Player Matchup

Ares
Ares
BobbyWda_Tool
Ares
Level 68
God Stats
7W - 8L
1,509 SR
Queue Stats
34W - 48L
1,385 Elo+
Party 2
Zeus
Zeus
BruhImBored
Zeus
Level 125
God Stats
2W - 2L
1,554 SR
Queue Stats
17W - 29L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
CeaseReality
Danzaburou
Level 97
God Stats
10W - 10L
1,459 SR
Queue Stats
47W - 55L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
KovuVitani4288
The Morrigan
Level 89
God Stats
14W - 18L
1,456 SR
Queue Stats
258W - 247L
1,458 Elo+
Solo
Cthulhu
Cthulhu
jusean0507
Cthulhu
Level 47
God Stats
3W - 2L
1,157 SR
Queue Stats
151W - 142L
1,441 Elo+
Solo
Team Averages
Level 85
1,427 SR
1,411 Elo+

VS

Team Averages
Level 82
1,485 SR
1,410 Elo+
Bellona
Bellona
KilgoreTwout
Bellona
Level 27
God Stats
10W - 15L
1,317 SR
Queue Stats
17W - 27L
1,292 Elo+
Party 1
Cernunnos
Cernunnos
KrullKills
Cernunnos
Level 101
God Stats
1W - 0L
1,634 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Rocktamus
Fenrir
Level 130
God Stats
3W - 1L
1,673 SR
Queue Stats
112W - 104L
1,473 Elo+
Party 1
Hera
Hera
brokekid21
Hera
Level 68
God Stats
6W - 8L
1,293 SR
Queue Stats
101W - 102L
1,379 Elo+
Solo
Ra
Ra
eZ DuBztep
Ra
Level 82
God Stats
3W - 2L
1,509 SR
Queue Stats
73W - 72L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
9,517
501
5,472
14,090
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 3 / 2
8,868
467
7,663
9,682
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
CeaseReality
Danzaburou
18
6 / 3 / 2
11,123
585
11,629
12,926
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
KovuVitani4288
The Morrigan
1
0 / 0 / 0
5,237
276
0
0
0
Cthulhu
jusean0507
Cthulhu
17
3 / 4 / 2
10,278
541
14,047
17,493
15,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KilgoreTwout
Bellona
16
0 / 1 / 4
9,619
506
3,180
15,261
12,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
KrullKills
Cernunnos
18
3 / 4 / 4
10,554
555
8,067
13,588
4,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Rocktamus
Fenrir
17
4 / 3 / 2
10,193
536
8,066
14,418
6,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 2 / 3
11,713
616
14,301
10,980
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 3
9,328
491
5,040
9,749
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
14
Kills
13
13
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
10
2
L
4
3
2
1.67
L
Danzaburou
CeaseReality
Danzaburou
6
3
2
2.33
W
Bellona
KilgoreTwout
Bellona
0
1
4
2
L
The Morrigan
KovuVitani4288
The Morrigan
0
0
0
0
W
Cernunnos
KrullKills
Cernunnos
3
4
4
1.25
W
Fenrir
Rocktamus
Fenrir
4
3
2
1.67
W
5
2
3
3.25
W
1
4
3
0.63
L
Cthulhu
jusean0507
Cthulhu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,811
Damage
38,654
54,191
Taken
63,996
36,951
Mitigated
31,065
8,940
Healing
20,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,472
104
0
1,977
14,090
12,928
0
7,634
6,307
21,945
729
L
7,663
1,153
0
400
9,682
2,986
0
5,022
4,660
56,710
999
L
Danzaburou
CeaseReality
Danzaburou
11,629
4,398
0
4,173
12,926
5,556
945
2,964
9,865
0
100,838
W
Bellona
KilgoreTwout
Bellona
3,180
443
0
6,011
15,261
12,080
549
6,813
7,200
0
46,790
L
The Morrigan
KovuVitani4288
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
KrullKills
Cernunnos
8,067
4,231
0
5,160
13,588
4,890
521
3,697
9,881
0
60,389
W
Fenrir
Rocktamus
Fenrir
8,066
1,577
0
1,437
14,418
6,658
1,728
4,402
9,678
0
80,137
W
14,301
4,046
0
3,881
10,980
3,874
1,335
7,002
3,916
89,833
1,976
W
5,040
194
1,938
2,381
9,749
3,563
634
3,841
5,864
67,485
0
L
Cthulhu
jusean0507
Cthulhu
14,047
248
366
2,024
17,493
15,481
0
3,285
13,487
65,092
3,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
51,407
399
Minions Killed
562
0
Camps Cleared
0
1,297,249
Distance Traveled
1,818,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,517
501
18
1
0
374,194
2
L
Zeus
8,868
467
93
5
0
264,105
0
L
Danzaburou
11,123
585
172
9
0
319,760
0
W
Bellona
9,619
506
96
5
0
345,486
0
L
The Morrigan
5,237
276
0
0
0
0
0
W
Cernunnos
10,554
555
108
6
0
348,135
1
W
Fenrir
10,193
536
113
6
0
419,705
1
W
Hera
11,713
616
144
8
0
338,345
0
W
Ra
9,328
491
101
5
0
366,603
0
L
Cthulhu
10,278
541
116
6
0
339,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role