Player Matchup

Tiamat
Tiamat
FocusedSkink945
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jajumesan
Kumbhakarna
Level 129
God Stats
0W - 1L
1,723 SR
Queue Stats
44W - 39L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NagiShinoa
Cu Chulainn
Level 165
God Stats
3W - 4L
1,480 SR
Queue Stats
180W - 160L
1,506 Elo+
Party 2
Anhur
Anhur
Suthra
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 186L
1,491 Elo+
Party 3
Mercury
Mercury
XlxSHINIGAMIxlX
Mercury
Level 83
God Stats
0W - 2L
1,624 SR
Queue Stats
81W - 62L
1,500 Elo+
Party 3
Team Averages
Level 125
1,565 SR
1,514 Elo+

VS

Team Averages
Level 116
1,486 SR
1,435 Elo+
Poseidon
Poseidon
DeafiningOrgasms
Poseidon
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,347 Elo+
Party 1
Rama
Rama
EngageBLKT
Rama
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 28L
1,456 Elo+
Party 1
Artio
Artio
Flylikeapeguin
Artio
Level 109
God Stats
1W - 2L
1,175 SR
Queue Stats
122W - 127L
1,459 Elo+
Solo
Sylvanus
Sylvanus
OhYeahItsJosh
Sylvanus
Level 147
God Stats
22W - 19L
1,585 SR
Queue Stats
563W - 508L
1,494 Elo+
Solo
Medusa
Medusa
TylerTramp
Medusa
Level 130
God Stats
1W - 0L
1,669 SR
Queue Stats
25W - 23L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,463
497
6,994
6,368
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Jajumesan
Kumbhakarna
9
2 / 2 / 1
5,760
524
3,589
9,330
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
NagiShinoa
Cu Chulainn
12
1 / 2 / 0
6,847
622
8,425
13,109
7,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Anhur
Suthra
Anhur
10
1 / 6 / 2
5,747
522
5,113
7,105
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 3
4,827
439
5,360
7,235
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
7,366
670
4,535
8,713
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 6
7,152
650
4,393
7,938
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 1
7,041
640
8,475
12,754
9,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
OhYeahItsJosh
Sylvanus
12
3 / 1 / 8
7,181
653
4,609
12,945
7,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
TylerTramp
Medusa
12
2 / 1 / 2
6,817
620
7,214
6,510
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
16
16
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
2
2
6
2.5
W
2
1
1
2.5
L
0
2
1
0.25
L
Kumbhakarna
Jajumesan
Kumbhakarna
2
2
1
1.25
L
Cu Chulainn
NagiShinoa
Cu Chulainn
1
2
0
0.5
W
Sylvanus
OhYeahItsJosh
Sylvanus
3
1
8
7
L
Anhur
Suthra
Anhur
1
6
2
0.33
W
Medusa
TylerTramp
Medusa
2
1
2
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
29,226
43,147
Taken
48,860
20,901
Mitigated
25,507
8,846
Healing
26,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,535
735
0
2,053
8,713
2,993
102
1,969
6,744
70,097
0
W
4,393
3,630
0
3,099
7,938
2,371
576
661
7,277
0
50,791
W
8,475
1,249
0
6,126
12,754
9,569
0
171
12,583
37,419
2,045
L
6,994
576
0
1,346
6,368
3,157
0
1,523
4,845
35,443
861
L
Kumbhakarna
Jajumesan
Kumbhakarna
3,589
497
0
1,630
9,330
5,972
0
2,742
6,588
20,992
0
L
Cu Chulainn
NagiShinoa
Cu Chulainn
8,425
3,274
0
4,685
13,109
7,562
0
6,919
5,198
171
54,099
W
Sylvanus
OhYeahItsJosh
Sylvanus
4,609
1,789
4,185
7,760
12,945
7,953
262
4,029
8,916
23,264
0
L
Anhur
Suthra
Anhur
5,113
2,204
0
760
7,105
2,082
0
2,280
4,825
0
37,377
W
Medusa
TylerTramp
Medusa
7,214
3,293
0
2,875
6,510
2,621
866
3,686
2,824
0
55,620
L
5,360
2,365
0
425
7,235
2,128
0
2,490
4,711
0
14,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
35,557
273
Minions Killed
421
0
Camps Cleared
0
1,121,073
Distance Traveled
1,174,847
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,366
670
107
10
0
300,187
0
W
Rama
7,152
650
93
8
0
201,103
0
W
Artio
7,041
640
90
8
0
229,104
1
L
Tiamat
5,463
497
67
6
0
215,606
0
L
Kumbhakarna
5,760
524
31
3
0
255,847
1
L
Cu Chulainn
6,847
622
90
8
0
219,630
1
W
Sylvanus
7,181
653
29
3
0
211,864
2
L
Anhur
5,747
522
61
6
0
176,169
6
W
Medusa
6,817
620
102
9
0
232,589
0
L
Mercury
4,827
439
24
2
0
253,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role