Player Matchup

Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
elguajeavuelto
Kuzenbo
Platinum IV
Level 191
God Stats
9W - 17L
1,346 SR
Queue Stats
397W - 439L
1,731 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,449 SR
1,577 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,531 SR
1,604 MMR
Hercules
Hercules
Platinum IV
DinkleeBERG2
Hercules
Platinum IV
Level 156
God Stats
0W - 1L
1,433 SR
Queue Stats
19W - 10L
1,911 MMR
Party 1
Scylla
Scylla
Platinum V
FYaLyfe
Scylla
Platinum V
Level 76
God Stats
0W - 3L
1,406 SR
Queue Stats
89W - 105L
1,400 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
SI Tires
Cabrakan
Bronze III
Level 92
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
3 / 0 / 5
11,413
815
18,452
7,417
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
 
Bacchus
16
1 / 2 / 6
10,256
733
6,966
10,280
14,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 0 / 4
11,241
803
10,333
12,722
15,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothCthulhuAchillesAthenaMulan

VS

Bans
Ne ZhaMedusaIzanamiAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DinkleeBERG2
Hercules
16
1 / 1 / 1
9,623
687
8,460
16,885
16,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
FYaLyfe
Scylla
16
0 / 3 / 2
9,480
677
7,952
7,690
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SI Tires
Cabrakan
14
1 / 4 / 1
9,189
656
3,951
14,605
20,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
5
5.5
W
Bacchus
 
Bacchus
1
2
6
2
L
Hercules
DinkleeBERG2
Hercules
1
1
1
1.5
L
Scylla
FYaLyfe
Scylla
0
3
2
0.33
L
Cabrakan
SI Tires
Cabrakan
1
4
1
0.38
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,751
Damage
20,363
30,419
Taken
39,180
34,218
Mitigated
40,398
8,133
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,452
6,571
1,272
3,759
7,417
4,072
2,692
1,567
5,537
0
60,899
W
Bacchus
 
Bacchus
6,966
1,017
0
2,104
10,280
14,676
425
5,501
4,464
30,372
1,811
L
Hercules
DinkleeBERG2
Hercules
8,460
2,359
0
4,378
16,885
16,973
0
5,184
10,397
0
34,327
L
Scylla
FYaLyfe
Scylla
7,952
190
0
96
7,690
3,013
0
3,711
3,813
44,900
0
L
Cabrakan
SI Tires
Cabrakan
3,951
886
522
1,359
14,605
20,412
0
6,771
7,218
10,707
0
W
10,333
2,996
0
998
12,722
15,470
476
4,975
7,529
31,906
5,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
28,292
200
Minions Killed
160
0
Camps Cleared
0
756,292
Distance Traveled
738,850
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,413
815
103
7
0
227,730
0
W
Bacchus
10,256
733
45
3
0
257,920
2
L
Hercules
9,623
687
50
4
0
271,471
0
L
Scylla
9,480
677
88
6
0
233,963
0
L
Cabrakan
9,189
656
22
2
0
233,416
5
W
Kuzenbo
11,241
803
52
4
0
270,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role