Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Chatonade
Hun Batz
Level 125
God Stats
4W - 5L
1,551 SR
Queue Stats
176W - 168L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
DrMoumz-A-Mcgill
Danzaburou
Level 89
God Stats
11W - 5L
1,631 SR
Queue Stats
36W - 45L
1,497 Elo+
Party 1
Tyr
Tyr
trillmartin
Tyr
Level 104
God Stats
3W - 1L
1,652 SR
Queue Stats
94W - 87L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ᵇbashʰ
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 98L
1,582 Elo+
Party 2
Team Averages
Level 103
1,567 SR
1,535 Elo+

VS

Team Averages
Level 122
1,583 SR
1,541 Elo+
Camazotz
Camazotz
IMSLOWFR
Camazotz
Level 73
God Stats
6W - 7L
1,564 SR
Queue Stats
125W - 121L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
SukakeMyGoodSir
Kumbhakarna
Level 145
God Stats
0W - 2L
1,527 SR
Queue Stats
64W - 65L
1,549 Elo+
Solo
Ra
Ra
TheCaz8484
Ra
Level 160
God Stats
4W - 4L
1,443 SR
Queue Stats
83W - 77L
1,495 Elo+
Party 3
Cerberus
Cerberus
TheSupportBot
Cerberus
Level 83
God Stats
18W - 8L
1,789 SR
Queue Stats
112W - 79L
1,601 Elo+
Solo
Artemis
Artemis
patateISback
Artemis
Level 148
God Stats
2W - 3L
1,594 SR
Queue Stats
48W - 46L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 0 / 5
5,931
593
5,291
8,142
3,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Chatonade
Hun Batz
12
5 / 0 / 4
6,377
638
6,109
6,145
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DrMoumz-A-Mcgill
Danzaburou
9
0 / 1 / 3
5,750
575
3,546
5,166
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 0
6,861
686
5,664
7,386
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ᵇbashʰ
Morgan Le Fay
11
3 / 0 / 2
6,251
625
4,701
4,344
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IMSLOWFR
Camazotz
9
1 / 3 / 0
4,834
483
3,936
8,453
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
SukakeMyGoodSir
Kumbhakarna
10
1 / 2 / 0
5,527
553
2,456
7,707
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 0
5,378
538
3,830
5,498
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
TheSupportBot
Cerberus
7
0 / 2 / 0
4,608
461
2,529
8,756
3,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
patateISback
Artemis
8
0 / 3 / 0
4,588
459
4,630
5,979
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
2
2
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
5
5.5
W
Hun Batz
Chatonade
Hun Batz
5
0
4
7
W
Danzaburou
DrMoumz-A-Mcgill
Danzaburou
0
1
3
1.5
L
Camazotz
IMSLOWFR
Camazotz
1
3
0
0.33
L
Kumbhakarna
SukakeMyGoodSir
Kumbhakarna
1
2
0
0.5
L
0
4
0
0
L
Cerberus
TheSupportBot
Cerberus
0
2
0
0
L
Artemis
patateISback
Artemis
0
3
0
0
W
3
1
0
3
W
Morgan Le Fay
ᵇbashʰ
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
17,381
31,183
Taken
36,393
11,226
Mitigated
13,403
12,482
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,291
1,105
1,288
1,885
8,142
3,590
0
2,561
5,370
16,629
227
W
Hun Batz
Chatonade
Hun Batz
6,109
2,027
0
3,650
6,145
1,820
0
344
5,759
0
43,804
W
Danzaburou
DrMoumz-A-Mcgill
Danzaburou
3,546
446
0
993
5,166
1,815
0
148
5,018
0
39,281
L
Camazotz
IMSLOWFR
Camazotz
3,936
1,350
0
3,706
8,453
2,309
0
1,912
6,269
0
25,841
L
Kumbhakarna
SukakeMyGoodSir
Kumbhakarna
2,456
407
0
2,210
7,707
4,200
0
461
7,246
25,724
760
L
3,830
0
161
1,174
5,498
1,463
0
2,589
2,604
37,083
0
L
Cerberus
TheSupportBot
Cerberus
2,529
303
0
2,179
8,756
3,874
0
3,518
5,122
14,045
0
L
Artemis
patateISback
Artemis
4,630
1,729
0
250
5,979
1,557
0
841
5,138
0
28,702
W
5,664
1,510
0
3,995
7,386
2,952
0
2,076
5,042
824
46,483
W
Morgan Le Fay
ᵇbashʰ
Morgan Le Fay
4,701
502
0
671
4,344
1,049
0
2,826
1,211
34,288
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
24,935
333
Minions Killed
290
0
Camps Cleared
0
1,058,673
Distance Traveled
1,041,453
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,931
593
21
2
0
219,820
2
W
Hun Batz
6,377
638
79
8
0
242,769
2
W
Danzaburou
5,750
575
66
7
0
183,247
0
L
Camazotz
4,834
483
59
6
0
229,175
0
L
Kumbhakarna
5,527
553
60
6
0
204,919
0
L
Ra
5,378
538
78
8
0
220,725
2
L
Cerberus
4,608
461
45
5
0
218,018
1
L
Artemis
4,588
459
48
5
0
168,616
0
W
Tyr
6,861
686
91
9
0
189,222
4
W
Morgan Le Fay
6,251
625
76
8
0
223,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role