Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Isseikun98
Skadi
Level 165
God Stats
3W - 2L
1,550 SR
Queue Stats
133W - 84L
1,607 Elo+
Party 1
Persephone
Persephone
Lazyraquan
Persephone
Level 177
God Stats
9W - 10L
1,432 SR
Queue Stats
746W - 788L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
MauroSA
Baba Yaga
Level 184
God Stats
1W - 1L
1,735 SR
Queue Stats
109W - 70L
1,652 Elo+
Party 1
Geb
Geb
Vviirus
Geb
Level 212
God Stats
2W - 3L
1,268 SR
Queue Stats
149W - 104L
1,618 Elo+
Party 1
Team Averages
Level 179
1,497 SR
1,580 Elo+

VS

Team Averages
Level 158
1,553 SR
1,557 Elo+
Chronos
Chronos
Denoftet
Chronos
Level 154
God Stats
3W - 3L
1,496 SR
Queue Stats
342W - 334L
1,496 Elo+
Solo
Yu Huang
Yu Huang
ForegoneSpore
Yu Huang
Level 159
God Stats
1W - 3L
1,584 SR
Queue Stats
109W - 107L
1,552 Elo+
Solo
Fafnir
Fafnir
JFGonzaga
Fafnir
Level 151
God Stats
1W - 2L
1,177 SR
Queue Stats
74W - 74L
1,596 Elo+
Party 2
Achilles
Achilles
JUN3__BUgGx24x
Achilles
Level 154
God Stats
7W - 3L
1,851 SR
Queue Stats
270W - 259L
1,591 Elo+
Solo
Skadi
Skadi
cruellerfidle
Skadi
Level 172
God Stats
1W - 2L
1,655 SR
Queue Stats
123W - 131L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 1 / 13
8,812
881
5,834
10,282
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
15
6 / 3 / 7
9,197
920
15,064
9,083
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Lazyraquan
Persephone
17
8 / 1 / 10
10,331
1,033
15,015
9,069
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
MauroSA
Baba Yaga
16
4 / 2 / 13
9,148
915
14,028
9,852
4,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
14
1 / 2 / 12
8,744
874
7,590
12,184
9,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Denoftet
Chronos
13
1 / 4 / 5
7,380
738
3,470
10,180
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
ForegoneSpore
Yu Huang
15
2 / 3 / 5
8,344
834
14,663
9,076
3,496
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
JFGonzaga
Fafnir
12
0 / 5 / 5
7,463
746
3,930
15,694
16,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
14
3 / 3 / 6
8,128
813
10,095
15,530
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
3 / 6 / 2
7,855
786
9,191
11,586
3,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
21
Kills
9
9
Deaths
21
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
13
8.5
L
Chronos
Denoftet
Chronos
1
4
5
0.88
L
Yu Huang
ForegoneSpore
Yu Huang
2
3
5
1.5
W
Skadi
6
3
7
3.17
L
Fafnir
JFGonzaga
Fafnir
0
5
5
0.5
L
Achilles
3
3
6
2
W
Persephone
Lazyraquan
Persephone
8
1
10
13
W
Baba Yaga
MauroSA
Baba Yaga
4
2
13
5.25
W
Geb
1
2
12
3.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,531
Damage
41,349
50,470
Taken
62,066
34,618
Mitigated
40,267
17,189
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,834
2,186
215
2,320
10,282
11,861
378
5,122
4,435
7,909
1,186
L
Chronos
Denoftet
Chronos
3,470
924
205
945
10,180
3,472
0
6,607
3,365
12,656
0
L
Yu Huang
ForegoneSpore
Yu Huang
14,663
690
951
2,698
9,076
3,496
92
6,889
2,107
29,707
704
W
Skadi
15,064
5,110
1,341
1,575
9,083
4,820
2,627
3,185
5,415
0
22,911
L
Fafnir
JFGonzaga
Fafnir
3,930
574
1,153
4,322
15,694
16,242
0
10,121
5,131
7,407
0
L
Achilles
10,095
1,246
957
4,306
15,530
13,199
37
9,811
5,369
0
13,056
W
Persephone
Lazyraquan
Persephone
15,015
754
529
1,677
9,069
4,010
1,749
3,025
5,479
29,995
0
W
Baba Yaga
MauroSA
Baba Yaga
14,028
656
1,155
2,584
9,852
4,767
1,679
4,525
4,822
24,550
0
W
Geb
7,590
289
2,377
3,416
12,184
9,160
312
4,022
7,567
16,756
0
L
9,191
1,999
2,392
1,634
11,586
3,858
143
8,858
2,573
0
20,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,232
Gold Earned
39,170
93
Minions Killed
111
0
Camps Cleared
0
1,001,232
Distance Traveled
955,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,812
881
6
1
0
204,606
0
L
Chronos
7,380
738
34
3
0
196,519
0
L
Yu Huang
8,344
834
36
4
0
192,056
0
W
Skadi
9,197
920
27
3
0
187,161
0
L
Fafnir
7,463
746
12
1
0
187,225
0
L
Achilles
8,128
813
8
1
0
206,611
0
W
Persephone
10,331
1,033
31
3
0
188,627
0
W
Baba Yaga
9,148
915
21
2
0
208,578
0
W
Geb
8,744
874
8
1
0
212,260
0
L
Skadi
7,855
786
21
2
0
173,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role