Player Matchup

Khepri
Khepri
Gibby1069
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,751 Elo+
Party 4
Ra
Ra
JewBearTheOne
Ra
Level 191
God Stats
0W - 2L
1,300 SR
Queue Stats
158W - 114L
1,564 Elo+
Party 4
Tsukuyomi
Tsukuyomi
L1NNE
Tsukuyomi
Level 127
God Stats
4W - 8L
1,335 SR
Queue Stats
68W - 49L
1,557 Elo+
Party 4
Chaac
Chaac
aIrighted
Chaac
Level 41
God Stats
1W - 2L
1,867 SR
Queue Stats
6W - 18L
1,342 Elo+
Party 2
Chiron
Chiron
illGankRightLane
Chiron
Level 123
God Stats
4W - 5L
1,587 SR
Queue Stats
107W - 106L
1,524 Elo+
Party 2
Team Averages
Level 99
1,518 SR
1,548 Elo+

VS

Team Averages
Level 90
1,487 SR
1,567 Elo+
Sol
Sol
Solar_Frost1312
Sol
Level 107
God Stats
5W - 3L
1,558 SR
Queue Stats
179W - 155L
1,512 Elo+
Party 3
Ymir
Ymir
gio5671
Ymir
Level 118
God Stats
2W - 2L
1,364 SR
Queue Stats
205W - 178L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mashed02
Tsukuyomi
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,656 Elo+
Party 1
Sun Wukong
Sun Wukong
ninjaman1444
Sun Wukong
Level 106
God Stats
1W - 0L
1,659 SR
Queue Stats
59W - 51L
1,512 Elo+
Party 3
Medusa
Medusa
tywontdie
Medusa
Level 24
God Stats
1W - 0L
1,356 SR
Queue Stats
25W - 15L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gibby1069
Khepri
6
0 / 5 / 0
4,917
410
1,201
6,555
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 2 / 0
4,866
406
175
1,654
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
L1NNE
Tsukuyomi
11
3 / 6 / 0
6,231
519
7,482
12,047
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
aIrighted
Chaac
9
0 / 5 / 0
4,848
404
1,897
8,270
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,398
450
4,391
7,280
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
6,969
581
5,631
7,136
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ymir
gio5671
Ymir
11
2 / 2 / 7
7,117
593
3,819
10,032
7,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
mashed02
Tsukuyomi
13
7 / 0 / 4
7,793
649
6,428
8,479
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
ninjaman1444
Sun Wukong
11
6 / 0 / 2
7,536
628
4,976
7,782
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
tywontdie
Medusa
12
5 / 1 / 0
7,918
660
4,963
5,782
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
21
21
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
Gibby1069
Khepri
0
5
0
0
L
0
2
0
0
L
Tsukuyomi
L1NNE
Tsukuyomi
3
6
0
0.5
W
1
0
7
4.5
L
Chaac
aIrighted
Chaac
0
5
0
0
W
Ymir
gio5671
Ymir
2
2
7
2.75
L
0
3
1
0.17
W
Tsukuyomi
mashed02
Tsukuyomi
7
0
4
9
W
Sun Wukong
ninjaman1444
Sun Wukong
6
0
2
7
W
Medusa
tywontdie
Medusa
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,146
Damage
25,817
35,806
Taken
39,211
17,394
Mitigated
18,155
5,937
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Gibby1069
Khepri
1,201
651
0
312
6,555
4,580
18
3,103
3,418
10,159
0
L
175
0
216
106
1,654
373
0
0
1,625
9,192
0
L
Tsukuyomi
L1NNE
Tsukuyomi
7,482
1,826
0
2,509
12,047
4,093
0
2,273
9,604
0
32,363
W
5,631
3,039
0
4,210
7,136
2,016
1,881
439
6,697
49,344
0
L
Chaac
aIrighted
Chaac
1,897
192
0
1,270
8,270
5,975
0
637
7,593
0
18,045
W
Ymir
gio5671
Ymir
3,819
1,139
0
2,218
10,032
7,127
29
567
9,432
22,631
1,500
L
4,391
1,584
113
1,411
7,280
2,373
232
3,437
3,767
0
33,448
W
Tsukuyomi
mashed02
Tsukuyomi
6,428
2,270
0
2,188
8,479
3,279
70
123
8,356
0
58,797
W
Sun Wukong
ninjaman1444
Sun Wukong
4,976
1,053
0
1,846
7,782
3,970
341
247
7,498
97
37,585
W
Medusa
tywontdie
Medusa
4,963
1,568
0
1,268
5,782
1,763
2,199
0
5,567
0
52,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
37,333
193
Minions Killed
366
0
Camps Cleared
0
949,184
Distance Traveled
1,201,000
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,917
410
12
1
0
186,205
0
L
Ra
4,866
406
25
2
0
75,372
0
L
Tsukuyomi
6,231
519
72
6
0
241,736
0
W
Sol
6,969
581
90
8
0
219,401
0
L
Chaac
4,848
404
26
2
0
227,453
0
W
Ymir
7,117
593
31
3
0
256,244
6
L
Chiron
5,398
450
58
5
0
218,418
0
W
Tsukuyomi
7,793
649
88
7
0
281,935
0
W
Sun Wukong
7,536
628
65
5
0
259,505
0
W
Medusa
7,918
660
92
8
0
183,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role