Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ImOnWindowsXP
Kukulkan
Level 69
God Stats
2W - 2L
1,554 SR
Queue Stats
161W - 127L
1,595 Elo+
Party 3
Hachiman
Hachiman
Kyberr
Hachiman
Level 164
God Stats
5W - 7L
1,687 SR
Queue Stats
208W - 143L
1,674 Elo+
Party 2
Serqet
Serqet
Lord Liqhtskin
Serqet
Level 148
God Stats
4W - 3L
1,629 SR
Queue Stats
266W - 316L
1,484 Elo+
Solo
Nike
Nike
Squooshiee
Nike
Level 117
God Stats
0W - 1L
1,776 SR
Queue Stats
237W - 142L
1,722 Elo+
Party 2
Team Averages
Level 131
1,629 SR
1,595 Elo+

VS

Team Averages
Level 177
1,637 SR
1,601 Elo+
Chaac
Chaac
 
Chaac
Level 304
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MarcusAgrippa
Baron Samedi
Level 159
God Stats
9W - 6L
1,505 SR
Queue Stats
139W - 127L
1,646 Elo+
Party 4
Medusa
Medusa
SPAlchemist
Medusa
Level 146
God Stats
8W - 2L
1,785 SR
Queue Stats
65W - 52L
1,621 Elo+
Party 4
He Bo
He Bo
Wilbs
He Bo
Level 201
God Stats
1W - 3L
1,804 SR
Queue Stats
209W - 139L
1,612 Elo+
Party 1
Scylla
Scylla
hurdler34
Scylla
Level 75
God Stats
7W - 5L
1,589 SR
Queue Stats
137W - 96L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 0 / 0
5,949
541
3,583
10,297
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
ImOnWindowsXP
Kukulkan
11
1 / 4 / 0
6,076
552
2,267
7,315
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Kyberr
Hachiman
11
2 / 3 / 0
5,770
525
5,258
5,796
1,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 3
5,425
493
2,206
9,151
3,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
5,245
477
5,276
7,408
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 1
6,849
623
8,222
7,439
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
MarcusAgrippa
Baron Samedi
10
2 / 2 / 4
6,292
572
2,887
7,186
5,328
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
13
3 / 1 / 2
7,170
652
6,036
6,679
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

He Bo
Wilbs
He Bo
13
6 / 0 / 2
6,921
629
6,990
6,527
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
hurdler34
Scylla
13
2 / 0 / 1
6,881
626
4,399
4,276
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
0
0
1
W
Chaac
 
Chaac
0
1
1
0.5
L
Kukulkan
ImOnWindowsXP
Kukulkan
1
4
0
0.25
L
Hachiman
Kyberr
Hachiman
2
3
0
0.67
L
0
4
3
0.38
W
Baron Samedi
MarcusAgrippa
Baron Samedi
2
2
4
2
W
Medusa
3
1
2
4
L
0
2
2
0.5
W
He Bo
Wilbs
He Bo
6
0
2
7
W
Scylla
hurdler34
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
28,534
39,967
Taken
32,107
14,383
Mitigated
15,082
7,247
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,583
588
0
2,655
10,297
4,869
0
1,033
9,238
0
41,992
W
Chaac
 
Chaac
8,222
832
0
2,771
7,439
4,253
0
180
7,259
227
58,543
L
Kukulkan
ImOnWindowsXP
Kukulkan
2,267
39
0
500
7,315
2,038
0
5,147
1,952
42,088
1,247
L
Hachiman
Kyberr
Hachiman
5,258
2,891
0
1,517
5,796
1,365
1
1,211
4,585
0
41,589
L
2,206
214
0
1,855
9,151
3,553
0
5,020
4,033
0
10,292
W
Baron Samedi
MarcusAgrippa
Baron Samedi
2,887
326
154
2,184
7,186
5,328
0
494
6,550
16,257
0
W
Medusa
6,036
2,339
0
1,993
6,679
2,612
492
0
6,583
0
57,724
L
5,276
472
0
720
7,408
2,558
0
1,715
5,683
0
38,859
W
He Bo
Wilbs
He Bo
6,990
339
0
3,358
6,527
1,773
0
174
6,353
49,297
0
W
Scylla
hurdler34
Scylla
4,399
489
0
1,294
4,276
1,116
0
1,419
2,857
47,469
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,465
Gold Earned
34,113
323
Minions Killed
417
0
Camps Cleared
0
1,173,404
Distance Traveled
1,172,313
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,949
541
77
7
0
223,101
0
W
Chaac
6,849
623
96
9
0
232,589
0
L
Kukulkan
6,076
552
85
8
0
229,975
0
L
Hachiman
5,770
525
67
6
0
237,946
0
L
Serqet
5,425
493
27
2
0
247,912
4
W
Baron Samedi
6,292
572
21
2
0
221,223
2
W
Medusa
7,170
652
112
10
0
225,076
0
L
Nike
5,245
477
67
6
0
234,470
0
W
He Bo
6,921
629
81
7
0
260,744
0
W
Scylla
6,881
626
107
10
0
232,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role