,268
559
4,225
8,027
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 0 / 2
7,646
588
4,829
7,441
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 7
7,219
555
3,742
9,691
6,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 1 / 2
7,170
552
4,181
8,197
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
6 / 2 / 5
8,669
667
10,380
11,805
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
16
16
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
2
4
2
0.75
L
3
1
1
3.5
W
6
0
2
7
L
Bakasura
3
6
0
0.5
L
Gilgamesh
Joe_Dead_Shadow
Gilgamesh
0
3
1
0.17
L
Izanami
MegaLaDawng
Izanami
3
2
0
1.5
L
0
4
3
0.38
W
2
3
7
1.83
W
0
1
2
1
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,115
Damage
27,357
46,572
Taken
45,161
19,652
Mitigated
17,593
9,443
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
4,225
2,989
0
1,810
8,027
2,327
516
374
7,609
0
44,221
L
3,911
590
0
1,473
6,763
1,974
0
2,556
4,207
0
35,262
W
4,829
674
0
2,091
7,441
3,367
0
1,413
5,818
0
44,535
L
Bakasura
4,376
3,037
0
4,400
12,485
4,288
0
4,695
7,790
0
37,184
L
Gilgamesh
Joe_Dead_Shadow
Gilgamesh
5,471
1,147
0
1,938
14,197
9,634
0
5,752
8,445
0
45,619
L
Izanami
MegaLaDawng
Izanami
5,138
3,037
0
1,155
7,105
2,076
0
809
6,296
0
34,579
L
8,219
1,520
0
477
6,022
1,680
0
4,316
1,706
36,318
0
W
3,742
1,191
1,790
2,022
9,691
6,128
0
1,519
7,805
13,390
0
W
4,181
685
28
3,544
8,197
2,725
315
554
7,093
38,656
1,360
W
10,380
2,451
50
6,842
11,805
3,046
1,244
4,359
6,969
65,164
4,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
37,972
345
Minions Killed
345
0
Camps Cleared
0
1,134,369
Distance Traveled
1,223,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,268
559
77
6
0
226,506
0
L
Loki
6,325
487
57
4
0
216,311
0
W
Tyr
7,646
588
71
5
0
301,797
0
L
Bakasura
6,404
493
77
6
0
263,552
0
L
Gilgamesh
6,729
518
88
7
0
236,062
0
L
Izanami
6,656
512
67
5
0
164,354
0
L
Nu Wa
6,046
465
56
4
0
254,090
0
W
Ymir
7,219
555
7
1
0
244,963
1
W
Hades
7,170
552
83
6
0
215,263
0
W
Sol
8,669
667
107
8
0
234,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role