Player Matchup

Anhur
Anhur
IdleMontes
Anhur
Level 103
God Stats
5W - 7L
1,378 SR
Queue Stats
78W - 75L
1,590 Elo+
Solo
Bacchus
Bacchus
Jpexx
Bacchus
Level 103
God Stats
29W - 32L
1,534 SR
Queue Stats
387W - 345L
1,495 Elo+
Solo
Bastet
Bastet
PolishedPotato
Bastet
Level 144
God Stats
11W - 10L
1,569 SR
Queue Stats
159W - 118L
1,615 Elo+
Party 3
Tiamat
Tiamat
matapatos2000
Tiamat
Level 103
God Stats
29W - 23L
1,612 SR
Queue Stats
737W - 670L
1,496 Elo+
Solo
Chaac
Chaac
smiteisone
Chaac
Level 49
God Stats
18W - 19L
1,573 SR
Queue Stats
173W - 144L
1,587 Elo+
Party 3
Team Averages
Level 100
1,533 SR
1,557 Elo+

VS

Team Averages
Level 96
1,408 SR
1,642 Elo+
Merlin
Merlin
AnkayVEVO
Merlin
Level 124
God Stats
3W - 3L
1,533 SR
Queue Stats
106W - 95L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
FineSmiteTime
Cthulhu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,824 Elo+
Party 1
Athena
Athena
ImFarley
Athena
Level 153
God Stats
0W - 2L
1,282 SR
Queue Stats
139W - 113L
1,573 Elo+
Solo
Apollo
Apollo
WeishawnKing
Apollo
Level 81
God Stats
0W - 1L
1,167 SR
Queue Stats
79W - 71L
1,602 Elo+
Party 2
Cliodhna
Cliodhna
ZaneCReed
Cliodhna
Level 101
God Stats
16W - 18L
1,560 SR
Queue Stats
319W - 277L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
2 / 0 / 2
6,080
608
5,204
4,686
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Jpexx
Bacchus
9
0 / 3 / 8
5,805
581
4,017
8,549
7,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
8 / 1 / 0
6,345
635
5,119
7,612
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 1 / 2
6,306
631
5,374
5,187
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
12
2 / 1 / 3
6,903
690
5,930
9,968
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnkayVEVO
Merlin
12
3 / 1 / 1
6,524
652
4,911
4,142
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
9
0 / 5 / 2
5,440
544
4,648
8,678
3,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
ImFarley
Athena
9
0 / 3 / 4
5,326
533
5,218
9,585
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
10
0 / 2 / 0
5,270
527
1,453
7,345
2,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
ZaneCReed
Cliodhna
10
3 / 3 / 0
5,519
552
3,210
8,106
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
AnkayVEVO
Merlin
3
1
1
3.5
L
Cthulhu
0
5
2
0.2
W
Anhur
2
0
2
3
L
Athena
ImFarley
Athena
0
3
4
0.67
W
Bacchus
Jpexx
Bacchus
0
3
8
1.33
W
8
1
0
8
L
Apollo
0
2
0
0
L
Cliodhna
ZaneCReed
Cliodhna
3
3
0
1
W
2
1
2
3
W
Chaac
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,644
Damage
19,440
36,002
Taken
37,856
19,028
Mitigated
14,236
13,935
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AnkayVEVO
Merlin
4,911
332
0
625
4,142
1,227
0
1,953
1,842
43,350
0
L
Cthulhu
4,648
608
60
1,774
8,678
3,666
0
273
8,349
26,849
0
W
Anhur
5,204
2,255
0
2,808
4,686
1,320
861
575
4,111
0
43,899
L
Athena
ImFarley
Athena
5,218
1,658
0
2,357
9,585
5,025
0
3,391
5,919
15,590
1,031
W
Bacchus
Jpexx
Bacchus
4,017
704
0
2,071
8,549
7,383
0
4,015
4,534
15,619
0
W
5,119
721
0
4,200
7,612
1,898
0
3,223
4,389
0
36,032
L
Apollo
1,453
662
0
2,714
7,345
2,053
0
1,632
5,713
0
38,305
L
Cliodhna
ZaneCReed
Cliodhna
3,210
637
0
2,106
8,106
2,265
0
1,354
6,642
0
28,795
W
5,374
80
0
2,077
5,187
2,606
0
2,052
3,135
35,407
1,242
W
Chaac
5,930
911
0
2,779
9,968
5,821
0
4,861
5,107
0
42,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
28,079
307
Minions Killed
300
0
Camps Cleared
0
1,057,487
Distance Traveled
1,059,103
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,524
652
95
10
0
204,916
0
L
Cthulhu
5,440
544
55
6
0
193,698
1
W
Anhur
6,080
608
66
7
0
189,035
1
L
Athena
5,326
533
30
3
0
211,293
2
W
Bacchus
5,805
581
22
2
0
205,617
2
W
Bastet
6,345
635
54
5
0
253,451
0
L
Apollo
5,270
527
73
7
0
203,448
1
L
Cliodhna
5,519
552
47
5
0
245,748
3
W
Tiamat
6,306
631
87
9
0
221,443
0
W
Chaac
6,903
690
78
8
0
187,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role