Player Matchup

Bakasura
Bakasura
Blaze8910
Bakasura
Level 150
God Stats
3W - 2L
1,616 SR
Queue Stats
95W - 93L
1,502 Elo+
Solo
Scylla
Scylla
D_PRODIGY99
Scylla
Level 157
God Stats
1W - 1L
1,561 SR
Queue Stats
19W - 12L
1,625 Elo+
Solo
Medusa
Medusa
GotDamJoe
Medusa
Level 78
God Stats
118W - 82L
1,588 SR
Queue Stats
174W - 133L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
TuNeSqUaD6256
Cthulhu
Level 107
God Stats
127W - 105L
1,547 SR
Queue Stats
179W - 168L
1,496 Elo+
Party 1
Bellona
Bellona
deadlycam69
Bellona
Level 107
God Stats
3W - 1L
1,732 SR
Queue Stats
41W - 54L
1,467 Elo+
Solo
Team Averages
Level 120
1,609 SR
1,526 Elo+

VS

Team Averages
Level 99
1,657 SR
1,566 Elo+
Cu Chulainn
Cu Chulainn
Bartrollomew
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,424 Elo+
Party 2
Charon
Charon
BrandoLean
Charon
Level 48
God Stats
6W - 3L
1,667 SR
Queue Stats
23W - 28L
1,569 Elo+
Party 3
Fenrir
Fenrir
Nacs jr
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,351 Elo+
Party 2
Ullr
Ullr
bukeroobill
Ullr
Level 127
God Stats
3W - 1L
1,885 SR
Queue Stats
145W - 117L
1,599 Elo+
Solo
Scylla
Scylla
sgzv
Scylla
Level 154
God Stats
0W - 1L
1,732 SR
Queue Stats
10W - 10L
1,888 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blaze8910
Bakasura
17
3 / 1 / 1
9,281
580
6,497
17,786
7,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
16
3 / 4 / 4
9,359
585
5,107
7,435
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
GotDamJoe
Medusa
15
5 / 1 / 1
8,760
548
9,252
9,178
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
0 / 2 / 4
7,326
458
7,275
11,390
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
deadlycam69
Bellona
16
6 / 5 / 2
10,436
652
14,131
21,360
17,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bartrollomew
Cu Chulainn
14
3 / 5 / 3
8,899
556
15,326
18,296
18,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
BrandoLean
Charon
12
1 / 2 / 3
7,426
464
5,308
11,414
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Nacs jr
Fenrir
13
5 / 5 / 3
7,747
484
6,983
14,711
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 2
7,130
446
6,076
7,989
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
sgzv
Scylla
15
4 / 5 / 2
9,118
570
7,578
9,006
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
17
Kills
13
13
Deaths
18
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bartrollomew
Cu Chulainn
3
5
3
0.9
W
Bakasura
Blaze8910
Bakasura
3
1
1
3.5
L
Charon
BrandoLean
Charon
1
2
3
1.25
W
Scylla
3
4
4
1.25
W
Medusa
GotDamJoe
Medusa
5
1
1
5.5
L
Fenrir
Nacs jr
Fenrir
5
5
3
1.3
W
Cthulhu
0
2
4
1
L
0
1
2
1
W
Bellona
deadlycam69
Bellona
6
5
2
1.4
L
Scylla
sgzv
Scylla
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
41,271
67,149
Taken
61,416
40,092
Mitigated
37,094
26,026
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bartrollomew
Cu Chulainn
15,326
2,791
0
4,087
18,296
18,196
0
0
18,157
17,511
55,155
W
Bakasura
Blaze8910
Bakasura
6,497
3,828
0
10,678
17,786
7,146
0
2,100
15,686
0
70,067
L
Charon
BrandoLean
Charon
5,308
962
185
2,520
11,414
8,000
0
2,889
7,889
23,669
293
W
Scylla
5,107
128
0
1,040
7,435
2,463
99
3,696
3,739
59,568
276
W
Medusa
GotDamJoe
Medusa
9,252
2,594
0
1,839
9,178
3,488
392
2,793
6,385
0
67,359
L
Fenrir
Nacs jr
Fenrir
6,983
2,143
0
1,278
14,711
6,227
0
2,652
11,147
0
48,809
W
Cthulhu
7,275
157
274
2,359
11,390
9,380
0
2,882
8,508
36,520
1,566
L
6,076
1,714
0
1,777
7,989
2,616
0
1,875
5,913
0
68,845
W
Bellona
deadlycam69
Bellona
14,131
8,262
0
9,836
21,360
17,615
527
4,921
16,439
0
71,773
L
Scylla
sgzv
Scylla
7,578
1,294
0
951
9,006
2,055
328
3,597
4,365
62,966
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
40,320
559
Minions Killed
452
0
Camps Cleared
0
1,638,141
Distance Traveled
1,493,407
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,899
556
103
6
0
266,978
0
W
Bakasura
9,281
580
151
9
0
379,193
1
L
Charon
7,426
464
22
1
0
305,400
0
W
Scylla
9,359
585
124
8
0
308,645
0
W
Medusa
8,760
548
101
6
0
336,069
6
L
Fenrir
7,747
484
70
4
0
342,406
0
W
Cthulhu
7,326
458
63
4
0
317,612
1
L
Ullr
7,130
446
134
8
0
307,810
2
W
Bellona
10,436
652
120
8
0
296,622
4
L
Scylla
9,118
570
123
8
0
270,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role