Player Matchup

Morgan Le Fay
Morgan Le Fay
Fng Kashon
Morgan Le Fay
Level 186
God Stats
2W - 2L
1,297 SR
Queue Stats
43W - 44L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
FngMcwaffle
Cthulhu
Level 128
God Stats
17W - 4L
1,610 SR
Queue Stats
32W - 35L
1,495 Elo+
Party 1
Nemesis
Nemesis
killem302
Nemesis
Level 177
God Stats
1W - 0L
1,661 SR
Queue Stats
20W - 28L
1,440 Elo+
Party 1
Team Averages
Level 164
1,522 SR
1,487 Elo+

VS

Team Averages
Level 130
1,570 SR
1,534 Elo+
Maui
Maui
Neekafat
Maui
Level 106
God Stats
30W - 37L
1,469 SR
Queue Stats
243W - 244L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spectral-Eclipze
Morgan Le Fay
Level 136
God Stats
3W - 3L
1,740 SR
Queue Stats
47W - 58L
1,575 Elo+
Solo
Camazotz
Camazotz
ThePossum44
Camazotz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fng Kashon
Morgan Le Fay
18
3 / 1 / 7
10,744
826
11,673
8,828
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
FngMcwaffle
Cthulhu
15
1 / 2 / 7
9,666
744
8,288
10,459
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
killem302
Nemesis
17
6 / 1 / 4
11,061
851
4,882
9,271
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
2 / 2 / 2
9,496
730
4,714
10,680
11,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Spectral-Eclipze
Morgan Le Fay
15
1 / 3 / 1
9,081
699
7,293
9,340
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Camazotz
ThePossum44
Camazotz
14
0 / 5 / 1
8,575
660
4,681
10,248
4,534
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
4
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fng Kashon
Morgan Le Fay
3
1
7
6.5
W
Cthulhu
FngMcwaffle
Cthulhu
1
2
7
2.25
L
Maui
2
2
2
1.5
L
Morgan Le Fay
Spectral-Eclipze
Morgan Le Fay
1
3
1
0.5
L
Camazotz
ThePossum44
Camazotz
0
5
1
0.1
W
Nemesis
killem302
Nemesis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
16,688
28,558
Taken
30,268
16,337
Mitigated
20,576
5,350
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fng Kashon
Morgan Le Fay
11,673
502
60
1,561
8,828
3,470
0
6,097
2,731
39,589
0
W
Cthulhu
FngMcwaffle
Cthulhu
8,288
0
356
1,820
10,459
9,015
0
2,708
7,737
24,493
1,057
L
Maui
4,714
428
157
140
10,680
11,099
112
5,194
4,711
13,778
0
L
Morgan Le Fay
Spectral-Eclipze
Morgan Le Fay
7,293
517
0
2,155
9,340
4,943
42
5,586
2,983
36,314
236
L
Camazotz
ThePossum44
Camazotz
4,681
605
0
3,032
10,248
4,534
0
6,527
2,978
0
24,148
W
Nemesis
killem302
Nemesis
4,882
1,301
0
1,553
9,271
3,852
25
3,120
6,151
0
40,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
27,152
178
Minions Killed
118
0
Camps Cleared
0
721,474
Distance Traveled
724,256
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,744
826
64
5
0
243,508
0
W
Cthulhu
9,666
744
51
4
0
224,915
0
L
Maui
9,496
730
30
2
0
261,970
0
L
Morgan Le Fay
9,081
699
60
5
0
250,253
5
L
Camazotz
8,575
660
28
2
0
212,033
0
W
Nemesis
11,061
851
63
5
0
253,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role