Player Matchup

Lancelot
Lancelot
CriticallyCrisp
Lancelot
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Jormungandr
Jormungandr
OnlyVybz
Jormungandr
Level 96
God Stats
2W - 4L
1,572 SR
Queue Stats
196W - 180L
1,421 Elo+
Solo
Achilles
Achilles
T2BG_Wonton
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 1
Hachiman
Hachiman
kanati_7
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
mcaison
Nu Wa
Level 129
God Stats
61W - 50L
1,559 SR
Queue Stats
237W - 238L
1,339 Elo+
Solo
Team Averages
Level 68
1,483 SR
1,364 Elo+

VS

Team Averages
Level 75
1,591 SR
1,435 Elo+
Thanatos
Thanatos
BrownMamba2730
Thanatos
Level 63
God Stats
5W - 5L
1,684 SR
Queue Stats
72W - 74L
1,440 Elo+
Party 2
Artio
Artio
EggyForYourTuna
Artio
Level 125
God Stats
8W - 3L
1,683 SR
Queue Stats
343W - 310L
1,500 Elo+
Solo
Izanami
Izanami
RhythmP
Izanami
Level 49
God Stats
9W - 7L
1,613 SR
Queue Stats
110W - 110L
1,453 Elo+
Party 2
Sol
Sol
Suave_rican86
Sol
Level 40
God Stats
56W - 60L
1,396 SR
Queue Stats
79W - 81L
1,318 Elo+
Solo
Ymir
Ymir
SuperSaiyanMamba
Ymir
Level 100
God Stats
12W - 6L
1,578 SR
Queue Stats
299W - 290L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
0 / 1 / 0
4,445
404
664
4,594
1,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
OnlyVybz
Jormungandr
10
0 / 0 / 0
5,188
472
3,073
7,067
3,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
T2BG_Wonton
Achilles
10
0 / 3 / 0
5,724
520
3,555
9,454
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
kanati_7
Hachiman
8
0 / 5 / 0
4,994
454
2,170
7,451
1,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
mcaison
Nu Wa
11
0 / 2 / 0
5,815
529
5,232
4,603
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 0 / 2
6,119
556
3,201
8,437
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 0 / 1
5,781
526
3,201
9,623
3,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
RhythmP
Izanami
12
4 / 0 / 1
6,978
634
4,455
3,897
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 1
6,598
600
1,791
5,436
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
2 / 0 / 1
6,728
612
5,429
7,383
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
11
11
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
0
2
4
L
Lancelot
0
1
0
0
W
1
0
1
1.5
L
Jormungandr
OnlyVybz
Jormungandr
0
0
0
0
W
Izanami
RhythmP
Izanami
4
0
1
4.5
W
1
0
1
1.5
W
2
0
1
2.5
L
Achilles
T2BG_Wonton
Achilles
0
3
0
0
L
Hachiman
kanati_7
Hachiman
0
5
0
0
L
Nu Wa
mcaison
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,694
Damage
18,077
33,169
Taken
34,776
13,739
Mitigated
14,278
6,939
Healing
18,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,201
499
0
4,761
8,437
2,884
339
1,141
7,184
0
28,225
L
Lancelot
664
40
0
0
4,594
1,416
0
1,027
3,500
0
14,181
W
3,201
255
2,096
4,818
9,623
3,901
165
3,395
6,004
14,745
0
L
Jormungandr
OnlyVybz
Jormungandr
3,073
1,231
0
1,484
7,067
3,870
0
1,247
5,820
36,380
0
W
Izanami
RhythmP
Izanami
4,455
2,784
0
2,082
3,897
1,327
567
685
3,182
0
53,881
W
1,791
240
0
2,291
5,436
1,402
2,217
1,569
3,706
43,219
4,850
W
5,429
1,470
0
2,920
7,383
4,764
0
951
5,803
36,618
1,106
L
Achilles
T2BG_Wonton
Achilles
3,555
836
0
2,525
9,454
5,413
0
4,974
3,971
0
34,858
L
Hachiman
kanati_7
Hachiman
2,170
1,421
0
1,852
7,451
1,859
0
949
6,502
0
23,257
L
Nu Wa
mcaison
Nu Wa
5,232
1,159
0
1,078
4,603
1,181
0
1,410
3,153
40,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
32,204
280
Minions Killed
323
0
Camps Cleared
0
1,041,261
Distance Traveled
1,088,015
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,119
556
53
5
0
246,951
0
L
Lancelot
4,445
404
22
2
0
261,557
0
W
Artio
5,781
526
14
1
0
240,754
3
L
Jormungandr
5,188
472
62
6
0
214,421
0
W
Izanami
6,978
634
101
9
0
196,660
0
W
Sol
6,598
600
91
8
0
216,329
1
W
Ymir
6,728
612
64
6
0
187,321
3
L
Achilles
5,724
520
67
6
0
184,431
0
L
Hachiman
4,994
454
45
4
0
183,167
0
L
Nu Wa
5,815
529
84
8
0
197,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role