Player Matchup

Sol
Sol
Fionliss4174
Sol
Level 155
God Stats
2W - 3L
1,286 SR
Queue Stats
72W - 69L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
JiJis-Da-Menace
Danzaburou
Level 158
God Stats
7W - 4L
1,598 SR
Queue Stats
131W - 130L
1,450 Elo+
Party 1
Fenrir
Fenrir
KnDG0B
Fenrir
Level 89
God Stats
5W - 4L
1,477 SR
Queue Stats
30W - 27L
1,474 Elo+
Party 2
Ymir
Ymir
MsLadyRayne
Ymir
Level 107
God Stats
5W - 4L
1,530 SR
Queue Stats
16W - 25L
1,382 Elo+
Party 1
Hel
Hel
PeachyPixels
Hel
Level 157
God Stats
12W - 12L
1,471 SR
Queue Stats
133W - 136L
1,448 Elo+
Party 1
Team Averages
Level 133
1,472 SR
1,450 Elo+

VS

Team Averages
Level 92
1,520 SR
1,416 Elo+
Janus
Janus
ANDREIDE
Janus
Level 104
God Stats
6W - 4L
1,637 SR
Queue Stats
62W - 63L
1,416 Elo+
Solo
Set
Set
Atomicflea06
Set
Level 87
God Stats
2W - 6L
1,340 SR
Queue Stats
89W - 94L
1,381 Elo+
Solo
Chaac
Chaac
Cx-angel-slay3r
Chaac
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 253L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deiviscougar1983
Morgan Le Fay
Level 107
God Stats
23W - 16L
1,621 SR
Queue Stats
292W - 291L
1,492 Elo+
Solo
Heimdallr
Heimdallr
iSpray-Rainbows
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
9,930
584
10,419
14,441
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
JiJis-Da-Menace
Danzaburou
14
12 / 0 / 6
9,947
585
13,938
12,836
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
KnDG0B
Fenrir
13
8 / 3 / 6
8,553
503
9,007
10,758
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 2 / 10
8,022
472
2,171
11,281
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
3 / 2 / 12
8,902
524
9,739
11,219
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ANDREIDE
Janus
12
1 / 5 / 3
8,038
473
7,970
10,952
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 4 / 0
7,358
433
4,459
11,404
5,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 8 / 2
8,830
519
9,374
17,069
12,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
deiviscougar1983
Morgan Le Fay
15
5 / 5 / 1
9,234
543
8,935
11,048
3,838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
iSpray-Rainbows
Heimdallr
10
0 / 11 / 1
6,988
411
5,362
13,715
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
32
Kills
9
9
Deaths
33
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
ANDREIDE
Janus
1
5
3
0.5
L
1
4
0
0.25
L
2
8
2
0.38
W
9
2
6
6
W
Danzaburou
JiJis-Da-Menace
Danzaburou
12
0
6
15
W
Fenrir
KnDG0B
Fenrir
8
3
6
3.67
W
0
2
10
2.5
W
3
2
12
4.5
L
Morgan Le Fay
deiviscougar1983
Morgan Le Fay
5
5
1
1.1
L
Heimdallr
iSpray-Rainbows
Heimdallr
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,274
Damage
36,100
60,535
Taken
64,188
25,299
Mitigated
28,449
29,750
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ANDREIDE
Janus
7,970
450
0
899
10,952
2,961
0
5,096
5,856
43,525
556
L
4,459
1,789
0
1,393
11,404
5,223
0
3,373
8,031
0
38,635
L
9,374
1,674
0
3,998
17,069
12,384
830
7,329
9,740
0
57,013
W
10,419
3,475
0
6,037
14,441
4,472
2,039
2,813
11,450
63,538
6,820
W
Danzaburou
JiJis-Da-Menace
Danzaburou
13,938
6,038
0
6,108
12,836
4,582
404
4,386
8,346
0
55,833
W
Fenrir
KnDG0B
Fenrir
9,007
3,191
0
3,281
10,758
4,001
412
3,530
7,052
0
28,122
W
2,171
466
490
2,466
11,281
7,608
78
5,993
5,200
24,554
156
W
9,739
193
4,021
7,347
11,219
4,636
192
3,048
8,071
56,660
2,353
L
Morgan Le Fay
deiviscougar1983
Morgan Le Fay
8,935
776
0
3,954
11,048
3,838
184
1,796
9,252
63,845
0
L
Heimdallr
iSpray-Rainbows
Heimdallr
5,362
1,769
0
2,202
13,715
4,043
1,061
3,594
10,121
0
34,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
40,448
359
Minions Killed
369
0
Camps Cleared
0
1,646,496
Distance Traveled
1,496,363
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,038
473
86
5
0
316,668
0
L
Set
7,358
433
58
3
0
292,830
0
L
Chaac
8,830
519
90
5
0
285,058
0
W
Sol
9,930
584
109
6
0
337,179
1
W
Danzaburou
9,947
585
61
4
0
341,182
5
W
Fenrir
8,553
503
41
2
0
345,491
0
W
Ymir
8,022
472
37
2
0
276,811
7
W
Hel
8,902
524
111
7
0
345,833
7
L
Morgan Le Fay
9,234
543
87
5
0
310,494
2
L
Heimdallr
6,988
411
48
3
0
291,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role