Player Matchup

Mercury
Mercury
BigBerky22
Mercury
Level 46
God Stats
1W - 2L
1,561 SR
Queue Stats
62W - 80L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Jissyrum69
Ah Puch
Level 157
God Stats
2W - 2L
1,921 SR
Queue Stats
23W - 15L
1,562 Elo+
Party 2
Skadi
Skadi
Tht_Noel_Kid
Skadi
Level 158
God Stats
1W - 1L
1,743 SR
Queue Stats
123W - 101L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxDadBroxX
Kumbhakarna
Level 44
God Stats
1W - 1L
1,700 SR
Queue Stats
73W - 66L
1,514 Elo+
Party 2
Chronos
Chronos
llerej
Chronos
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 12L
1,555 Elo+
Party 2
Team Averages
Level 110
1,726 SR
1,537 Elo+

VS

Team Averages
Level 96
1,567 SR
1,478 Elo+
Ix Chel
Ix Chel
Gliitchy
Ix Chel
Level 121
God Stats
4W - 0L
1,910 SR
Queue Stats
113W - 92L
1,559 Elo+
Solo
Geb
Geb
SmiteMasterx
Geb
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,563 Elo+
Party 3
Charon
Charon
UBOAF
Charon
Level 192
God Stats
10W - 10L
1,423 SR
Queue Stats
122W - 113L
1,526 Elo+
Party 3
Fenrir
Fenrir
smokin_notti
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
xNelsonnn
Jing Wei
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBerky22
Mercury
17
4 / 2 / 1
9,645
603
4,661
11,408
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Jissyrum69
Ah Puch
15
2 / 4 / 0
9,351
584
9,986
18,215
7,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
1 / 5 / 2
8,585
537
7,786
9,903
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
XxDadBroxX
Kumbhakarna
11
1 / 4 / 0
7,467
467
2,821
10,442
6,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
llerej
Chronos
15
2 / 3 / 1
9,184
574
10,201
11,356
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gliitchy
Ix Chel
15
2 / 2 / 7
8,968
561
10,661
8,600
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 2
9,021
564
8,069
14,533
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
UBOAF
Charon
14
4 / 1 / 4
9,030
564
6,947
9,012
4,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Fenrir
14
4 / 3 / 5
8,612
538
8,591
13,880
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
xNelsonnn
Jing Wei
16
6 / 2 / 2
9,750
609
9,311
14,094
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
10
Kills
18
18
Deaths
10
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigBerky22
Mercury
4
2
1
2.25
W
Ix Chel
Gliitchy
Ix Chel
2
2
7
2.75
L
Ah Puch
Jissyrum69
Ah Puch
2
4
0
0.5
W
2
2
2
1.5
L
1
5
2
0.4
W
Charon
UBOAF
Charon
4
1
4
6
L
Kumbhakarna
XxDadBroxX
Kumbhakarna
1
4
0
0.25
L
Chronos
llerej
Chronos
2
3
1
0.83
W
Fenrir
4
3
5
2.17
W
Jing Wei
xNelsonnn
Jing Wei
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
43,579
61,324
Taken
60,119
24,001
Mitigated
28,225
14,970
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigBerky22
Mercury
4,661
1,939
0
1,638
11,408
4,293
0
2,503
8,701
0
72,549
W
Ix Chel
Gliitchy
Ix Chel
10,661
1,106
444
2,123
8,600
2,739
0
5,475
3,125
63,735
251
L
Ah Puch
Jissyrum69
Ah Puch
9,986
386
0
9,302
18,215
7,167
105
9,211
8,094
66,719
1,432
W
8,069
977
0
5,452
14,533
8,364
10
6,107
8,426
61,064
599
L
7,786
1,899
0
608
9,903
3,033
460
931
8,972
0
70,095
W
Charon
UBOAF
Charon
6,947
1,659
0
2,052
9,012
4,524
157
3,461
5,551
30,132
1,068
L
Kumbhakarna
XxDadBroxX
Kumbhakarna
2,821
266
0
1,753
10,442
6,340
0
5,482
4,732
17,542
0
L
Chronos
llerej
Chronos
10,201
3,032
0
1,669
11,356
3,168
435
5,469
5,421
76,367
657
W
Fenrir
8,591
1,704
0
4,434
13,880
7,381
0
4,960
8,920
0
58,249
W
Jing Wei
xNelsonnn
Jing Wei
9,311
7,066
0
5,963
14,094
5,217
775
2,906
11,188
0
85,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
45,381
526
Minions Killed
485
0
Camps Cleared
0
1,548,769
Distance Traveled
1,703,366
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,645
603
118
7
0
389,248
0
W
Ix Chel
8,968
561
105
7
0
336,471
3
L
Ah Puch
9,351
584
125
8
0
279,087
2
W
Geb
9,021
564
127
8
0
335,804
1
L
Skadi
8,585
537
117
7
0
262,384
4
W
Charon
9,030
564
38
2
0
332,070
7
L
Kumbhakarna
7,467
467
34
2
0
263,094
4
L
Chronos
9,184
574
132
8
0
354,956
0
W
Fenrir
8,612
538
78
5
0
376,702
2
W
Jing Wei
9,750
609
137
9
0
322,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role