Player Matchup

Hera
Hera
Bamm cheeze IT
Hera
Level 128
God Stats
1W - 3L
1,158 SR
Queue Stats
25W - 32L
1,281 Elo+
Solo
Hel
Hel
Burnt_Witch8X
Hel
Level 143
God Stats
26W - 20L
1,503 SR
Queue Stats
132W - 125L
1,464 Elo+
Solo
Hun Batz
Hun Batz
Sableye_OP_TTV
Hun Batz
Level 182
God Stats
8W - 2L
1,673 SR
Queue Stats
261W - 239L
1,557 Elo+
Party 1
Chaac
Chaac
bee____sea
Chaac
Level 89
God Stats
2W - 6L
1,158 SR
Queue Stats
184W - 186L
1,454 Elo+
Party 1
Ares
Ares
dopeissam
Ares
Level 84
God Stats
10W - 7L
1,489 SR
Queue Stats
211W - 205L
1,417 Elo+
Solo
Team Averages
Level 125
1,396 SR
1,435 Elo+

VS

Team Averages
Level 79
1,461 SR
1,440 Elo+
Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ClothGloves
Charon
Level 63
God Stats
5W - 5L
1,563 SR
Queue Stats
63W - 79L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
KGKnights007
Guan Yu
Level 136
God Stats
0W - 1L
1,145 SR
Queue Stats
29W - 32L
1,415 Elo+
Solo
Kukulkan
Kukulkan
deathwish_cole
Kukulkan
Level 62
God Stats
5W - 7L
1,596 SR
Queue Stats
235W - 257L
1,442 Elo+
Solo
Chiron
Chiron
p3p3smuggler
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
6,156
684
2,944
2,519
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 1
4,992
555
3,835
4,542
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
13
12 / 0 / 2
7,422
825
7,397
8,650
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
10
3 / 0 / 3
6,110
679
3,565
6,166
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ares
9
0 / 0 / 5
5,478
609
2,332
9,179
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 5 / 0
3,865
429
1,093
6,801
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
7
1 / 2 / 0
4,674
519
4,335
7,171
4,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
KGKnights007
Guan Yu
7
0 / 5 / 0
4,372
486
1,711
7,118
3,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
5
0 / 2 / 0
3,604
400
14
1,919
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
7
0 / 4 / 1
3,939
438
3,905
7,118
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
18
Kills
1
1
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
0
0
W
1
0
8
5
W
2
1
1
2.5
L
Charon
1
2
0
0.5
L
Guan Yu
KGKnights007
Guan Yu
0
5
0
0
W
Hun Batz
12
0
2
13
W
Chaac
3
0
3
4.5
L
Kukulkan
0
2
0
0
W
Ares
0
0
5
2.5
L
Chiron
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
11,058
31,056
Taken
30,127
10,736
Mitigated
11,716
17,233
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,093
493
0
796
6,801
2,105
0
862
5,939
0
12,380
W
2,944
759
0
784
2,519
550
333
68
2,451
32,550
0
W
3,835
325
2,445
3,083
4,542
1,209
0
1,390
3,152
20,999
0
L
Charon
4,335
981
0
1,936
7,171
4,031
0
3,638
3,533
17,067
0
L
Guan Yu
KGKnights007
Guan Yu
1,711
157
0
1,688
7,118
3,168
0
115
7,003
0
14,846
W
Hun Batz
7,397
1,946
0
5,266
8,650
2,571
47
69
8,581
0
47,340
W
Chaac
3,565
947
0
2,093
6,166
1,986
80
345
5,821
0
28,667
L
Kukulkan
14
0
0
468
1,919
464
0
949
970
10,532
316
W
Ares
2,332
255
0
3,562
9,179
4,420
0
2,822
6,357
15,629
0
L
Chiron
3,905
2,220
197
1,580
7,118
1,948
0
3,469
3,571
0
16,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
20,454
249
Minions Killed
114
0
Camps Cleared
0
881,492
Distance Traveled
749,872
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,865
429
24
3
0
180,784
0
W
Hera
6,156
684
69
8
0
164,139
4
W
Hel
4,992
555
36
4
0
171,386
0
L
Charon
4,674
519
11
1
0
159,353
0
L
Guan Yu
4,372
486
31
3
0
182,661
0
W
Hun Batz
7,422
825
75
8
0
198,966
0
W
Chaac
6,110
679
48
5
0
170,102
0
L
Kukulkan
3,604
400
20
2
0
80,430
0
W
Ares
5,478
609
21
2
0
176,899
0
L
Chiron
3,939
438
28
3
0
146,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role