Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Drag Medic
Atlas
Level 199
God Stats
3W - 2L
1,508 SR
Queue Stats
105W - 109L
1,515 Elo+
Party 3
Chang'e
Chang'e
DragmaSack
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 98L
1,517 Elo+
Party 3
Chronos
Chronos
Norvin27
Chronos
Level 142
God Stats
2W - 3L
1,389 SR
Queue Stats
100W - 113L
1,512 Elo+
Party 3
Hercules
Hercules
NutzSaggin
Hercules
Level 128
God Stats
2W - 8L
1,134 SR
Queue Stats
432W - 427L
1,436 Elo+
Party 1
Team Averages
Level 147
1,406 SR
1,496 Elo+

VS

Team Averages
Level 126
1,524 SR
1,496 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Charliechips
Morgan Le Fay
Level 127
God Stats
4W - 1L
1,621 SR
Queue Stats
175W - 164L
1,531 Elo+
Solo
Hun Batz
Hun Batz
DCWILL202
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
UJeenus
Xbalanque
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 215L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
iDrxp TDFade
Baba Yaga
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 2 / 8
8,923
811
6,344
9,045
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
17
4 / 2 / 8
10,827
984
7,376
16,553
14,504
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
DragmaSack
Chang'e
15
4 / 2 / 6
9,727
884
4,268
9,925
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Norvin27
Chronos
13
1 / 2 / 5
8,460
769
5,417
10,301
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
NutzSaggin
Hercules
14
3 / 3 / 8
9,172
834
6,752
19,106
17,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 1
6,456
587
1,081
3,878
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Charliechips
Morgan Le Fay
17
4 / 4 / 4
9,695
881
12,914
10,876
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
DCWILL202
Hun Batz
16
5 / 3 / 3
8,640
785
12,641
9,279
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
UJeenus
Xbalanque
5
0 / 3 / 0
5,848
532
201
2,201
657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
iDrxp TDFade
Baba Yaga
16
0 / 2 / 8
8,125
739
8,367
8,321
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
14
Kills
9
11
Deaths
14
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
8
3
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Morgan Le Fay
Charliechips
Morgan Le Fay
4
4
4
1.5
L
Hun Batz
DCWILL202
Hun Batz
5
3
3
2.17
W
Atlas
4
2
8
4
W
Chang'e
DragmaSack
Chang'e
4
2
6
3.5
W
Chronos
Norvin27
Chronos
1
2
5
1.75
W
Hercules
NutzSaggin
Hercules
3
3
8
2.33
L
Xbalanque
UJeenus
Xbalanque
0
3
0
0
L
Baba Yaga
iDrxp TDFade
Baba Yaga
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,157
Damage
35,204
64,930
Taken
34,555
43,194
Mitigated
17,436
36,494
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,344
46
983
1,531
9,045
4,395
1,440
2,160
6,885
19,773
0
L
Sylvanus
 
Sylvanus
1,081
99
301
661
3,878
3,073
0
1,877
2,001
1,899
0
L
Morgan Le Fay
Charliechips
Morgan Le Fay
12,914
1,034
567
2,844
10,876
4,971
0
7,257
3,619
34,661
0
L
Hun Batz
DCWILL202
Hun Batz
12,641
1,474
560
1,602
9,279
4,978
0
6,047
3,232
0
26,780
W
Atlas
7,376
2,290
478
3,388
16,553
14,504
461
5,683
10,870
17,034
584
W
Chang'e
DragmaSack
Chang'e
4,268
398
13,157
6,110
9,925
2,988
1,916
4,493
5,432
18,092
0
W
Chronos
Norvin27
Chronos
5,417
711
1,151
1,758
10,301
3,511
2,994
3,915
6,386
20,227
0
W
Hercules
NutzSaggin
Hercules
6,752
1,605
1,111
6,827
19,106
17,796
928
5,879
11,636
0
14,593
L
Xbalanque
UJeenus
Xbalanque
201
73
0
0
2,201
657
0
1,461
740
0
201
L
Baba Yaga
iDrxp TDFade
Baba Yaga
8,367
370
314
3,888
8,321
3,757
0
6,488
1,833
21,634
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
38,764
121
Minions Killed
98
0
Camps Cleared
0
1,036,433
Distance Traveled
683,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,923
811
34
3
0
234,139
0
L
Sylvanus
6,456
587
0
0
0
44,737
0
L
Morgan Le Fay
9,695
881
47
4
0
197,515
0
L
Hun Batz
8,640
785
24
2
0
235,746
0
W
Atlas
10,827
984
20
2
0
220,262
0
W
Chang'e
9,727
884
22
2
0
181,028
0
W
Chronos
8,460
769
37
3
0
197,489
0
W
Hercules
9,172
834
8
1
0
203,515
0
L
Xbalanque
5,848
532
0
0
0
13,468
0
L
Baba Yaga
8,125
739
27
2
0
192,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role