Player Matchup

Hou Yi
Hou Yi
Silver II
IsVulture
Hou Yi
Silver II
Level 54
God Stats
6W - 5L
1,685 SR
Queue Stats
31W - 42L
1,266 MMR
Party 2
Baba Yaga
Baba Yaga
Gold V
Jesuluck
Baba Yaga
Gold V
Level 167
God Stats
328W - 411L
1,470 SR
Queue Stats
808W - 899L
1,394 MMR
Solo
Hercules
Hercules
Silver III
LilBigBrrr
Hercules
Silver III
Level 34
God Stats
0W - 2L
1,438 SR
Queue Stats
5W - 11L
1,473 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,531 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,501 SR
1,390 MMR
Jormungandr
Jormungandr
Gold V
AkFury47
Jormungandr
Gold V
Level 89
God Stats
54W - 71L
1,474 SR
Queue Stats
428W - 475L
1,289 MMR
Party 1
Ah Puch
Ah Puch
Gold II
RACERHRG20000
Ah Puch
Gold II
Level 84
God Stats
3W - 4L
1,433 SR
Queue Stats
558W - 595L
1,580 MMR
Party 1
Medusa
Medusa
Bronze III
xXAzuriteXx
Medusa
Bronze III
Level 87
God Stats
2W - 4L
1,595 SR
Queue Stats
18W - 20L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IsVulture
Hou Yi
14
0 / 4 / 2
8,975
690
9,561
12,294
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Jesuluck
Baba Yaga
15
1 / 1 / 1
9,362
720
7,762
10,958
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
LilBigBrrr
Hercules
15
1 / 3 / 1
8,770
675
5,915
16,078
18,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
GebAgniAchillesDiscordiaCthulhu

VS

Bans
MulanBacchusKuzenboAtlasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkFury47
Jormungandr
16
1 / 0 / 7
9,560
735
9,664
11,345
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ah Puch
17
3 / 1 / 3
10,228
787
15,498
9,481
3,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
18
4 / 1 / 3
10,730
825
10,317
8,396
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AkFury47
Jormungandr
1
0
7
4.5
L
Hou Yi
IsVulture
Hou Yi
0
4
2
0.25
L
Baba Yaga
Jesuluck
Baba Yaga
1
1
1
1.5
L
Hercules
LilBigBrrr
Hercules
1
3
1
0.5
W
Ah Puch
3
1
3
4.5
W
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
35,479
39,330
Taken
29,222
26,287
Mitigated
13,737
10,803
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AkFury47
Jormungandr
9,664
1,661
0
1,121
11,345
7,470
0
2,920
8,425
24,598
1,710
L
Hou Yi
IsVulture
Hou Yi
9,561
4,410
0
2,369
12,294
3,702
0
7,936
4,344
0
32,193
L
Baba Yaga
Jesuluck
Baba Yaga
7,762
38
0
4,093
10,958
4,348
0
6,973
3,915
35,144
0
L
Hercules
LilBigBrrr
Hercules
5,915
980
0
4,341
16,078
18,237
0
9,972
6,085
62
11,845
W
Ah Puch
15,498
194
0
4,522
9,481
3,238
0
2,572
6,909
43,967
0
W
Medusa
10,317
2,930
0
2,201
8,396
3,029
310
2,352
6,044
0
44,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
30,518
145
Minions Killed
168
0
Camps Cleared
0
749,390
Distance Traveled
775,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,560
735
22
2
0
264,253
0
L
Hou Yi
8,975
690
57
4
0
233,268
0
L
Baba Yaga
9,362
720
65
5
0
257,353
0
L
Hercules
8,770
675
23
2
0
258,769
0
W
Ah Puch
10,228
787
67
5
0
254,099
0
W
Medusa
10,730
825
79
6
0
256,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role