Player Matchup

Hel
Hel
LuvPitre
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,789 Elo+
Party 2
Jormungandr
Jormungandr
OnlyVybz
Jormungandr
Level 96
God Stats
2W - 4L
1,629 SR
Queue Stats
196W - 180L
1,428 Elo+
Solo
Neith
Neith
Stood648
Neith
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,648 Elo+
Party 2
Bellona
Bellona
TTVHabanero
Bellona
Level 37
God Stats
12W - 15L
1,620 SR
Queue Stats
159W - 172L
1,568 Elo+
Solo
Merlin
Merlin
rShades45
Merlin
Level 130
God Stats
10W - 7L
1,631 SR
Queue Stats
222W - 212L
1,543 Elo+
Solo
Team Averages
Level 91
1,576 SR
1,595 Elo+

VS

Team Averages
Level 107
1,652 SR
1,553 Elo+
Chang'e
Chang'e
 
Chang'e
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dermys
Anubis
Level 113
God Stats
6W - 0L
1,951 SR
Queue Stats
31W - 18L
1,597 Elo+
Party 1
Pele
Pele
LoneCSG
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,586 Elo+
Party 1
Mulan
Mulan
PhantomOfMoon
Mulan
Level 116
God Stats
10W - 3L
1,709 SR
Queue Stats
183W - 166L
1,518 Elo+
Solo
Sol
Sol
XvX JoKeR VxV
Sol
Level 116
God Stats
47W - 43L
1,601 SR
Queue Stats
53W - 47L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
6,925
495
4,659
6,052
1,630
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
OnlyVybz
Jormungandr
12
1 / 4 / 3
6,651
475
3,229
9,622
5,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
Stood648
Neith
11
3 / 4 / 2
6,842
489
7,126
10,089
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TTVHabanero
Bellona
12
0 / 4 / 0
6,935
495
3,763
14,674
12,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
rShades45
Merlin
14
0 / 2 / 0
7,118
508
1,498
5,416
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 0 / 1
9,106
650
5,121
4,556
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
Dermys
Anubis
13
1 / 2 / 4
6,945
496
3,920
6,942
4,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Pele
LoneCSG
Pele
16
8 / 1 / 1
8,987
642
7,439
9,083
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 2
9,019
644
12,539
11,880
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 2 / 3
7,500
536
4,921
8,209
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
16
16
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
1
3.5
W
Anubis
Dermys
Anubis
1
2
4
1.5
W
Pele
LoneCSG
Pele
8
1
1
8.5
L
1
2
4
1.5
L
Jormungandr
OnlyVybz
Jormungandr
1
4
3
0.63
W
3
0
2
4
L
Neith
Stood648
Neith
3
4
2
1
L
Bellona
TTVHabanero
Bellona
0
4
0
0
W
1
2
3
1.25
L
Merlin
rShades45
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
33,940
45,853
Taken
40,670
23,365
Mitigated
17,663
10,303
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,121
508
160
3,047
4,556
1,511
711
1,485
2,947
63,817
1,659
W
Anubis
Dermys
Anubis
3,920
127
0
1,773
6,942
4,358
132
1,582
5,360
33,586
0
W
Pele
LoneCSG
Pele
7,439
1,941
0
5,669
9,083
2,933
256
2,357
6,640
0
68,368
L
4,659
318
2,484
3,752
6,052
1,630
282
3,296
2,756
32,797
0
L
Jormungandr
OnlyVybz
Jormungandr
3,229
1,165
0
591
9,622
5,879
0
652
8,970
42,865
0
W
12,539
2,785
0
6,801
11,880
5,678
426
367
11,021
0
72,863
L
Neith
Stood648
Neith
7,126
1,170
0
685
10,089
2,036
610
5,416
4,673
0
37,747
L
Bellona
TTVHabanero
Bellona
3,763
1,089
0
2,626
14,674
12,663
0
598
14,076
0
42,831
W
4,921
1,344
484
4,306
8,209
3,183
0
3,492
4,717
52,057
4,911
L
Merlin
rShades45
Merlin
1,498
86
0
165
5,416
1,157
0
3,795
1,621
52,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
41,557
418
Minions Killed
520
0
Camps Cleared
0
1,294,462
Distance Traveled
1,443,607
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,106
650
139
10
0
325,138
0
W
Anubis
6,945
496
49
4
0
256,950
0
W
Pele
8,987
642
111
8
0
320,588
2
L
Hel
6,925
495
64
5
0
287,200
0
L
Jormungandr
6,651
475
76
5
0
282,177
0
W
Mulan
9,019
644
109
8
0
291,949
0
L
Neith
6,842
489
73
5
0
262,755
1
L
Bellona
6,935
495
89
6
0
249,752
6
W
Sol
7,500
536
112
8
0
248,982
6
L
Merlin
7,118
508
116
8
0
212,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role