Player Matchup

Skadi
Skadi
Silver V
AHSCORPII
Skadi
Silver V
Level 93
God Stats
486W - 331L
1,544 SR
Queue Stats
716W - 760L
664 MMR
Solo
Scylla
Scylla
Silver V
icefire77
Scylla
Silver V
Level 52
God Stats
15W - 22L
1,328 SR
Queue Stats
138W - 184L
696 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
vmsr
Kuzenbo
Silver IV
Level 120
God Stats
17W - 27L
1,404 SR
Queue Stats
85W - 101L
804 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,425 SR
722 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,457 SR
842 MMR
Baron Samedi
Baron Samedi
Bronze II
Assassin5008
Baron Samedi
Bronze II
Level 60
God Stats
1W - 2L
1,474 SR
Queue Stats
17W - 40L
877 MMR
Party 1
Janus
Janus
Bronze IV
Crainnation7305
Janus
Bronze IV
Level 58
God Stats
2W - 6L
1,398 SR
Queue Stats
5W - 13L
1,166 MMR
Party 1
Nut
Nut
Bronze II
Sap My Meat
Nut
Bronze II
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 71L
483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AHSCORPII
Skadi
19
5 / 3 / 8
12,491
892
10,639
10,479
2,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
icefire77
Scylla
17
5 / 1 / 7
12,114
865
9,049
6,827
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
vmsr
Kuzenbo
17
3 / 1 / 10
11,063
790
9,405
16,707
15,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bans
AchillesBacchusVulcanKukulkanMulan

VS

Bans
ArachneChaacAnubisSerqetDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Assassin5008
Baron Samedi
17
2 / 3 / 3
10,843
775
9,663
9,938
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 6 / 4
9,684
692
6,107
9,663
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 2
10,036
717
4,313
11,947
4,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
4
5
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
AHSCORPII
Skadi
5
3
8
3
L
Baron Samedi
Assassin5008
Baron Samedi
2
3
3
1.17
L
0
6
4
0.33
L
2
4
2
0.75
W
Scylla
icefire77
Scylla
5
1
7
8.5
W
Kuzenbo
vmsr
Kuzenbo
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,093
Damage
20,083
34,013
Taken
31,548
19,755
Mitigated
12,469
8,082
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AHSCORPII
Skadi
10,639
2,178
0
2,362
10,479
2,965
2,836
3,208
7,077
0
66,742
L
Baron Samedi
Assassin5008
Baron Samedi
9,663
720
767
1,577
9,938
5,044
0
5,641
4,260
26,895
0
L
6,107
102
0
250
9,663
3,177
0
5,417
4,212
28,825
350
L
4,313
2,646
0
2,450
11,947
4,248
0
6,994
4,911
0
24,254
W
Scylla
icefire77
Scylla
9,049
670
0
943
6,827
1,410
304
3,602
2,875
41,791
0
W
Kuzenbo
vmsr
Kuzenbo
9,405
2,827
0
4,777
16,707
15,380
782
7,770
8,390
17,864
2,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
30,563
201
Minions Killed
145
0
Camps Cleared
0
739,760
Distance Traveled
705,550
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,491
892
101
7
0
255,816
2
L
Baron Samedi
10,843
775
58
4
0
242,140
0
L
Janus
9,684
692
53
4
0
236,059
0
L
Nut
10,036
717
34
2
0
227,351
3
W
Scylla
12,114
865
79
6
0
238,384
2
W
Kuzenbo
11,063
790
21
2
0
245,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role