Player Matchup

Cthulhu
Cthulhu
Gold III
Fireflies29
Cthulhu
Gold III
Level 156
God Stats
9W - 7L
1,536 SR
Queue Stats
251W - 282L
1,391 MMR
Party 1
Serqet
Serqet
Platinum V
HavntSleptNDayz
Serqet
Platinum V
Level 147
God Stats
8W - 2L
1,910 SR
Queue Stats
242W - 253L
1,475 MMR
Party 1
Scylla
Scylla
Gold I
SpecialOpz_IIx
Scylla
Gold I
Level 141
God Stats
42W - 40L
1,545 SR
Queue Stats
262W - 273L
1,477 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,664 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,496 SR
1,493 MMR
Cu Chulainn
Cu Chulainn
Silver I
BigJoey69554404
Cu Chulainn
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,590 MMR
Solo
Vulcan
Vulcan
Gold IV
HatedSaiyan
Vulcan
Gold IV
Level 127
God Stats
30W - 36L
1,590 SR
Queue Stats
160W - 175L
1,492 MMR
Party 2
Chaac
Chaac
Gold V
Moto815IG
Chaac
Gold V
Level 143
God Stats
0W - 2L
1,398 SR
Queue Stats
137W - 157L
1,398 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fireflies29
Cthulhu
16
5 / 0 / 3
9,585
959
11,783
11,896
10,010
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 0 / 5
8,082
808
4,711
8,680
8,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 0 / 5
8,765
877
6,145
4,401
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
MedusaAchillesKuzenboChronos

VS

Bans
AresChironHorusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigJoey69554404
Cu Chulainn
13
0 / 2 / 0
7,602
760
4,110
9,681
7,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
15
0 / 1 / 0
7,917
792
8,421
5,583
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Moto815IG
Chaac
12
0 / 5 / 0
7,351
735
6,461
10,320
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigJoey69554404
Cu Chulainn
0
2
0
0
W
Cthulhu
Fireflies29
Cthulhu
5
0
3
6.5
L
Vulcan
0
1
0
0
W
1
0
5
3.5
L
Chaac
Moto815IG
Chaac
0
5
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,639
Damage
18,992
24,977
Taken
25,584
19,513
Mitigated
14,465
3,656
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigJoey69554404
Cu Chulainn
4,110
827
0
871
9,681
7,477
0
5,982
3,414
0
20,228
W
Cthulhu
Fireflies29
Cthulhu
11,783
765
172
1,382
11,896
10,010
408
5,304
6,364
38,211
993
L
Vulcan
8,421
325
0
707
5,583
1,767
0
4,427
1,004
36,976
0
W
4,711
856
0
2,102
8,680
8,331
353
2,281
6,119
75
15,872
L
Chaac
Moto815IG
Chaac
6,461
321
0
2,810
10,320
5,221
0
7,261
2,794
0
23,123
W
6,145
0
0
0
4,401
1,172
940
848
3,396
32,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,432
Gold Earned
22,870
156
Minions Killed
132
0
Camps Cleared
0
711,301
Distance Traveled
575,589
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,602
760
34
3
0
179,779
0
W
Cthulhu
9,585
959
75
8
0
250,459
1
L
Vulcan
7,917
792
64
6
0
207,309
4
W
Serqet
8,082
808
19
2
0
243,306
0
L
Chaac
7,351
735
34
3
0
188,501
0
W
Scylla
8,765
877
62
6
0
217,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role