Player Matchup

Neith
Neith
Alar3z
Neith
Level 5
God Stats
9W - 15L
1,352 SR
Queue Stats
21W - 27L
1,195 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Defenderdre2
Kumbhakarna
Level 109
God Stats
4W - 3L
1,557 SR
Queue Stats
322W - 298L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
Terz szn
Kuzenbo
Level 8
God Stats
7W - 3L
1,500 SR
Queue Stats
32W - 40L
1,231 Elo+
Party 1
Poseidon
Poseidon
WalkEmDownManMan
Poseidon
Level 17
God Stats
32W - 12L
1,836 SR
Queue Stats
78W - 56L
1,576 Elo+
Party 2
Anubis
Anubis
percwarrior
Anubis
Level 84
God Stats
19W - 13L
1,412 SR
Queue Stats
38W - 45L
1,231 Elo+
Party 1
Team Averages
Level 45
1,532 SR
1,343 Elo+

VS

Team Averages
Level 53
1,521 SR
1,405 Elo+
Discordia
Discordia
Astrazine
Discordia
Level 123
God Stats
4W - 4L
1,552 SR
Queue Stats
361W - 387L
1,435 Elo+
Party 4
Thor
Thor
BmanOpanda
Thor
Level 45
God Stats
0W - 2L
1,337 SR
Queue Stats
58W - 75L
1,451 Elo+
Solo
Neith
Neith
DillySlaps
Neith
Level 6
God Stats
6W - 7L
1,714 SR
Queue Stats
12W - 18L
1,233 Elo+
Party 3
Nu Wa
Nu Wa
HexDarkrai
Nu Wa
Level 23
God Stats
18W - 11L
1,728 SR
Queue Stats
210W - 226L
1,441 Elo+
Party 4
Aphrodite
Aphrodite
MrMauri22
Aphrodite
Level 68
God Stats
0W - 1L
1,275 SR
Queue Stats
30W - 38L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alar3z
Neith
8
0 / 1 / 0
4,592
459
470
4,605
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Defenderdre2
Kumbhakarna
11
1 / 0 / 1
6,145
615
2,453
6,277
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Terz szn
Kuzenbo
8
0 / 2 / 2
4,956
496
432
4,348
2,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 2
7,174
717
5,346
3,887
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
11
4 / 0 / 2
6,600
660
5,733
6,627
2,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Astrazine
Discordia
9
0 / 4 / 0
4,814
481
3,171
6,029
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 0
5,086
509
4,140
8,394
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
9
0 / 1 / 1
4,730
473
1,668
2,075
461
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
10
0 / 2 / 0
5,320
532
5,119
5,546
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MrMauri22
Aphrodite
8
1 / 1 / 0
5,305
531
1,712
3,935
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
3
3
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Alar3z
Neith
0
1
0
0
L
Discordia
Astrazine
Discordia
0
4
0
0
L
2
3
0
0.67
W
Kumbhakarna
Defenderdre2
Kumbhakarna
1
0
1
1.5
L
Neith
0
1
1
0.5
L
Nu Wa
0
2
0
0
L
Aphrodite
MrMauri22
Aphrodite
1
1
0
1
W
Kuzenbo
Terz szn
Kuzenbo
0
2
2
0.5
W
6
0
2
7
W
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,434
Damage
15,810
25,744
Taken
25,979
9,343
Mitigated
6,869
9,591
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alar3z
Neith
470
41
0
1,606
4,605
1,177
42
1,121
3,328
0
24,569
L
Discordia
Astrazine
Discordia
3,171
44
0
330
6,029
940
0
4,839
1,190
32,573
662
L
4,140
270
0
1,198
8,394
2,396
0
3,307
5,087
0
32,087
W
Kumbhakarna
Defenderdre2
Kumbhakarna
2,453
117
0
1,715
6,277
2,069
0
2,417
3,409
32,130
2,834
L
Neith
1,668
392
0
317
2,075
461
0
1,169
906
0
26,309
L
Nu Wa
5,119
961
0
945
5,546
1,342
0
3,111
2,235
30,182
0
L
Aphrodite
MrMauri22
Aphrodite
1,712
354
387
1,851
3,935
1,730
0
1,205
2,730
22,839
893
W
Kuzenbo
Terz szn
Kuzenbo
432
220
0
1,197
4,348
2,492
0
1,173
3,036
10,769
0
W
5,346
1,460
0
1,171
3,887
1,247
0
870
2,843
71,085
1,570
W
Anubis
5,733
136
0
3,902
6,627
2,358
0
3,325
3,146
39,985
2,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
25,255
343
Minions Killed
253
0
Camps Cleared
0
951,650
Distance Traveled
925,801
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,592
459
53
5
0
154,892
0
L
Discordia
4,814
481
44
4
0
198,654
1
L
Thor
5,086
509
55
6
0
226,051
0
W
Kumbhakarna
6,145
615
79
8
0
194,226
1
L
Neith
4,730
473
49
5
0
141,920
0
L
Nu Wa
5,320
532
64
6
0
186,782
0
L
Aphrodite
5,305
531
41
4
0
172,394
3
W
Kuzenbo
4,956
496
13
1
0
150,578
0
W
Poseidon
7,174
717
127
13
0
262,327
3
W
Anubis
6,600
660
71
7
0
189,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role