Player Matchup

Baron Samedi
Baron Samedi
Platinum V
Arrove
Baron Samedi
Platinum V
Level 157
God Stats
2W - 0L
1,993 SR
Queue Stats
63W - 52L
1,804 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
Qc Deral
Hou Yi
Platinum V
Level 128
God Stats
3W - 2L
1,674 SR
Queue Stats
101W - 95L
1,627 MMR
Solo
Odin
Odin
Gold IV
Suuii
Odin
Gold IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,576 MMR
Party 2
Athena
Athena
Gold II
lALFl
Athena
Gold II
Level 148
God Stats
4W - 6L
1,382 SR
Queue Stats
321W - 316L
1,604 MMR
Solo
Vulcan
Vulcan
Platinum V
playername82323
Vulcan
Platinum V
Level 156
God Stats
36W - 31L
1,623 SR
Queue Stats
250W - 243L
1,605 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,634 SR
1,643 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,628 SR
1,594 MMR
Kumbhakarna
Kumbhakarna
Gold I
 
Kumbhakarna
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold II
Clockletone
Bastet
Gold II
Level 159
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 21L
1,608 MMR
Party 1
Scylla
Scylla
Gold II
SmallAngryShark
Scylla
Gold II
Level 61
God Stats
13W - 10L
1,661 SR
Queue Stats
95W - 103L
1,628 MMR
Solo
Nut
Nut
Gold I
temp-7800066
Nut
Gold I
Level 159
God Stats
22W - 22L
1,574 SR
Queue Stats
81W - 73L
1,627 MMR
Solo
Anubis
Anubis
Gold I
xTOJI
Anubis
Gold I
Level 158
God Stats
4W - 2L
1,691 SR
Queue Stats
156W - 156L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arrove
Baron Samedi
10
4 / 2 / 2
6,138
682
2,531
5,749
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Qc Deral
Hou Yi
11
1 / 0 / 0
5,538
615
4,320
6,019
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Suuii
Odin
11
3 / 1 / 4
6,165
685
7,324
5,904
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
lALFl
Athena
9
1 / 1 / 0
5,294
588
2,820
7,876
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 0
6,457
717
2,991
4,802
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosPeleSusanoAres

VS

Bans
Erlang ShenKaliChang'eRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 1 / 1
4,889
543
3,203
7,201
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
9
1 / 4 / 1
5,013
557
2,525
7,594
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 2 / 0
6,018
669
6,132
4,892
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 1
5,237
582
4,493
7,079
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xTOJI
Anubis
8
0 / 4 / 0
5,142
571
2,757
5,730
2,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
4
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
W
Baron Samedi
Arrove
Baron Samedi
4
2
2
2.5
L
Bastet
1
4
1
0.38
W
Hou Yi
Qc Deral
Hou Yi
1
0
0
1
L
3
2
0
1.5
W
Odin
Suuii
Odin
3
1
4
5
W
Athena
lALFl
Athena
1
1
0
1
W
3
0
0
3
L
0
1
1
0.5
L
Anubis
xTOJI
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
19,110
30,350
Taken
32,496
13,472
Mitigated
10,909
12,612
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,203
402
0
2,036
7,201
3,694
0
1,211
5,890
13,502
845
W
Baron Samedi
Arrove
Baron Samedi
2,531
44
161
1,774
5,749
2,231
0
3,708
1,748
29,781
704
L
Bastet
2,525
833
0
2,975
7,594
1,768
0
827
6,683
0
26,639
W
Hou Yi
Qc Deral
Hou Yi
4,320
2,540
0
3,902
6,019
1,963
0
1,120
4,899
0
46,430
L
6,132
943
0
1,301
4,892
1,100
0
1,181
3,551
39,639
0
W
Odin
Suuii
Odin
7,324
2,083
0
1,299
5,904
2,270
0
1,712
4,042
0
43,355
W
Athena
lALFl
Athena
2,820
697
0
2,837
7,876
6,027
6
1,873
5,995
17,816
675
W
2,991
126
0
2,639
4,802
981
0
2,847
1,907
39,895
1,025
L
4,493
2,866
0
4,712
7,079
2,081
0
1,705
5,374
0
47,042
L
Anubis
xTOJI
Anubis
2,757
96
0
1,417
5,730
2,266
0
2,871
2,859
31,012
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
26,299
352
Minions Killed
319
0
Camps Cleared
0
999,416
Distance Traveled
920,617
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,889
543
28
3
0
199,099
1
W
Baron Samedi
6,138
682
60
7
0
180,749
0
L
Bastet
5,013
557
50
6
0
242,260
0
W
Hou Yi
5,538
615
89
10
0
174,276
0
L
Scylla
6,018
669
89
10
0
181,935
0
W
Odin
6,165
685
78
9
0
242,755
0
W
Athena
5,294
588
34
4
0
216,380
5
W
Vulcan
6,457
717
91
10
0
185,256
0
L
Nut
5,237
582
76
8
0
161,868
0
L
Anubis
5,142
571
76
8
0
135,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role