Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Chuck_Holliday
Baba Yaga
Level 45
God Stats
1W - 3L
1,066 SR
Queue Stats
96W - 91L
1,380 Elo+
Solo
Jing Wei
Jing Wei
Skullette666
Jing Wei
Level 64
God Stats
0W - 2L
1,174 SR
Queue Stats
23W - 26L
1,427 Elo+
Party 2
Ymir
Ymir
SparklyPills175
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,373 Elo+
Party 2
Arachne
Arachne
TCF-Goon
Arachne
Level 63
God Stats
36W - 22L
1,726 SR
Queue Stats
212W - 219L
1,434 Elo+
Solo
Team Averages
Level 69
1,393 SR
1,423 Elo+

VS

Team Averages
Level 83
1,495 SR
1,422 Elo+
Amaterasu
Amaterasu
BeatenAnvil
Amaterasu
Level 16
God Stats
9W - 10L
1,464 SR
Queue Stats
11W - 13L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
Gibgibsss
Cthulhu
Level 98
God Stats
29W - 21L
1,456 SR
Queue Stats
36W - 31L
1,475 Elo+
Solo
Ra
Ra
LiL LiME3038
Ra
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
99W - 115L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Redbeard1993
Danzaburou
Level 93
God Stats
10W - 13L
1,549 SR
Queue Stats
98W - 89L
1,452 Elo+
Party 1
Pele
Pele
ShadoWarrior82
Pele
Level 107
God Stats
2W - 2L
1,508 SR
Queue Stats
57W - 67L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 5 / 1
7,233
482
10,910
17,567
13,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Chuck_Holliday
Baba Yaga
13
0 / 1 / 1
7,038
469
7,569
6,392
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Skullette666
Jing Wei
11
1 / 7 / 0
6,640
443
3,581
11,824
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
6,657
444
2,448
12,456
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
TCF-Goon
Arachne
14
3 / 3 / 1
7,627
508
9,678
13,246
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeatenAnvil
Amaterasu
12
1 / 2 / 5
7,884
526
8,628
16,872
14,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
Gibgibsss
Cthulhu
13
4 / 1 / 6
7,843
523
6,936
10,708
10,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 1 / 2
8,258
551
6,794
8,569
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Redbeard1993
Danzaburou
16
9 / 0 / 4
10,090
673
13,897
5,099
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 1
7,450
497
6,865
11,513
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
18
19
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
1
0.3
W
Amaterasu
BeatenAnvil
Amaterasu
1
2
5
1.75
L
Baba Yaga
Chuck_Holliday
Baba Yaga
0
1
1
0.5
W
Cthulhu
Gibgibsss
Cthulhu
4
1
6
7
W
0
1
2
1
W
Danzaburou
Redbeard1993
Danzaburou
9
0
4
11
W
4
1
1
4.5
L
Jing Wei
Skullette666
Jing Wei
1
7
0
0.14
L
0
3
1
0.17
L
Arachne
TCF-Goon
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,186
Damage
43,120
61,485
Taken
52,761
32,668
Mitigated
33,974
12,691
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,910
1,668
0
1,741
17,567
13,705
0
1,838
15,729
0
48,864
W
Amaterasu
BeatenAnvil
Amaterasu
8,628
3,244
0
8,607
16,872
14,215
392
1,117
15,755
0
45,669
L
Baba Yaga
Chuck_Holliday
Baba Yaga
7,569
1,096
0
982
6,392
1,823
0
4,257
2,135
52,473
1,394
W
Cthulhu
Gibgibsss
Cthulhu
6,936
754
81
3,207
10,708
10,064
150
1,963
8,745
30,549
0
W
6,794
679
1,351
5,361
8,569
2,797
0
4,760
3,809
69,511
711
W
Danzaburou
Redbeard1993
Danzaburou
13,897
7,280
0
3,149
5,099
2,319
1,291
850
4,249
0
77,866
W
6,865
1,899
0
2,912
11,513
4,579
0
1,523
9,990
0
50,915
L
Jing Wei
Skullette666
Jing Wei
3,581
2,481
0
1,692
11,824
3,295
0
1,718
10,106
0
34,829
L
2,448
428
0
1,359
12,456
8,982
0
4,238
8,126
20,951
0
L
Arachne
TCF-Goon
Arachne
9,678
7,385
228
6,689
13,246
4,863
0
1,430
11,816
0
64,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
41,525
360
Minions Killed
470
0
Camps Cleared
0
1,467,954
Distance Traveled
1,545,435
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,233
482
75
5
0
277,854
0
W
Amaterasu
7,884
526
75
5
0
312,053
2
L
Baba Yaga
7,038
469
90
6
0
266,694
0
W
Cthulhu
7,843
523
29
2
0
304,153
0
W
Ra
8,258
551
139
9
0
325,405
0
W
Danzaburou
10,090
673
148
10
0
281,872
0
W
Pele
7,450
497
79
5
0
321,952
4
L
Jing Wei
6,640
443
58
4
0
311,304
0
L
Ymir
6,657
444
29
2
0
297,884
0
L
Arachne
7,627
508
108
7
0
314,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role