Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CVR170403
Thanatos
Level 18
God Stats
0W - 1L
1,495 SR
Queue Stats
6W - 10L
1,393 Elo+
Party 1
Vamana
Vamana
Phatstackz
Vamana
Level 124
God Stats
2W - 4L
1,534 SR
Queue Stats
97W - 109L
1,500 Elo+
Party 2
Tyr
Tyr
lSupportsl
Tyr
Level 116
God Stats
13W - 17L
1,450 SR
Queue Stats
96W - 89L
1,520 Elo+
Party 1
Izanami
Izanami
zakmoon
Izanami
Level 122
God Stats
4W - 5L
1,486 SR
Queue Stats
156W - 152L
1,543 Elo+
Party 2
Team Averages
Level 88
1,493 SR
1,491 Elo+

VS

Team Averages
Level 92
1,577 SR
1,515 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
ElHugo99
Kukulkan
Level 128
God Stats
4W - 3L
1,621 SR
Queue Stats
106W - 105L
1,495 Elo+
Solo
Nut
Nut
Kn3ight
Nut
Level 63
God Stats
9W - 3L
1,790 SR
Queue Stats
43W - 55L
1,483 Elo+
Party 3
Odin
Odin
SeafoamSteve
Odin
Level 38
God Stats
3W - 2L
1,606 SR
Queue Stats
110W - 102L
1,551 Elo+
Party 4
Hun Batz
Hun Batz
deathrage32
Hun Batz
Level 108
God Stats
6W - 10L
1,368 SR
Queue Stats
387W - 366L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 0
5,781
578
5,151
4,639
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
CVR170403
Thanatos
8
0 / 3 / 1
4,550
455
2,114
6,552
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Phatstackz
Vamana
9
0 / 4 / 0
5,501
550
4,179
7,457
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 3 / 0
4,586
459
2,684
7,509
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
zakmoon
Izanami
10
0 / 2 / 0
5,558
556
2,755
4,643
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 0 / 6
5,667
567
4,833
6,687
4,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
ElHugo99
Kukulkan
11
0 / 1 / 3
5,870
587
3,129
4,209
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
11
1 / 0 / 3
6,254
625
3,396
5,341
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 1
5,650
565
5,091
7,785
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
deathrage32
Hun Batz
12
8 / 0 / 0
6,324
632
3,199
7,835
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Cthulhu
 
Cthulhu
2
0
6
5
L
Thanatos
CVR170403
Thanatos
0
3
1
0.17
W
Kukulkan
ElHugo99
Kukulkan
0
1
3
1.5
W
Nut
1
0
3
2.5
L
Vamana
Phatstackz
Vamana
0
4
0
0
W
2
0
1
2.5
W
Hun Batz
deathrage32
Hun Batz
8
0
0
8
L
0
3
0
0
L
Izanami
zakmoon
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,883
Damage
19,648
30,800
Taken
31,857
11,417
Mitigated
14,674
9,908
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,151
898
0
500
4,639
1,604
0
2,309
2,330
45,631
1,342
W
Cthulhu
 
Cthulhu
4,833
461
53
2,172
6,687
4,194
0
1,574
5,113
19,107
0
L
Thanatos
CVR170403
Thanatos
2,114
377
0
3,420
6,552
1,894
0
1,803
4,749
0
20,331
W
Kukulkan
ElHugo99
Kukulkan
3,129
417
0
1,595
4,209
1,437
0
2,325
1,884
38,044
1,497
W
Nut
3,396
2,076
0
3,901
5,341
1,658
528
0
5,341
0
47,209
L
Vamana
Phatstackz
Vamana
4,179
1,709
0
2,344
7,457
2,946
0
1,057
6,400
0
36,190
W
5,091
911
0
2,470
7,785
4,546
0
0
7,785
6,364
29,747
W
Hun Batz
deathrage32
Hun Batz
3,199
574
0
4,552
7,835
2,839
0
869
6,966
0
38,729
L
2,684
575
0
2,694
7,509
3,786
0
2,979
4,530
0
16,141
L
Izanami
zakmoon
Izanami
2,755
2,104
0
950
4,643
1,187
0
833
3,810
0
41,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,976
Gold Earned
29,765
315
Minions Killed
332
0
Camps Cleared
0
1,006,120
Distance Traveled
1,029,322
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,781
578
95
10
0
202,829
0
W
Cthulhu
5,667
567
22
2
0
213,425
1
L
Thanatos
4,550
455
38
4
0
238,034
0
W
Kukulkan
5,870
587
83
8
0
197,958
4
W
Nut
6,254
625
101
10
0
188,674
2
L
Vamana
5,501
550
66
7
0
171,894
0
W
Odin
5,650
565
58
6
0
200,172
0
W
Hun Batz
6,324
632
68
7
0
229,093
0
L
Tyr
4,586
459
24
2
0
205,230
0
L
Izanami
5,558
556
92
9
0
188,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role