Player Matchup

Bacchus
Bacchus
BartHarlyJarvis
Bacchus
Level 125
God Stats
10W - 6L
1,701 SR
Queue Stats
114W - 89L
1,563 Elo+
Solo
Neith
Neith
FasterYT
Neith
Level 160
God Stats
1W - 3L
1,576 SR
Queue Stats
511W - 442L
1,549 Elo+
Solo
King Arthur
King Arthur
RarePara
King Arthur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 109L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
RazzleDazzle333
Nu Wa
Level 117
God Stats
57W - 42L
1,645 SR
Queue Stats
113W - 97L
1,589 Elo+
Party 1
Nemesis
Nemesis
fxrco
Nemesis
Level 129
God Stats
12W - 20L
1,508 SR
Queue Stats
186W - 168L
1,481 Elo+
Solo
Team Averages
Level 126
1,586 SR
1,554 Elo+

VS

Team Averages
Level 129
1,600 SR
1,588 Elo+
Ix Chel
Ix Chel
Ch3nard
Ix Chel
Level 68
God Stats
4W - 0L
1,768 SR
Queue Stats
135W - 96L
1,684 Elo+
Party 2
Maui
Maui
DeadweightYeti
Maui
Level 145
God Stats
1W - 0L
1,499 SR
Queue Stats
72W - 56L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LOTRules
Ah Muzen Cab
Level 148
God Stats
2W - 2L
1,464 SR
Queue Stats
97W - 106L
1,506 Elo+
Solo
Shiva
Shiva
jathn1
Shiva
Level 126
God Stats
4W - 2L
1,692 SR
Queue Stats
163W - 117L
1,663 Elo+
Party 2
Loki
Loki
redsmok
Loki
Level 159
God Stats
34W - 25L
1,579 SR
Queue Stats
292W - 289L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,253
907
6,116
10,081
9,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
FasterYT
Neith
12
1 / 2 / 0
6,750
844
2,716
4,006
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
RarePara
King Arthur
12
0 / 4 / 0
6,584
823
4,650
10,051
6,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 1
7,137
892
4,973
3,931
1,285
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
fxrco
Nemesis
10
0 / 1 / 0
6,129
766
1,158
2,515
716
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ch3nard
Ix Chel
14
4 / 1 / 3
7,900
988
4,861
4,260
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 8
7,832
979
3,773
7,603
6,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
LOTRules
Ah Muzen Cab
13
1 / 1 / 9
7,424
928
5,064
5,589
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shiva
jathn1
Shiva
13
4 / 1 / 7
7,515
939
7,510
7,720
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Loki
redsmok
Loki
13
3 / 0 / 4
7,694
962
4,212
4,010
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
14
14
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ix Chel
Ch3nard
Ix Chel
4
1
3
5.5
W
2
0
8
6
L
Neith
FasterYT
Neith
1
2
0
0.5
W
Ah Muzen Cab
LOTRules
Ah Muzen Cab
1
1
9
5.5
L
King Arthur
RarePara
King Arthur
0
4
0
0
L
1
2
1
0.75
L
Nemesis
fxrco
Nemesis
0
1
0
0
W
Shiva
jathn1
Shiva
4
1
7
7.5
W
Loki
redsmok
Loki
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,613
Damage
25,420
30,584
Taken
29,182
18,909
Mitigated
18,166
3,966
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,116
944
0
1,126
10,081
9,178
0
3,495
6,204
11,175
0
W
Ix Chel
Ch3nard
Ix Chel
4,861
542
691
1,167
4,260
1,659
59
2,191
2,069
32,726
0
W
3,773
1,142
1,160
1,769
7,603
6,129
16
2,141
5,462
11,579
430
L
Neith
FasterYT
Neith
2,716
735
0
855
4,006
1,327
0
794
3,035
0
16,789
W
Ah Muzen Cab
LOTRules
Ah Muzen Cab
5,064
1,607
0
244
5,589
2,123
1,070
3,629
1,960
0
19,644
L
King Arthur
RarePara
King Arthur
4,650
288
0
1,313
10,051
6,403
0
2,708
6,820
0
17,313
L
4,973
851
0
402
3,931
1,285
17
756
3,017
20,167
423
L
Nemesis
fxrco
Nemesis
1,158
321
0
270
2,515
716
0
169
2,346
0
5,969
W
Shiva
jathn1
Shiva
7,510
1,005
292
3,114
7,720
6,947
0
1,973
5,747
0
13,916
W
Loki
redsmok
Loki
4,212
381
0
113
4,010
1,308
0
1,143
2,867
0
17,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
38,365
141
Minions Killed
188
0
Camps Cleared
0
640,730
Distance Traveled
859,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,253
907
10
1
0
158,481
0
W
Ix Chel
7,900
988
71
9
0
171,817
0
W
Maui
7,832
979
30
4
0
172,819
0
L
Neith
6,750
844
41
5
0
99,125
0
W
Ah Muzen Cab
7,424
928
40
5
0
144,937
0
L
King Arthur
6,584
823
33
4
0
177,296
0
L
Nu Wa
7,137
892
40
5
0
144,683
0
L
Nemesis
6,129
766
17
2
0
61,145
0
W
Shiva
7,515
939
11
1
0
181,666
0
W
Loki
7,694
962
36
5
0
187,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role