Player Matchup

Horus
Horus
Silver I
AndOrNor
Horus
Silver I
Level 80
God Stats
1W - 1L
1,672 SR
Queue Stats
174W - 190L
1,250 MMR
Solo
Artemis
Artemis
Gold V
KiraLouco
Artemis
Gold V
Level 108
God Stats
15W - 23L
1,370 SR
Queue Stats
181W - 180L
1,300 MMR
Party 1
Thor
Thor
Silver III
Oni-Okam1
Thor
Silver III
Level 104
God Stats
0W - 3L
1,296 SR
Queue Stats
77W - 96L
1,275 MMR
Solo
Nu Wa
Nu Wa
Gold V
PaPaLeMitoos
Nu Wa
Gold V
Level 149
God Stats
5W - 7L
1,607 SR
Queue Stats
181W - 180L
1,307 MMR
Party 1
Athena
Athena
Silver I
StroppyBug2704
Athena
Silver I
Level 102
God Stats
1W - 2L
1,562 SR
Queue Stats
171W - 190L
1,236 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,501 SR
1,273 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,556 SR
1,282 MMR
Sylvanus
Sylvanus
Silver IV
DougCapalot
Sylvanus
Silver IV
Level 91
God Stats
2W - 2L
1,544 SR
Queue Stats
7W - 13L
1,322 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
HorseSeaman69
Gilgamesh
Silver II
Level 106
God Stats
9W - 5L
1,541 SR
Queue Stats
33W - 45L
1,264 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Y0urIagging
Cernunnos
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,453 MMR
Party 2
Hades
Hades
Gold IV
colaforce12
Hades
Gold IV
Level 120
God Stats
3W - 0L
1,780 SR
Queue Stats
136W - 141L
1,231 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
xRUINxLizard
Cu Chulainn
Bronze III
Level 138
God Stats
5W - 8L
1,416 SR
Queue Stats
87W - 96L
1,140 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AndOrNor
Horus
15
4 / 9 / 3
9,787
489
11,844
25,071
16,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Artemis
KiraLouco
Artemis
16
2 / 7 / 3
9,649
482
16,263
14,320
4,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
0 / 13 / 2
7,208
360
6,333
20,948
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
3 / 3 / 1
9,663
483
16,966
9,438
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 9 / 2
7,425
371
6,424
21,611
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KumbhakarnaAnubisBacchusBastetKing Arthur

VS

Bans
ThanatosAnhurArachneLancelotAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DougCapalot
Sylvanus
17
3 / 1 / 24
11,853
593
9,085
18,964
19,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
HorseSeaman69
Gilgamesh
17
4 / 3 / 9
10,474
524
9,536
19,061
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Y0urIagging
Cernunnos
17
12 / 3 / 12
11,413
571
19,283
18,784
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 1 / 9
11,878
594
18,919
17,817
8,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
xRUINxLizard
Cu Chulainn
16
10 / 2 / 11
11,589
579
15,864
18,665
16,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
106
10
Kills
41
41
Deaths
10
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Horus
AndOrNor
Horus
4
9
3
0.61
W
Sylvanus
DougCapalot
Sylvanus
3
1
24
15
W
Gilgamesh
HorseSeaman69
Gilgamesh
4
3
9
2.83
L
Artemis
KiraLouco
Artemis
2
7
3
0.5
L
Thor
0
13
2
0.08
L
3
3
1
1.17
L
1
9
2
0.22
W
Cernunnos
Y0urIagging
Cernunnos
12
3
12
6
W
12
1
9
16.5
W
Cu Chulainn
xRUINxLizard
Cu Chulainn
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,830
Damage
72,687
91,388
Taken
93,291
46,532
Mitigated
60,444
13,412
Healing
43,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AndOrNor
Horus
11,844
4,126
78
4,997
25,071
16,452
0
6,252
18,819
0
55,066
W
Sylvanus
DougCapalot
Sylvanus
9,085
1,697
9,891
8,981
18,964
19,933
1,211
6,764
12,200
31,943
2,123
W
Gilgamesh
HorseSeaman69
Gilgamesh
9,536
3,296
0
4,364
19,061
8,071
3,897
2,339
16,587
0
92,372
L
Artemis
KiraLouco
Artemis
16,263
6,856
0
2,109
14,320
4,641
0
4,607
9,713
0
74,921
L
Thor
6,333
903
0
1,932
20,948
7,009
0
4,471
16,477
0
41,212
L
16,966
3,140
0
3,150
9,438
2,266
0
5,296
4,142
69,302
680
L
6,424
1,443
0
1,146
21,611
16,164
0
8,325
13,286
15,159
0
W
Cernunnos
Y0urIagging
Cernunnos
19,283
10,492
0
6,123
18,784
7,963
1,573
3,988
14,621
0
83,474
W
18,919
1,363
1,433
9,106
17,817
8,369
1,764
8,772
9,008
109,401
1,403
W
Cu Chulainn
xRUINxLizard
Cu Chulainn
15,864
2,221
0
3,938
18,665
16,108
763
2,031
16,075
6,107
64,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
57,207
366
Minions Killed
565
0
Camps Cleared
0
1,657,988
Distance Traveled
1,905,517
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,787
489
79
4
0
329,124
3
W
Sylvanus
11,853
593
34
2
0
370,752
3
W
Gilgamesh
10,474
524
125
6
0
424,584
0
L
Artemis
9,649
482
109
5
0
337,372
0
L
Thor
7,208
360
59
3
0
329,895
1
L
Nu Wa
9,663
483
103
5
0
355,377
11
L
Athena
7,425
371
16
1
0
306,220
2
W
Cernunnos
11,413
571
120
6
0
356,025
2
W
Hades
11,878
594
185
9
0
379,131
0
W
Cu Chulainn
11,589
579
101
5
0
375,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role