Player Matchup

Pele
Pele
CabrakanMyBussy
Pele
Level 131
God Stats
1W - 1L
1,891 SR
Queue Stats
39W - 31L
1,583 Elo+
Party 2
Chaac
Chaac
Call Me Drift
Chaac
Level 128
God Stats
3W - 2L
1,730 SR
Queue Stats
48W - 52L
1,467 Elo+
Party 3
Ares
Ares
FRlTCH
Ares
Level 128
God Stats
3W - 3L
1,627 SR
Queue Stats
39W - 31L
1,569 Elo+
Party 2
Yu Huang
Yu Huang
Klafka
Yu Huang
Level 157
God Stats
0W - 1L
1,686 SR
Queue Stats
31W - 29L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
SavensInSoMnIaC
Danzaburou
Level 122
God Stats
1W - 2L
1,270 SR
Queue Stats
56W - 54L
1,496 Elo+
Party 3
Team Averages
Level 133
1,641 SR
1,533 Elo+

VS

Team Averages
Level 129
1,427 SR
1,509 Elo+
Nemesis
Nemesis
Ian1098rifle
Nemesis
Level 137
God Stats
3W - 5L
1,367 SR
Queue Stats
266W - 254L
1,577 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PartyMan118
Kumbhakarna
Level 120
God Stats
1W - 0L
1,254 SR
Queue Stats
6W - 6L
1,479 Elo+
Party 1
Zeus
Zeus
atkocska
Zeus
Level 134
God Stats
233W - 165L
1,541 SR
Queue Stats
423W - 416L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
debsssril
Ah Muzen Cab
Level 123
God Stats
4W - 1L
1,666 SR
Queue Stats
74W - 71L
1,559 Elo+
Party 1
Cliodhna
Cliodhna
garashy2
Cliodhna
Level 129
God Stats
2W - 5L
1,307 SR
Queue Stats
322W - 297L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,097
591
5,162
10,627
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 2
7,027
586
4,426
11,638
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
FRlTCH
Ares
8
1 / 3 / 0
5,342
445
3,527
12,519
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Klafka
Yu Huang
11
0 / 3 / 0
6,250
521
4,094
6,637
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SavensInSoMnIaC
Danzaburou
9
1 / 2 / 2
5,481
457
2,231
7,146
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ian1098rifle
Nemesis
11
3 / 3 / 2
6,304
525
6,962
7,971
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
PartyMan118
Kumbhakarna
10
0 / 1 / 6
6,158
513
2,901
7,985
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
14
6 / 0 / 1
8,057
671
6,970
5,223
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
debsssril
Ah Muzen Cab
11
2 / 1 / 5
6,572
548
7,889
5,518
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
garashy2
Cliodhna
13
3 / 1 / 0
7,873
656
7,204
9,153
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
0
3
2
0.33
L
Ares
FRlTCH
Ares
1
3
0
0.33
W
Nemesis
Ian1098rifle
Nemesis
3
3
2
1.33
L
Yu Huang
Klafka
Yu Huang
0
3
0
0
W
Kumbhakarna
PartyMan118
Kumbhakarna
0
1
6
3
L
Danzaburou
SavensInSoMnIaC
Danzaburou
1
2
2
1
W
Zeus
6
0
1
6.5
W
Ah Muzen Cab
debsssril
Ah Muzen Cab
2
1
5
4.5
W
Cliodhna
garashy2
Cliodhna
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,440
Damage
31,926
48,567
Taken
35,850
22,117
Mitigated
16,955
14,959
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,162
1,236
0
2,332
10,627
3,884
30
1,629
8,902
0
51,598
L
4,426
479
0
5,552
11,638
5,907
224
0
11,638
0
52,584
L
Ares
FRlTCH
Ares
3,527
571
0
3,284
12,519
7,750
0
1,843
10,632
18,404
0
W
Nemesis
Ian1098rifle
Nemesis
6,962
2,747
0
931
7,971
3,076
0
457
7,476
0
50,347
L
Yu Huang
Klafka
Yu Huang
4,094
86
0
1,079
6,637
2,041
0
3,384
2,885
41,205
82
W
Kumbhakarna
PartyMan118
Kumbhakarna
2,901
592
0
2,571
7,985
5,356
0
2,445
5,522
20,061
947
L
Danzaburou
SavensInSoMnIaC
Danzaburou
2,231
785
0
2,712
7,146
2,535
0
2,411
4,645
0
24,442
W
Zeus
6,970
386
0
1,874
5,223
1,492
651
3,101
1,766
51,807
1,019
W
Ah Muzen Cab
debsssril
Ah Muzen Cab
7,889
3,376
0
1,230
5,518
1,777
53
1,124
4,394
0
45,679
W
Cliodhna
garashy2
Cliodhna
7,204
368
0
4,432
9,153
5,254
0
0
9,153
0
53,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
34,964
329
Minions Killed
398
0
Camps Cleared
0
1,150,235
Distance Traveled
1,204,891
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,097
591
77
6
0
268,643
0
L
Chaac
7,027
586
97
8
0
222,066
0
L
Ares
5,342
445
24
2
0
224,902
0
W
Nemesis
6,304
525
76
6
0
278,315
0
L
Yu Huang
6,250
521
94
8
0
233,338
0
W
Kumbhakarna
6,158
513
23
2
0
229,824
2
L
Danzaburou
5,481
457
37
3
0
201,286
0
W
Zeus
8,057
671
103
9
0
227,711
4
W
Ah Muzen Cab
6,572
548
85
7
0
233,096
4
W
Cliodhna
7,873
656
111
9
0
235,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role