Player Matchup

Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
OhYeahItsJosh
Sylvanus
Level 147
God Stats
33W - 24L
1,611 SR
Queue Stats
665W - 610L
1,497 Elo+
Solo
Freya
Freya
RiasGremory96
Freya
Level 129
God Stats
9W - 6L
1,578 SR
Queue Stats
65W - 55L
1,553 Elo+
Party 2
Bellona
Bellona
Seasham
Bellona
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,464 Elo+
Solo
Danzaburou
Danzaburou
hoodieotto
Danzaburou
Level 68
God Stats
12W - 8L
1,610 SR
Queue Stats
28W - 41L
1,466 Elo+
Solo
Team Averages
Level 113
1,560 SR
1,496 Elo+

VS

Team Averages
Level 130
1,546 SR
1,463 Elo+
Scylla
Scylla
Chemaster69
Scylla
Level 87
God Stats
3W - 15L
1,308 SR
Queue Stats
34W - 57L
1,257 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deathdeal94
Tsukuyomi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 174L
1,505 Elo+
Solo
Horus
Horus
Jajumesan
Horus
Level 129
God Stats
1W - 2L
1,749 SR
Queue Stats
60W - 57L
1,562 Elo+
Party 1
Cupid
Cupid
Melonx01
Cupid
Level 128
God Stats
11W - 6L
1,674 SR
Queue Stats
185W - 171L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
NagiShinoa
Kumbhakarna
Level 165
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 254L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 0 / 6
7,519
684
11,246
6,944
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
OhYeahItsJosh
Sylvanus
11
0 / 0 / 5
6,250
568
2,387
9,240
5,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
2 / 0 / 5
6,518
593
5,752
4,829
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Seasham
Bellona
12
4 / 1 / 0
7,115
647
5,637
7,486
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
hoodieotto
Danzaburou
12
2 / 0 / 2
6,510
592
5,630
5,607
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 3 / 0
5,207
473
1,553
5,136
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Deathdeal94
Tsukuyomi
10
0 / 5 / 0
5,208
473
3,514
10,117
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Jajumesan
Horus
9
0 / 2 / 0
5,498
500
2,637
9,749
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Melonx01
Cupid
10
0 / 2 / 0
5,368
488
4,247
8,835
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
NagiShinoa
Kumbhakarna
11
1 / 3 / 0
6,196
563
3,022
11,447
8,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
15
Kills
1
1
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
6
10
L
Scylla
0
3
0
0
L
Tsukuyomi
Deathdeal94
Tsukuyomi
0
5
0
0
L
Horus
Jajumesan
Horus
0
2
0
0
L
Cupid
Melonx01
Cupid
0
2
0
0
L
Kumbhakarna
NagiShinoa
Kumbhakarna
1
3
0
0.33
W
Sylvanus
OhYeahItsJosh
Sylvanus
0
0
5
2.5
W
2
0
5
4.5
W
Bellona
Seasham
Bellona
4
1
0
4
W
Danzaburou
hoodieotto
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
14,973
34,106
Taken
45,284
17,405
Mitigated
22,240
18,549
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,246
4,332
0
2,244
6,944
2,682
0
809
6,135
0
59,664
L
Scylla
1,553
0
0
180
5,136
1,297
0
1,874
3,262
30,974
358
L
Tsukuyomi
Deathdeal94
Tsukuyomi
3,514
809
0
3,286
10,117
2,952
0
2,414
7,703
0
36,185
L
Horus
Jajumesan
Horus
2,637
1,032
760
3,798
9,749
6,511
0
2,722
7,027
0
21,830
L
Cupid
Melonx01
Cupid
4,247
2,417
561
4,171
8,835
2,571
0
1,077
7,758
0
37,353
L
Kumbhakarna
NagiShinoa
Kumbhakarna
3,022
636
0
2,817
11,447
8,909
0
0
11,447
36,959
2,442
W
Sylvanus
OhYeahItsJosh
Sylvanus
2,387
1,159
2,827
5,366
9,240
5,475
310
402
8,838
22,593
0
W
5,752
1,693
0
1,802
4,829
1,799
438
335
4,494
44,474
2,603
W
Bellona
Seasham
Bellona
5,637
2,248
0
3,515
7,486
5,336
196
2,787
4,699
0
43,655
W
Danzaburou
hoodieotto
Danzaburou
5,630
2,238
0
2,795
5,607
2,113
855
0
5,607
0
46,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
27,477
352
Minions Killed
308
0
Camps Cleared
0
1,144,217
Distance Traveled
1,092,118
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,519
684
79
7
0
314,835
0
L
Scylla
5,207
473
67
6
0
225,721
0
L
Tsukuyomi
5,208
473
60
5
0
230,725
0
L
Horus
5,498
500
35
3
0
244,275
1
L
Cupid
5,368
488
74
7
0
197,324
2
L
Kumbhakarna
6,196
563
72
7
0
194,073
0
W
Sylvanus
6,250
568
32
3
0
186,092
0
W
Freya
6,518
593
80
7
0
223,524
0
W
Bellona
7,115
647
79
7
0
207,023
0
W
Danzaburou
6,510
592
82
7
0
212,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role