Player Matchup

Nu Wa
Nu Wa
EL_Uno_509
Nu Wa
Level 113
God Stats
281W - 241L
1,525 SR
Queue Stats
306W - 304L
1,444 Elo+
Solo
Chang'e
Chang'e
Pr1nc3ssSh4y
Chang'e
Level 45
God Stats
25W - 18L
1,547 SR
Queue Stats
83W - 98L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
yungsru
Danzaburou
Level 18
God Stats
16W - 6L
1,712 SR
Queue Stats
20W - 25L
1,428 Elo+
Party 2
Team Averages
Level 59
1,595 SR
1,430 Elo+

VS

Team Averages
Level 68
1,733 SR
1,323 Elo+
Kuzenbo
Kuzenbo
KandiSyn
Kuzenbo
Level 117
God Stats
0W - 1L
1,781 SR
Queue Stats
491W - 475L
1,457 Elo+
Solo
King Arthur
King Arthur
KilnBonzow
King Arthur
Level 57
God Stats
1W - 2L
1,701 SR
Queue Stats
8W - 13L
1,325 Elo+
Party 1
Yu Huang
Yu Huang
woahbrowoah
Yu Huang
Level 31
God Stats
3W - 3L
1,715 SR
Queue Stats
4W - 11L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 1 / 11
11,369
812
17,214
8,267
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Pr1nc3ssSh4y
Chang'e
16
2 / 0 / 7
10,498
750
5,125
11,416
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
yungsru
Danzaburou
18
10 / 2 / 3
12,526
895
15,338
12,045
4,516
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KandiSyn
Kuzenbo
15
1 / 5 / 2
9,331
667
6,187
15,530
17,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
KilnBonzow
King Arthur
15
0 / 4 / 1
9,266
662
4,970
18,821
17,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
woahbrowoah
Yu Huang
16
1 / 4 / 1
9,888
706
14,334
12,369
7,905
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
1
11
6.5
L
Kuzenbo
KandiSyn
Kuzenbo
1
5
2
0.4
L
King Arthur
KilnBonzow
King Arthur
0
4
1
0.13
W
Chang'e
Pr1nc3ssSh4y
Chang'e
2
0
7
5.5
L
Yu Huang
woahbrowoah
Yu Huang
1
4
1
0.38
W
Danzaburou
yungsru
Danzaburou
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
25,491
31,728
Taken
46,720
10,912
Mitigated
42,490
13,857
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
17,214
6,543
513
1,936
8,267
2,626
1,466
6,409
1,858
52,356
0
L
Kuzenbo
KandiSyn
Kuzenbo
6,187
1,132
423
1,142
15,530
17,438
9
6,883
8,623
33,007
1,058
L
King Arthur
KilnBonzow
King Arthur
4,970
473
575
967
18,821
17,147
0
9,326
9,477
0
38,519
W
Chang'e
Pr1nc3ssSh4y
Chang'e
5,125
922
3,481
4,293
11,416
3,770
1,112
7,941
3,475
23,993
1,041
L
Yu Huang
woahbrowoah
Yu Huang
14,334
935
815
546
12,369
7,905
0
5,990
6,379
59,814
2,991
W
Danzaburou
yungsru
Danzaburou
15,338
8,252
0
3,634
12,045
4,516
2,228
5,850
6,195
0
40,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
28,485
167
Minions Killed
177
0
Camps Cleared
0
719,504
Distance Traveled
655,090
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,369
812
73
5
0
230,672
0
L
Kuzenbo
9,331
667
29
2
0
203,869
0
L
King Arthur
9,266
662
57
4
0
238,833
0
W
Chang'e
10,498
750
35
3
0
261,486
4
L
Yu Huang
9,888
706
91
7
0
212,388
0
W
Danzaburou
12,526
895
59
4
0
227,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role