Player Matchup

Zhong Kui
Zhong Kui
Diamond V
CarlosE UNAM
Zhong Kui
Diamond V
Level 203
God Stats
15W - 12L
1,637 SR
Queue Stats
275W - 267L
2,051 MMR
Solo
Skadi
Skadi
Masters
frostfirejay
Skadi
Masters
Level 159
God Stats
7W - 3L
1,750 SR
Queue Stats
146W - 119L
2,527 MMR
Solo
Cerberus
Cerberus
Platinum I
iDoBeJiggy
Cerberus
Platinum I
Level 158
God Stats
25W - 13L
1,657 SR
Queue Stats
299W - 291L
1,982 MMR
Solo
King Arthur
King Arthur
Diamond V
xArrocha
King Arthur
Diamond V
Level 156
God Stats
1W - 1L
1,741 SR
Queue Stats
97W - 88L
1,980 MMR
Solo
Thanatos
Thanatos
Diamond V
xllLalollS2llx
Thanatos
Diamond V
Level 157
God Stats
7W - 5L
1,915 SR
Queue Stats
165W - 142L
1,985 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,740 SR
2,105 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,616 SR
2,031 MMR
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond II
Heartsight
Ishtar
Diamond II
Level 158
God Stats
2W - 1L
1,724 SR
Queue Stats
175W - 155L
2,236 MMR
Solo
Mulan
Mulan
Diamond V
T O Nacho1371
Mulan
Diamond V
Level 158
God Stats
3W - 1L
1,704 SR
Queue Stats
38W - 14L
2,198 MMR
Party 1
Ix Chel
Ix Chel
Diamond IV
bonkpatrol
Ix Chel
Diamond IV
Level 155
God Stats
13W - 4L
1,789 SR
Queue Stats
46W - 23L
2,258 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
insurtz
Sylvanus
Platinum I
Level 158
God Stats
4W - 3L
1,361 SR
Queue Stats
180W - 175L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CarlosE UNAM
Zhong Kui
13
0 / 5 / 1
7,421
530
3,775
11,077
5,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 1
7,678
548
4,772
8,477
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
iDoBeJiggy
Cerberus
13
1 / 1 / 5
7,855
561
6,370
15,179
12,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

King Arthur
xArrocha
King Arthur
12
1 / 8 / 0
7,462
533
4,089
15,536
8,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
14
4 / 5 / 3
7,997
571
6,371
10,421
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
CthulhuSusanoFreyaBacchus

VS

Bans
Bake KujiraChang'eKumbhakarnaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 2 / 8
7,960
569
5,616
9,071
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Heartsight
Ishtar
14
2 / 4 / 1
8,501
607
10,457
10,431
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 3
10,869
776
11,381
13,917
10,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
bonkpatrol
Ix Chel
16
7 / 0 / 3
10,046
718
10,124
5,821
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
insurtz
Sylvanus
13
2 / 1 / 6
8,159
583
5,100
9,122
5,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
22
22
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
8
3.5
L
Zhong Kui
CarlosE UNAM
Zhong Kui
0
5
1
0.1
W
Ishtar
Heartsight
Ishtar
2
4
1
0.63
W
8
1
3
9.5
W
Ix Chel
bonkpatrol
Ix Chel
7
0
3
8.5
L
2
3
1
0.83
L
Cerberus
iDoBeJiggy
Cerberus
1
1
5
3.5
W
Sylvanus
insurtz
Sylvanus
2
1
6
5
L
King Arthur
xArrocha
King Arthur
1
8
0
0.13
L
Thanatos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
42,678
60,690
Taken
48,362
32,867
Mitigated
24,178
18,694
Healing
25,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,616
883
0
4,509
9,071
2,758
0
1,913
7,158
0
54,787
L
Zhong Kui
CarlosE UNAM
Zhong Kui
3,775
180
0
4,008
11,077
5,717
0
5,373
5,362
57,150
1,131
W
Ishtar
Heartsight
Ishtar
10,457
6,477
0
2,159
10,431
3,665
0
2,797
7,634
0
66,191
W
11,381
2,376
0
6,326
13,917
10,705
0
670
13,247
0
91,234
W
Ix Chel
bonkpatrol
Ix Chel
10,124
1,089
1,228
2,528
5,821
1,807
0
1,486
4,335
88,891
1,552
L
4,772
1,941
0
1,274
8,477
2,381
0
1,395
7,082
0
65,696
L
Cerberus
iDoBeJiggy
Cerberus
6,370
319
0
5,002
15,179
12,132
0
3,604
11,473
40,016
0
W
Sylvanus
insurtz
Sylvanus
5,100
1,277
4,737
3,894
9,122
5,243
0
3,248
5,874
18,072
0
L
King Arthur
xArrocha
King Arthur
4,089
426
0
1,861
15,536
8,823
0
1,714
13,744
0
48,092
L
Thanatos
6,371
1,416
0
6,549
10,421
3,814
353
2,528
7,805
0
45,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
45,535
519
Minions Killed
562
0
Camps Cleared
0
1,455,677
Distance Traveled
1,469,719
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,960
569
89
6
0
320,977
8
L
Zhong Kui
7,421
530
127
9
0
264,729
4
W
Ishtar
8,501
607
122
9
0
263,400
4
W
Mulan
10,869
776
156
11
0
275,442
0
W
Ix Chel
10,046
718
162
12
0
313,978
0
L
Skadi
7,678
548
137
10
0
279,186
0
L
Cerberus
7,855
561
76
5
0
301,034
0
W
Sylvanus
8,159
583
33
2
0
295,922
5
L
King Arthur
7,462
533
101
7
0
273,496
2
L
Thanatos
7,997
571
78
6
0
337,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role