Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AshenMercury
Kumbhakarna
Level 128
God Stats
7W - 10L
1,399 SR
Queue Stats
208W - 221L
1,475 Elo+
Party 1
Thanatos
Thanatos
Grand Spartan69
Thanatos
Level 215
God Stats
14W - 19L
1,468 SR
Queue Stats
626W - 606L
1,516 Elo+
Solo
Thoth
Thoth
ILikeBread2
Thoth
Level 150
God Stats
0W - 2L
1,288 SR
Queue Stats
222W - 249L
1,509 Elo+
Party 1
Artemis
Artemis
MasterShiro1738
Artemis
Level 148
God Stats
5W - 9L
1,390 SR
Queue Stats
418W - 433L
1,449 Elo+
Party 1
Team Averages
Level 158
1,409 SR
1,490 Elo+

VS

Team Averages
Level 124
1,428 SR
1,501 Elo+
Medusa
Medusa
DrNfms
Medusa
Level 141
God Stats
7W - 8L
1,353 SR
Queue Stats
88W - 100L
1,421 Elo+
Party 3
Aphrodite
Aphrodite
FizzyElf 115
Aphrodite
Level 94
God Stats
2W - 3L
1,182 SR
Queue Stats
11W - 8L
1,579 Elo+
Party 2
Bakasura
Bakasura
Munnzy2K
Bakasura
Level 125
God Stats
2W - 0L
1,734 SR
Queue Stats
19W - 15L
1,556 Elo+
Party 2
Apollo
Apollo
Scarycaramel
Apollo
Level 131
God Stats
2W - 5L
1,373 SR
Queue Stats
54W - 41L
1,568 Elo+
Party 2
Sol
Sol
homeforghosts
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 6 / 0
6,874
529
7,186
13,885
7,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
AshenMercury
Kumbhakarna
11
0 / 2 / 3
5,863
451
4,035
8,386
7,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
12
1 / 3 / 2
6,585
507
2,943
11,570
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
7,403
569
2,867
5,235
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 1
6,388
491
5,139
6,730
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrNfms
Medusa
13
1 / 1 / 3
7,175
552
6,657
7,055
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
FizzyElf 115
Aphrodite
12
2 / 1 / 4
7,638
588
2,818
7,304
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Munnzy2K
Bakasura
12
3 / 1 / 1
7,020
540
2,835
8,814
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
15
8 / 1 / 0
9,434
726
10,662
10,621
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 1
8,184
630
4,792
6,017
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
18
18
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
0
0.17
L
Kumbhakarna
AshenMercury
Kumbhakarna
0
2
3
0.75
W
Medusa
DrNfms
Medusa
1
1
3
2.5
W
Aphrodite
FizzyElf 115
Aphrodite
2
1
4
4
L
Thanatos
1
3
2
0.67
L
1
2
1
0.75
L
2
5
1
0.5
W
Bakasura
Munnzy2K
Bakasura
3
1
1
3.5
W
Apollo
8
1
0
8
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
27,764
45,806
Taken
39,811
22,431
Mitigated
18,523
13,405
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,186
1,525
0
2,710
13,885
7,333
0
0
12,947
0
45,516
L
Kumbhakarna
AshenMercury
Kumbhakarna
4,035
338
175
1,237
8,386
7,210
0
1,993
6,343
37,270
0
W
Medusa
DrNfms
Medusa
6,657
2,221
0
715
7,055
2,783
420
1,719
5,336
0
66,230
W
Aphrodite
FizzyElf 115
Aphrodite
2,818
678
2,070
3,511
7,304
4,752
96
1,925
5,339
18,644
0
L
Thanatos
2,943
1,433
0
7,360
11,570
4,498
0
1,643
9,805
0
54,553
L
2,867
478
0
973
5,235
1,616
630
3,152
2,063
44,687
2,406
L
5,139
1,074
0
950
6,730
1,774
0
443
6,254
0
30,027
W
Bakasura
Munnzy2K
Bakasura
2,835
1,563
0
3,168
8,814
3,694
0
1,037
7,777
0
44,834
W
Apollo
10,662
4,803
0
4,386
10,621
5,970
448
0
10,621
0
69,561
W
4,792
2,072
0
2,790
6,017
1,324
1,050
2,215
3,612
41,314
10,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
39,451
390
Minions Killed
434
0
Camps Cleared
0
1,234,665
Distance Traveled
1,225,995
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,874
529
83
6
0
244,656
0
L
Kumbhakarna
5,863
451
46
4
0
268,754
0
W
Medusa
7,175
552
95
7
0
244,400
0
W
Aphrodite
7,638
588
40
3
0
232,934
1
L
Thanatos
6,585
507
85
7
0
275,606
0
L
Thoth
7,403
569
117
9
0
224,065
2
L
Artemis
6,388
491
59
5
0
221,584
0
W
Bakasura
7,020
540
83
6
0
274,498
0
W
Apollo
9,434
726
119
9
0
235,674
0
W
Sol
8,184
630
97
7
0
238,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role