Player Matchup

King Arthur
King Arthur
ItWasMeCatty
King Arthur
Level 112
God Stats
8W - 5L
1,401 SR
Queue Stats
167W - 152L
1,485 Elo+
Solo
Pele
Pele
Kñol
Pele
Level 151
God Stats
8W - 7L
1,601 SR
Queue Stats
164W - 155L
1,513 Elo+
Party 1
Janus
Janus
ShadyEggs
Janus
Level 155
God Stats
8W - 12L
1,473 SR
Queue Stats
335W - 324L
1,494 Elo+
Solo
Horus
Horus
jimhh
Horus
Level 152
God Stats
14W - 17L
1,602 SR
Queue Stats
170W - 154L
1,523 Elo+
Party 1
Poseidon
Poseidon
z PERZIVAL z
Poseidon
Level 69
God Stats
1W - 2L
1,333 SR
Queue Stats
134W - 128L
1,500 Elo+
Party 1
Team Averages
Level 128
1,482 SR
1,503 Elo+

VS

Team Averages
Level 143
1,526 SR
1,501 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Its Brehhh
Chiron
Level 143
God Stats
0W - 1L
1,524 SR
Queue Stats
54W - 46L
1,529 Elo+
Solo
Arachne
Arachne
LordDuDuHead
Arachne
Level 147
God Stats
0W - 2L
1,472 SR
Queue Stats
116W - 116L
1,465 Elo+
Solo
Amaterasu
Amaterasu
ll-Drexzy-ll
Amaterasu
Level 138
God Stats
28W - 22L
1,564 SR
Queue Stats
234W - 209L
1,505 Elo+
Solo
Geb
Geb
plungerpro44
Geb
Level 158
God Stats
30W - 24L
1,571 SR
Queue Stats
104W - 105L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItWasMeCatty
King Arthur
9
2 / 0 / 0
5,026
718
2,274
3,517
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pele
Kñol
Pele
9
2 / 1 / 1
4,799
686
2,002
5,425
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ShadyEggs
Janus
9
1 / 0 / 1
4,848
693
1,158
1,922
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
jimhh
Horus
6
0 / 1 / 4
4,270
610
2,059
3,449
1,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
z PERZIVAL z
Poseidon
8
4 / 2 / 1
4,901
700
2,715
3,778
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
2 / 1 / 1
4,707
672
1,343
2,796
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Its Brehhh
Chiron
9
2 / 3 / 2
5,087
727
3,034
4,541
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
LordDuDuHead
Arachne
6
0 / 2 / 0
3,737
534
762
5,572
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
ll-Drexzy-ll
Amaterasu
4
0 / 1 / 0
3,245
464
259
2,486
919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 2 / 2
4,266
609
1,611
4,287
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
1
1
2.5
W
King Arthur
ItWasMeCatty
King Arthur
2
0
0
2
L
Chiron
Its Brehhh
Chiron
2
3
2
1
W
Pele
Kñol
Pele
2
1
1
2.5
L
Arachne
LordDuDuHead
Arachne
0
2
0
0
W
Janus
ShadyEggs
Janus
1
0
1
1.5
W
Horus
jimhh
Horus
0
1
4
2
L
Amaterasu
ll-Drexzy-ll
Amaterasu
0
1
0
0
L
0
2
2
0.5
W
Poseidon
z PERZIVAL z
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,208
Damage
7,009
18,091
Taken
19,682
6,256
Mitigated
6,470
5,932
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,343
138
0
500
2,796
685
0
546
2,166
27,651
1,025
W
King Arthur
ItWasMeCatty
King Arthur
2,274
349
0
1,041
3,517
1,392
0
0
3,461
0
30,821
L
Chiron
Its Brehhh
Chiron
3,034
804
220
810
4,541
1,078
0
1,715
2,826
0
26,269
W
Pele
Kñol
Pele
2,002
513
0
1,429
5,425
1,768
0
363
5,062
0
36,483
L
Arachne
LordDuDuHead
Arachne
762
565
0
1,450
5,572
1,702
0
339
5,189
0
19,716
W
Janus
ShadyEggs
Janus
1,158
146
0
680
1,922
491
0
944
978
27,288
0
W
Horus
jimhh
Horus
2,059
1,095
0
1,601
3,449
1,791
0
577
2,872
0
8,063
L
Amaterasu
ll-Drexzy-ll
Amaterasu
259
53
0
774
2,486
919
0
0
2,486
0
6,979
L
1,611
35
0
1,303
4,287
2,086
0
974
3,273
16,483
0
W
Poseidon
z PERZIVAL z
Poseidon
2,715
879
0
1,181
3,778
814
0
1,046
2,732
18,159
2,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,844
Gold Earned
21,042
222
Minions Killed
185
0
Camps Cleared
0
739,985
Distance Traveled
709,460
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,707
672
47
7
0
147,110
2
W
King Arthur
5,026
718
51
7
0
154,453
0
L
Chiron
5,087
727
69
10
0
155,909
2
W
Pele
4,799
686
68
10
0
179,439
0
L
Arachne
3,737
534
38
5
0
178,952
0
W
Janus
4,848
693
61
9
0
158,176
2
W
Horus
4,270
610
6
1
0
103,685
0
L
Amaterasu
3,245
464
11
2
0
63,950
0
L
Geb
4,266
609
20
3
0
163,539
2
W
Poseidon
4,901
700
36
5
0
144,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role