Player Matchup

Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum V
Qc Deral
Charybdis
Platinum V
Level 128
God Stats
2W - 2L
1,739 SR
Queue Stats
101W - 95L
1,650 MMR
Solo
Cthulhu
Cthulhu
Gold V
SippyClump
Cthulhu
Gold V
Level 36
God Stats
1W - 0L
1,831 SR
Queue Stats
22W - 12L
1,685 MMR
Solo
Ravana
Ravana
Bronze III
Tedahenindil
Ravana
Bronze III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,646 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
nacho_the_ag_fan
Nu Wa
Platinum IV
Level 145
God Stats
28W - 23L
1,631 SR
Queue Stats
268W - 276L
1,684 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,640 SR
1,633 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,479 SR
1,581 MMR
Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
 
Sol
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
DrIcyy
Cu Chulainn
Gold IV
Level 212
God Stats
18W - 16L
1,575 SR
Queue Stats
94W - 81L
1,657 MMR
Solo
Loki
Loki
Gold III
Tfa_MaxXV
Loki
Gold III
Level 157
God Stats
30W - 22L
1,676 SR
Queue Stats
283W - 292L
1,632 MMR
Solo
Cerberus
Cerberus
Platinum III
xGearzs
Cerberus
Platinum III
Level 106
God Stats
2W - 7L
1,144 SR
Queue Stats
87W - 77L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
1 / 1 / 0
3,767
753
674
1,908
1,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Qc Deral
Charybdis
6
0 / 0 / 1
3,671
734
950
1,187
364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SippyClump
Cthulhu
7
0 / 0 / 0
3,586
717
1,922
3,762
2,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
6
0 / 1 / 1
3,241
648
879
2,540
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,898
780
1,348
1,545
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AwilixMedusaThanatosChang'eFreya

VS

Bans
GebAresKumbhakarnaBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
2 / 0 / 0
3,899
780
1,787
1,986
495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
1
0 / 1 / 0
2,511
502
151
530
67
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
DrIcyy
Cu Chulainn
6
0 / 0 / 1
3,817
763
2,786
4,966
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Loki
6
0 / 1 / 2
3,493
699
1,180
3,590
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
xGearzs
Cerberus
6
0 / 0 / 0
3,246
649
297
2,224
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
0
1
L
Ullr
 
Ullr
2
0
0
2
L
Sol
 
Sol
0
1
0
0
L
Cu Chulainn
DrIcyy
Cu Chulainn
0
0
1
0.5
W
Charybdis
Qc Deral
Charybdis
0
0
1
0.5
W
Cthulhu
SippyClump
Cthulhu
0
0
0
0
W
Ravana
0
1
1
0.5
L
Loki
0
1
2
1
W
1
0
0
1
L
Cerberus
xGearzs
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,773
Damage
6,201
10,942
Taken
13,296
5,093
Mitigated
4,171
4,369
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
674
81
0
339
1,908
1,333
0
155
1,753
7,619
0
L
Ullr
 
Ullr
1,787
481
0
581
1,986
495
0
828
1,079
0
14,382
L
Sol
 
Sol
151
11
0
0
530
67
0
118
412
507
0
L
Cu Chulainn
DrIcyy
Cu Chulainn
2,786
836
0
1,078
4,966
1,699
0
1,449
3,517
0
23,426
W
Charybdis
Qc Deral
Charybdis
950
637
0
865
1,187
364
238
293
894
0
24,550
W
Cthulhu
SippyClump
Cthulhu
1,922
0
0
1,404
3,762
2,480
0
0
3,762
19,769
1,037
W
Ravana
879
237
0
1,321
2,540
616
0
0
2,540
0
12,735
L
Loki
1,180
363
0
2,066
3,590
811
0
904
2,601
0
15,873
W
1,348
321
0
440
1,545
300
0
0
1,545
17,521
199
L
Cerberus
xGearzs
Cerberus
297
42
0
856
2,224
1,099
0
312
1,912
11,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,163
Gold Earned
16,966
173
Minions Killed
149
0
Camps Cleared
0
528,158
Distance Traveled
459,514
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,767
753
15
3
0
97,910
0
L
Ullr
3,899
780
33
7
0
116,399
0
L
Sol
2,511
502
0
0
0
12,582
0
L
Cu Chulainn
3,817
763
51
10
0
99,910
0
W
Charybdis
3,671
734
55
11
0
88,217
0
W
Cthulhu
3,586
717
34
7
0
110,324
0
W
Ravana
3,241
648
30
6
0
130,401
0
L
Loki
3,493
699
36
7
0
134,723
0
W
Nu Wa
3,898
780
39
8
0
101,306
0
L
Cerberus
3,246
649
29
6
0
95,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role