Player Matchup

Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
 
Loki
Masters
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
ArchonEevee
Cthulhu
Masters
Level 141
God Stats
21W - 7L
1,826 SR
Queue Stats
186W - 132L
2,616 MMR
Party 2
Chernobog
Chernobog
Masters
Vicarfortunato
Chernobog
Masters
Level 159
God Stats
24W - 9L
1,812 SR
Queue Stats
145W - 103L
2,391 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
customkiller010
Ratatoskr
Masters
Level 186
God Stats
18W - 9L
1,743 SR
Queue Stats
144W - 104L
2,533 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,676 SR
2,108 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,611 SR
2,153 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
Bamidelee
Tsukuyomi
Masters
Level 149
God Stats
14W - 18L
1,622 SR
Queue Stats
123W - 120L
2,633 MMR
Solo
Charon
Charon
Diamond II
Insertania
Charon
Diamond II
Level 162
God Stats
13W - 11L
1,661 SR
Queue Stats
372W - 345L
2,403 MMR
Solo
Chang'e
Chang'e
Masters
iCrazyDolphin
Chang'e
Masters
Level 219
God Stats
49W - 36L
1,772 SR
Queue Stats
268W - 232L
2,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 10
6,482
648
5,788
10,149
7,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Loki
 
Loki
11
1 / 1 / 2
6,164
616
2,815
7,312
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
ArchonEevee
Cthulhu
13
5 / 1 / 4
7,131
713
6,993
5,889
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Vicarfortunato
Chernobog
12
3 / 1 / 8
6,588
659
9,120
6,448
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
customkiller010
Ratatoskr
13
9 / 2 / 4
7,118
712
8,026
9,087
3,900
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CabrakanKuzenboOdinThorChaac

VS

Bans
SusanoCliodhnaCamazotzLancelotChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 4 / 0
5,249
525
6,934
8,234
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
 
Horus
7
0 / 5 / 3
4,922
492
3,167
11,027
7,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Bamidelee
Tsukuyomi
11
3 / 6 / 2
5,817
582
6,631
10,286
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Insertania
Charon
10
0 / 1 / 1
5,659
566
3,408
6,733
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
11
1 / 4 / 2
6,060
606
5,667
8,887
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
7
7
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
10
3.5
W
Loki
 
Loki
1
1
2
2
L
Anhur
 
Anhur
3
4
0
0.75
L
Horus
 
Horus
0
5
3
0.3
W
Cthulhu
ArchonEevee
Cthulhu
5
1
4
7
L
Tsukuyomi
Bamidelee
Tsukuyomi
3
6
2
0.67
L
Charon
Insertania
Charon
0
1
1
0.5
W
Chernobog
Vicarfortunato
Chernobog
3
1
8
7
W
Ratatoskr
customkiller010
Ratatoskr
9
2
4
5.5
L
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,742
Damage
25,807
38,885
Taken
45,167
18,964
Mitigated
18,949
8,514
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,788
1,839
0
1,711
10,149
7,537
198
305
9,844
20,643
0
W
Loki
 
Loki
2,815
531
0
1,492
7,312
3,631
0
2,964
4,348
0
39,673
L
Anhur
 
Anhur
6,934
4,028
0
1,994
8,234
2,088
0
1,985
6,249
0
31,662
L
Horus
 
Horus
3,167
1,562
504
2,953
11,027
7,848
0
3,584
7,443
0
7,047
W
Cthulhu
ArchonEevee
Cthulhu
6,993
101
65
1,337
5,889
2,118
0
3,118
2,771
47,568
0
L
Tsukuyomi
Bamidelee
Tsukuyomi
6,631
1,247
0
2,128
10,286
2,694
0
3,007
7,279
0
35,462
L
Charon
Insertania
Charon
3,408
626
0
2,240
6,733
4,249
0
376
6,357
30,381
1,642
W
Chernobog
Vicarfortunato
Chernobog
9,120
5,591
0
2,590
6,448
1,778
333
0
6,448
0
49,852
W
Ratatoskr
customkiller010
Ratatoskr
8,026
1,854
0
1,319
9,087
3,900
0
2,579
6,508
0
48,754
L
Chang'e
5,667
418
399
3,492
8,887
2,070
0
3,829
5,058
38,080
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
27,707
354
Minions Killed
265
0
Camps Cleared
0
1,196,903
Distance Traveled
1,100,667
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,482
648
18
2
0
229,822
2
W
Loki
6,164
616
67
7
0
227,533
2
L
Anhur
5,249
525
53
5
0
195,529
1
L
Horus
4,922
492
7
1
0
226,604
2
W
Cthulhu
7,131
713
103
10
0
268,599
1
L
Tsukuyomi
5,817
582
62
6
0
238,432
0
L
Charon
5,659
566
57
6
0
226,626
3
W
Chernobog
6,588
659
93
9
0
223,643
4
W
Ratatoskr
7,118
712
73
7
0
247,306
0
L
Chang'e
6,060
606
86
9
0
213,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role