Player Matchup

Kuzenbo
Kuzenbo
Deiter7
Kuzenbo
Level 158
God Stats
87W - 49L
1,677 SR
Queue Stats
356W - 332L
1,645 Elo+
Solo
Anubis
Anubis
Eltumbalks09
Anubis
Level 126
God Stats
3W - 7L
1,583 SR
Queue Stats
653W - 506L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
KimPachis
Baron Samedi
Level 91
God Stats
1W - 1L
1,886 SR
Queue Stats
105W - 60L
1,697 Elo+
Party 2
Ra
Ra
KnockOut3022
Ra
Level 157
God Stats
149W - 171L
1,550 SR
Queue Stats
361W - 366L
1,618 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YuucKy
Ah Muzen Cab
Level 129
God Stats
7W - 6L
1,671 SR
Queue Stats
322W - 191L
1,668 Elo+
Party 2
Team Averages
Level 132
1,673 SR
1,651 Elo+

VS

Team Averages
Level 195
1,614 SR
1,703 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Naarwal
Jing Wei
Level 217
God Stats
2W - 1L
1,353 SR
Queue Stats
79W - 81L
1,535 Elo+
Party 3
Raijin
Raijin
TTWimeZz
Raijin
Level 189
God Stats
2W - 0L
1,742 SR
Queue Stats
120W - 121L
1,600 Elo+
Party 3
Achilles
Achilles
Turlless
Achilles
Level 172
God Stats
20W - 16L
1,667 SR
Queue Stats
379W - 88L
1,839 Elo+
Party 1
Serqet
Serqet
Wuℓff
Serqet
Level 153
God Stats
21W - 5L
1,810 SR
Queue Stats
1,309W - 212L
2,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Deiter7
Kuzenbo
9
0 / 0 / 1
4,809
962
4,044
4,927
4,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
6
0 / 0 / 0
4,317
863
0
0
0
Baron Samedi
KimPachis
Baron Samedi
9
1 / 1 / 1
5,228
1,046
1,684
6,646
3,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,149
1,030
2,679
2,112
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
YuucKy
Ah Muzen Cab
10
1 / 1 / 0
4,912
982
5,533
5,378
1,417
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 3
5,118
1,024
3,255
2,143
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Naarwal
Jing Wei
10
0 / 0 / 2
5,101
1,020
2,403
1,912
561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
TTWimeZz
Raijin
9
1 / 1 / 0
4,945
989
2,796
2,462
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Turlless
Achilles
8
0 / 0 / 1
4,591
918
4,261
5,652
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Serqet
Wuℓff
Serqet
9
2 / 1 / 0
5,327
1,065
4,356
4,488
2,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
3
3
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
3
1.5
L
Kuzenbo
Deiter7
Kuzenbo
0
0
1
0.5
L
Anubis
0
0
0
0
L
Baron Samedi
KimPachis
Baron Samedi
1
1
1
1.5
L
0
1
0
0
W
Jing Wei
Naarwal
Jing Wei
0
0
2
1
W
Raijin
TTWimeZz
Raijin
1
1
0
1
W
Achilles
Turlless
Achilles
0
0
1
0.5
W
Serqet
Wuℓff
Serqet
2
1
0
2
L
Ah Muzen Cab
YuucKy
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,940
Damage
17,071
19,063
Taken
16,657
10,761
Mitigated
7,380
6,845
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,255
78
0
396
2,143
675
0
1,341
802
12,172
1,005
L
Kuzenbo
Deiter7
Kuzenbo
4,044
1,865
0
1,598
4,927
4,874
0
1,416
3,231
7,092
1,366
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
KimPachis
Baron Samedi
1,684
447
439
1,910
6,646
3,974
0
2,457
3,913
4,949
0
L
2,679
363
690
885
2,112
496
0
350
1,664
18,465
0
W
Jing Wei
Naarwal
Jing Wei
2,403
1,044
0
1,285
1,912
561
0
599
1,313
0
16,541
W
Raijin
TTWimeZz
Raijin
2,796
101
0
575
2,462
714
0
779
1,683
10,927
0
W
Achilles
Turlless
Achilles
4,261
619
0
2,200
5,652
3,091
0
2,887
2,708
0
6,732
W
Serqet
Wuℓff
Serqet
4,356
867
0
869
4,488
2,339
0
2,300
2,188
0
7,387
L
Ah Muzen Cab
YuucKy
Ah Muzen Cab
5,533
1,821
0
1,323
5,378
1,417
0
1,724
3,174
0
13,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,415
Gold Earned
25,082
86
Minions Killed
120
0
Camps Cleared
0
443,716
Distance Traveled
602,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,118
1,024
28
6
0
127,031
0
L
Kuzenbo
4,809
962
9
2
0
109,383
0
L
Anubis
4,317
863
0
0
0
0
0
L
Baron Samedi
5,228
1,046
7
1
0
105,058
0
L
Ra
5,149
1,030
46
9
0
126,151
0
W
Jing Wei
5,101
1,020
50
10
0
102,655
0
W
Raijin
4,945
989
20
4
0
107,151
0
W
Achilles
4,591
918
7
1
0
132,822
0
W
Serqet
5,327
1,065
15
3
0
132,803
0
L
Ah Muzen Cab
4,912
982
24
5
0
103,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role