Player Matchup

Medusa
Medusa
Gargoory
Medusa
Level 126
God Stats
38W - 49L
1,429 SR
Queue Stats
449W - 519L
1,382 Elo+
Solo
Loki
Loki
mndcdk
Loki
Level 159
God Stats
1W - 5L
1,409 SR
Queue Stats
49W - 51L
1,469 Elo+
Solo
Jing Wei
Jing Wei
poppppi
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,368 Elo+
Solo
Janus
Janus
staoyx
Janus
Level 157
God Stats
22W - 13L
1,695 SR
Queue Stats
287W - 87L
1,688 Elo+
Party 1
Cerberus
Cerberus
stoyx
Cerberus
Level 207
God Stats
18W - 6L
1,801 SR
Queue Stats
935W - 280L
1,786 Elo+
Party 1
Team Averages
Level 133
1,567 SR
1,539 Elo+

VS

Team Averages
Level 148
1,667 SR
1,520 Elo+
Susano
Susano
Kyxeo
Susano
Level 206
God Stats
16W - 19L
1,572 SR
Queue Stats
245W - 239L
1,510 Elo+
Solo
Khepri
Khepri
Neon Terrors
Khepri
Level 108
God Stats
2W - 0L
1,773 SR
Queue Stats
9W - 8L
1,481 Elo+
Party 2
King Arthur
King Arthur
PeeWeeGorgon
King Arthur
Level 159
God Stats
7W - 4L
1,554 SR
Queue Stats
35W - 35L
1,522 Elo+
Party 2
Ix Chel
Ix Chel
Rаndevu
Ix Chel
Level 158
God Stats
6W - 8L
1,787 SR
Queue Stats
47W - 42L
1,535 Elo+
Solo
Rama
Rama
boujeebill
Rama
Level 109
God Stats
278W - 225L
1,648 SR
Queue Stats
895W - 739L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gargoory
Medusa
13
0 / 5 / 1
7,596
844
3,794
8,598
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
mndcdk
Loki
12
0 / 3 / 1
7,128
792
4,944
7,926
3,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
poppppi
Jing Wei
11
0 / 6 / 1
7,038
782
594
6,708
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
staoyx
Janus
14
2 / 4 / 3
8,242
916
13,788
7,814
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
stoyx
Cerberus
14
3 / 4 / 2
8,907
990
11,727
15,701
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kyxeo
Susano
15
5 / 2 / 10
9,138
1,015
9,407
10,535
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Khepri
12
0 / 0 / 9
8,020
891
1,726
6,303
3,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
PeeWeeGorgon
King Arthur
15
5 / 2 / 10
8,846
983
10,548
11,381
8,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Rаndevu
Ix Chel
15
5 / 1 / 10
9,236
1,026
6,865
3,888
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 0 / 5
9,571
1,063
11,402
6,648
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
22
22
Deaths
5
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
Gargoory
Medusa
0
5
1
0.1
W
Susano
Kyxeo
Susano
5
2
10
5
W
Khepri
0
0
9
4.5
W
King Arthur
PeeWeeGorgon
King Arthur
5
2
10
5
W
Ix Chel
Rаndevu
Ix Chel
5
1
10
10
W
7
0
5
9.5
L
Loki
mndcdk
Loki
0
3
1
0.17
L
Jing Wei
poppppi
Jing Wei
0
6
1
0.08
L
Janus
staoyx
Janus
2
4
3
0.88
L
Cerberus
stoyx
Cerberus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,847
Damage
39,948
46,747
Taken
38,755
25,875
Mitigated
18,203
6,216
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Gargoory
Medusa
3,794
2,120
0
1,692
8,598
3,122
0
2,683
5,845
0
16,927
W
Susano
Kyxeo
Susano
9,407
2,799
0
2,785
10,535
3,357
0
7,944
1,937
0
27,829
W
Khepri
1,726
35
1,849
1,932
6,303
3,385
128
4,613
1,324
3,010
0
W
King Arthur
PeeWeeGorgon
King Arthur
10,548
1,709
0
1,241
11,381
8,389
229
6,212
4,696
0
24,205
W
Ix Chel
Rаndevu
Ix Chel
6,865
287
3,445
1,563
3,888
958
66
2,033
1,708
20,927
0
W
11,402
8,910
0
2,088
6,648
2,114
2,620
2,844
3,575
0
33,437
L
Loki
mndcdk
Loki
4,944
1,119
0
0
7,926
3,126
0
2,013
5,873
0
15,122
L
Jing Wei
poppppi
Jing Wei
594
334
0
242
6,708
2,007
0
1,097
5,493
0
5,607
L
Janus
staoyx
Janus
13,788
530
0
500
7,814
3,086
0
410
7,375
30,419
0
L
Cerberus
stoyx
Cerberus
11,727
529
0
3,782
15,701
14,534
0
2,388
12,920
24,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
44,811
175
Minions Killed
177
0
Camps Cleared
0
840,464
Distance Traveled
1,030,796
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,596
844
35
4
0
137,083
3
W
Susano
9,138
1,015
41
5
0
213,137
0
W
Khepri
8,020
891
3
0
0
172,703
0
W
King Arthur
8,846
983
41
5
0
197,415
0
W
Ix Chel
9,236
1,026
38
4
0
232,789
0
W
Rama
9,571
1,063
54
6
0
214,752
0
L
Loki
7,128
792
13
1
0
195,364
0
L
Jing Wei
7,038
782
16
2
0
127,357
0
L
Janus
8,242
916
61
7
0
193,092
0
L
Cerberus
8,907
990
50
6
0
187,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role