Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MrPartyLeader69
Chronos
Level 119
God Stats
0W - 2L
1,307 SR
Queue Stats
5W - 9L
1,640 Elo+
Party 1
Chiron
Chiron
RickChungus
Chiron
Level 150
God Stats
2W - 1L
1,746 SR
Queue Stats
30W - 35L
1,524 Elo+
Party 1
Horus
Horus
SILENTLY FARTIN
Horus
Level 149
God Stats
6W - 4L
1,651 SR
Queue Stats
267W - 244L
1,544 Elo+
Solo
Team Averages
Level 143
1,541 SR
1,542 Elo+

VS

Team Averages
Level 107
1,630 SR
1,524 Elo+
Terra
Terra
 
Terra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
MostlyUnfocused
Persephone
Level 129
God Stats
2W - 1L
1,862 SR
Queue Stats
137W - 136L
1,476 Elo+
Party 2
Da Ji
Da Ji
NaughtyNoob
Da Ji
Level 159
God Stats
8W - 5L
1,604 SR
Queue Stats
425W - 389L
1,563 Elo+
Party 2
Ishtar
Ishtar
Türklander
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,517 Elo+
Party 2
Khepri
Khepri
fattestbeast
Khepri
Level 140
God Stats
30W - 17L
1,685 SR
Queue Stats
765W - 846L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 4 / 2
5,857
1,171
3,736
4,816
1,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
 
Bacchus
10
2 / 2 / 2
5,532
1,106
2,134
4,869
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 3 / 0
4,433
887
1,207
3,913
1,162
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chiron
12
1 / 1 / 3
5,396
1,079
3,147
3,427
1,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
1,200
240
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 5
5,701
1,140
750
771
711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
MostlyUnfocused
Persephone
10
1 / 1 / 7
5,776
1,155
3,844
3,597
1,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 4
5,199
1,040
1,526
2,653
1,090
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
13
7 / 1 / 2
6,840
1,368
8,869
5,148
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
8
1 / 2 / 4
5,424
1,085
924
5,608
3,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
10
10
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
4
2
0.75
L
Bacchus
 
Bacchus
2
2
2
1.5
W
Terra
 
Terra
0
0
5
2.5
W
Persephone
MostlyUnfocused
Persephone
1
1
7
4.5
L
0
3
0
0
W
1
2
4
1.5
L
Chiron
1
1
3
2.5
L
0
0
0
0
W
Ishtar
7
1
2
8
W
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,224
Damage
15,913
17,025
Taken
17,777
8,224
Mitigated
8,216
3,022
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,736
453
0
11
4,816
1,855
0
1,357
3,459
0
10,251
L
Bacchus
 
Bacchus
2,134
313
159
800
4,869
4,144
0
1,669
3,200
4,471
0
W
Terra
 
Terra
750
0
3,061
380
771
711
0
108
663
1,696
300
W
Persephone
MostlyUnfocused
Persephone
3,844
184
197
368
3,597
1,130
0
672
2,864
11,353
366
L
1,207
256
0
355
3,913
1,162
0
781
3,132
4,103
0
W
1,526
321
0
0
2,653
1,090
0
586
2,067
0
4,014
L
Chiron
3,147
885
87
1,610
3,427
1,063
0
1,403
2,024
0
9,816
L
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
8,869
3,982
0
811
5,148
2,055
45
621
4,527
0
20,502
W
Khepri
924
26
792
1,155
5,608
3,230
0
1,354
4,254
1,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,418
Gold Earned
28,940
35
Minions Killed
50
0
Camps Cleared
0
333,549
Distance Traveled
502,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,857
1,171
12
2
0
91,670
0
L
Bacchus
5,532
1,106
4
1
0
77,127
0
W
Terra
5,701
1,140
8
2
0
100,227
0
W
Persephone
5,776
1,155
11
2
0
110,050
0
L
Chronos
4,433
887
5
1
0
67,341
0
W
Da Ji
5,199
1,040
6
1
0
91,059
0
L
Chiron
5,396
1,079
14
3
0
97,411
0
L
Horus
1,200
240
0
0
0
0
0
W
Ishtar
6,840
1,368
24
5
0
99,295
0
W
Khepri
5,424
1,085
1
0
0
101,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role