Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Dragmer
Cupid
Level 180
God Stats
15W - 9L
1,643 SR
Queue Stats
318W - 286L
1,527 Elo+
Solo
Nu Wa
Nu Wa
MinkleyTwins
Nu Wa
Level 98
God Stats
31W - 23L
1,555 SR
Queue Stats
155W - 134L
1,518 Elo+
Party 1
Cerberus
Cerberus
North1721
Cerberus
Level 105
God Stats
43W - 30L
1,638 SR
Queue Stats
166W - 150L
1,525 Elo+
Party 1
Scylla
Scylla
YinnyPoo
Scylla
Level 108
God Stats
6W - 1L
1,956 SR
Queue Stats
161W - 138L
1,539 Elo+
Party 1
Team Averages
Level 129
1,658 SR
1,522 Elo+

VS

Team Averages
Level 115
1,588 SR
1,522 Elo+
Cthulhu
Cthulhu
JukeBoxWarrior
Cthulhu
Level 107
God Stats
13W - 15L
1,550 SR
Queue Stats
254W - 239L
1,522 Elo+
Solo
Artio
Artio
JumboWizard
Artio
Level 78
God Stats
16W - 18L
1,463 SR
Queue Stats
196W - 201L
1,476 Elo+
Party 2
The Morrigan
The Morrigan
TheGodLitter
The Morrigan
Level 128
God Stats
6W - 2L
1,819 SR
Queue Stats
242W - 234L
1,556 Elo+
Party 2
Mercury
Mercury
bossfelps
Mercury
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 77L
1,532 Elo+
Solo
Fenrir
Fenrir
player8453792
Fenrir
Level 129
God Stats
0W - 2L
1,610 SR
Queue Stats
312W - 289L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 0
4,594
919
141
886
209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cupid
Dragmer
Cupid
6
0 / 0 / 1
3,641
728
1,289
796
183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,618
724
2,148
1,830
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
North1721
Cerberus
6
1 / 0 / 0
4,147
829
1,245
2,585
1,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
YinnyPoo
Scylla
7
0 / 0 / 0
3,543
709
401
3,182
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,544
509
0
990
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 1 / 0
3,089
618
335
4,483
1,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
TheGodLitter
The Morrigan
7
1 / 0 / 0
3,621
724
1,762
2,457
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
bossfelps
Mercury
7
0 / 0 / 0
3,474
695
214
4,114
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,478
496
0
241
44

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Cupid
Dragmer
Cupid
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
W
0
1
0
0
W
Cerberus
North1721
Cerberus
1
0
0
1
L
The Morrigan
TheGodLitter
The Morrigan
1
0
0
1
W
Scylla
YinnyPoo
Scylla
0
0
0
0
L
Mercury
bossfelps
Mercury
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,224
Damage
2,311
9,279
Taken
12,285
2,524
Mitigated
3,945
5,703
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
141
67
0
560
886
209
0
0
886
0
23,605
W
Cupid
Dragmer
Cupid
1,289
767
0
482
796
183
232
36
760
0
24,059
L
0
0
0
30
990
247
0
192
756
1,638
0
L
335
28
0
1,092
4,483
1,821
0
1,231
3,210
6,755
0
W
2,148
516
0
500
1,830
423
0
1,206
456
17,615
0
W
Cerberus
North1721
Cerberus
1,245
27
0
1,397
2,585
1,078
0
299
2,286
7,823
517
L
The Morrigan
TheGodLitter
The Morrigan
1,762
510
0
750
2,457
599
0
1,365
931
18,361
0
W
Scylla
YinnyPoo
Scylla
401
108
0
2,764
3,182
631
0
340
2,794
17,381
0
L
Mercury
bossfelps
Mercury
214
64
0
971
4,114
1,234
0
457
3,615
0
21,266
L
0
0
0
0
241
44
0
199
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,543
Gold Earned
15,206
172
Minions Killed
102
0
Camps Cleared
0
504,764
Distance Traveled
371,541
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,594
919
43
9
0
80,325
2
W
Cupid
3,641
728
46
9
0
87,944
0
L
Cthulhu
2,544
509
5
1
0
22,042
0
L
Artio
3,089
618
10
2
0
106,129
1
W
Nu Wa
3,618
724
26
5
0
109,728
0
W
Cerberus
4,147
829
11
2
0
115,581
2
L
The Morrigan
3,621
724
45
9
0
108,823
1
W
Scylla
3,543
709
46
9
0
111,186
0
L
Mercury
3,474
695
42
8
0
127,925
1
L
Fenrir
2,478
496
0
0
0
6,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role