Player Matchup

Artio
Artio
CrypticEssence
Artio
Level 145
God Stats
13W - 15L
1,605 SR
Queue Stats
57W - 60L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
Lek Doido
Nu Wa
Level 175
God Stats
136W - 111L
1,578 SR
Queue Stats
447W - 438L
1,532 Elo+
Solo
Medusa
Medusa
Tek_NewFro
Medusa
Level 157
God Stats
15W - 15L
1,641 SR
Queue Stats
753W - 713L
1,530 Elo+
Party 1
Mercury
Mercury
dins_fire_
Mercury
Level 171
God Stats
1W - 4L
1,322 SR
Queue Stats
324W - 322L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
scrule
Zhong Kui
Level 162
God Stats
0W - 1L
1,763 SR
Queue Stats
232W - 210L
1,562 Elo+
Party 2
Team Averages
Level 162
1,582 SR
1,539 Elo+

VS

Team Averages
Level 160
1,566 SR
1,497 Elo+
Zhong Kui
Zhong Kui
AtticusBadacus
Zhong Kui
Level 159
God Stats
13W - 7L
1,820 SR
Queue Stats
234W - 226L
1,535 Elo+
Solo
Geb
Geb
BLIX PARADOX
Geb
Level 146
God Stats
6W - 6L
1,548 SR
Queue Stats
93W - 89L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
PointSingularity
Tsukuyomi
Level 183
God Stats
1W - 1L
1,303 SR
Queue Stats
122W - 115L
1,515 Elo+
Solo
Cupid
Cupid
Quicksilver6710
Cupid
Level 155
God Stats
39W - 22L
1,658 SR
Queue Stats
503W - 486L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ValkyrieCrisis
Morgan Le Fay
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,034
469
3,623
10,976
7,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Lek Doido
Nu Wa
13
0 / 3 / 2
7,787
519
7,390
7,813
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tek_NewFro
Medusa
14
2 / 3 / 2
8,270
551
9,003
9,994
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
dins_fire_
Mercury
16
3 / 3 / 1
8,336
556
5,072
9,600
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
scrule
Zhong Kui
8
0 / 5 / 0
5,803
387
4,640
8,198
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AtticusBadacus
Zhong Kui
16
4 / 1 / 2
9,924
662
8,397
9,760
8,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 8
7,719
515
5,000
12,066
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
15
2 / 0 / 6
8,633
576
5,519
11,259
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

15
5 / 2 / 3
9,199
613
6,760
11,961
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morgan Le Fay
ValkyrieCrisis
Morgan Le Fay
15
6 / 0 / 3
9,294
620
6,932
5,688
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
17
17
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AtticusBadacus
Zhong Kui
4
1
2
5
W
0
2
8
2
L
0
3
1
0.17
L
Nu Wa
Lek Doido
Nu Wa
0
3
2
0.33
W
Tsukuyomi
2
0
6
5
W
5
2
3
3.25
L
Medusa
Tek_NewFro
Medusa
2
3
2
1
W
Morgan Le Fay
ValkyrieCrisis
Morgan Le Fay
6
0
3
7.5
L
Mercury
dins_fire_
Mercury
3
3
1
1.17
L
Zhong Kui
scrule
Zhong Kui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,728
Damage
32,608
46,581
Taken
50,734
20,546
Mitigated
25,846
9,647
Healing
23,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AtticusBadacus
Zhong Kui
8,397
1,198
0
5,953
9,760
8,355
666
3,562
5,762
71,887
2,108
W
5,000
507
0
2,114
12,066
7,882
0
3,752
8,206
20,043
0
L
3,623
361
449
3,520
10,976
7,183
0
4,734
6,196
23,142
0
L
Nu Wa
Lek Doido
Nu Wa
7,390
1,379
0
1,776
7,813
2,235
0
5,193
2,145
46,150
351
W
Tsukuyomi
5,519
1,268
0
6,945
11,259
3,793
0
2,656
8,461
0
80,351
W
6,760
4,818
1,361
6,422
11,961
3,844
1,197
2,016
9,837
0
52,773
L
Medusa
Tek_NewFro
Medusa
9,003
2,825
0
2,345
9,994
3,263
0
3,070
6,879
0
77,347
W
Morgan Le Fay
ValkyrieCrisis
Morgan Le Fay
6,932
652
0
1,026
5,688
1,972
1,208
3,327
2,212
63,140
1,829
L
Mercury
dins_fire_
Mercury
5,072
2,917
0
357
9,600
3,787
0
2,644
6,914
0
71,419
L
Zhong Kui
scrule
Zhong Kui
4,640
373
0
1,200
8,198
4,078
0
3,747
4,451
27,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
44,769
440
Minions Killed
477
0
Camps Cleared
0
1,444,383
Distance Traveled
1,504,837
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,924
662
142
9
0
241,890
4
W
Geb
7,719
515
16
1
0
313,964
3
L
Artio
7,034
469
46
3
0
306,207
1
L
Nu Wa
7,787
519
99
7
0
276,686
2
W
Tsukuyomi
8,633
576
109
7
0
364,559
0
W
Cupid
9,199
613
95
6
0
269,741
2
L
Medusa
8,270
551
127
8
0
290,739
0
W
Morgan Le Fay
9,294
620
115
8
0
314,683
4
L
Mercury
8,336
556
114
8
0
346,563
0
L
Zhong Kui
5,803
387
54
4
0
224,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role