Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ltrainer
Nemesis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 212L
1,445 Elo+
Party 2
Sol
Sol
TheBlackWzrd
Sol
Level 140
God Stats
1W - 2L
1,388 SR
Queue Stats
95W - 95L
1,560 Elo+
Solo
He Bo
He Bo
bobfaceomega
He Bo
Level 149
God Stats
0W - 3L
1,285 SR
Queue Stats
504W - 510L
1,502 Elo+
Party 2
Anubis
Anubis
dghrenko
Anubis
Level 105
God Stats
2W - 4L
1,362 SR
Queue Stats
58W - 66L
1,466 Elo+
Solo
Team Averages
Level 129
1,407 SR
1,495 Elo+

VS

Team Averages
Level 138
1,588 SR
1,518 Elo+
Zeus
Zeus
Jujebar
Zeus
Level 125
God Stats
1W - 0L
1,759 SR
Queue Stats
6W - 8L
1,505 Elo+
Party 1
Neith
Neith
Macemalto2
Neith
Level 122
God Stats
1W - 0L
1,298 SR
Queue Stats
8W - 8L
1,597 Elo+
Party 1
Poseidon
Poseidon
SouthZither
Poseidon
Level 148
God Stats
1W - 0L
1,881 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 1
Atlas
Atlas
Volicitty
Atlas
Level 151
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 217L
1,498 Elo+
Solo
Skadi
Skadi
Ímperius
Skadi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 3 / 5
8,327
833
10,214
11,496
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Ltrainer
Nemesis
13
3 / 5 / 1
7,511
751
3,825
12,547
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
3 / 2 / 4
8,043
804
7,884
9,144
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

13
1 / 2 / 2
7,347
735
4,102
5,535
1,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
dghrenko
Anubis
12
0 / 6 / 5
6,921
692
5,601
9,299
4,543
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jujebar
Zeus
16
8 / 1 / 7
9,558
956
18,285
6,795
3,392
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
1 / 1 / 10
8,237
824
6,872
5,167
1,750
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
SouthZither
Poseidon
13
2 / 3 / 9
7,477
748
5,438
8,102
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Volicitty
Atlas
14
3 / 0 / 12
8,176
818
7,625
8,329
7,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Ímperius
Skadi
13
4 / 3 / 5
7,877
788
6,366
7,958
2,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
8
Kills
18
18
Deaths
8
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
5
1.17
W
Zeus
Jujebar
Zeus
8
1
7
11.5
L
Nemesis
Ltrainer
Nemesis
3
5
1
0.7
W
Neith
1
1
10
6
W
Poseidon
SouthZither
Poseidon
2
3
9
2.17
L
3
2
4
2.5
W
Atlas
Volicitty
Atlas
3
0
12
9
L
1
2
2
1
L
Anubis
dghrenko
Anubis
0
6
5
0.42
W
Skadi
Ímperius
Skadi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
44,586
48,021
Taken
36,351
31,215
Mitigated
17,097
10,839
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,214
0
793
1,296
11,496
10,512
0
6,284
4,985
19,997
0
W
Zeus
Jujebar
Zeus
18,285
1,162
1,173
1,179
6,795
3,392
0
5,304
1,454
32,562
583
L
Nemesis
Ltrainer
Nemesis
3,825
564
1,391
2,140
12,547
10,876
0
7,149
4,946
0
6,316
W
Neith
6,872
2,018
0
1,159
5,167
1,750
0
4,329
793
0
23,062
W
Poseidon
SouthZither
Poseidon
5,438
846
990
2,410
8,102
2,394
0
6,235
1,757
14,605
78
L
7,884
1,954
63
2,239
9,144
3,421
0
6,376
2,754
16,945
0
W
Atlas
Volicitty
Atlas
7,625
1,402
762
3,139
8,329
7,492
0
5,394
2,823
9,614
0
L
4,102
0
852
1,002
5,535
1,863
0
3,820
1,592
11,824
0
L
Anubis
dghrenko
Anubis
5,601
0
0
1,063
9,299
4,543
0
6,336
2,647
18,575
0
W
Skadi
Ímperius
Skadi
6,366
4,007
798
2,059
7,958
2,069
510
6,539
1,262
0
14,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
41,325
101
Minions Killed
123
0
Camps Cleared
0
987,156
Distance Traveled
1,029,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,327
833
29
3
0
202,972
0
W
Zeus
9,558
956
40
4
0
206,369
0
L
Nemesis
7,511
751
3
0
0
201,971
0
W
Neith
8,237
824
41
4
0
209,781
0
W
Poseidon
7,477
748
13
1
0
213,065
0
L
Sol
8,043
804
17
2
0
204,546
0
W
Atlas
8,176
818
7
1
0
215,214
0
L
He Bo
7,347
735
27
3
0
202,142
0
L
Anubis
6,921
692
25
3
0
175,525
0
W
Skadi
7,877
788
22
2
0
184,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role