Player Matchup

Bacchus
Bacchus
Buzzzard007
Bacchus
Level 156
God Stats
4W - 6L
1,475 SR
Queue Stats
111W - 100L
1,599 Elo+
Solo
Sol
Sol
JONLAMB327
Sol
Level 128
God Stats
20W - 15L
1,644 SR
Queue Stats
334W - 323L
1,537 Elo+
Solo
Baba Yaga
Baba Yaga
NatsukiCross
Baba Yaga
Level 126
God Stats
3W - 2L
1,799 SR
Queue Stats
271W - 257L
1,488 Elo+
Party 1
Neith
Neith
SageRobby2Gunz
Neith
Level 147
God Stats
93W - 87L
1,563 SR
Queue Stats
179W - 166L
1,517 Elo+
Solo
Horus
Horus
Savage Skorge
Horus
Level 147
God Stats
1W - 4L
1,388 SR
Queue Stats
562W - 547L
1,507 Elo+
Party 1
Team Averages
Level 141
1,574 SR
1,530 Elo+

VS

Team Averages
Level 138
1,587 SR
1,537 Elo+
Cabrakan
Cabrakan
ManCream1
Cabrakan
Level 55
God Stats
5W - 0L
1,905 SR
Queue Stats
49W - 24L
1,622 Elo+
Party 2
Bakasura
Bakasura
MrRubicsCube
Bakasura
Level 173
God Stats
4W - 2L
1,308 SR
Queue Stats
82W - 87L
1,464 Elo+
Solo
Chaac
Chaac
Possum__Princess
Chaac
Level 151
God Stats
46W - 31L
1,670 SR
Queue Stats
257W - 228L
1,529 Elo+
Solo
Nike
Nike
SethFrknRollins
Nike
Level 176
God Stats
2W - 0L
1,686 SR
Queue Stats
105W - 100L
1,552 Elo+
Party 2
Ix Chel
Ix Chel
kronickyphosis
Ix Chel
Level 137
God Stats
1W - 2L
1,363 SR
Queue Stats
79W - 65L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buzzzard007
Bacchus
10
1 / 3 / 1
6,502
464
4,568
12,189
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
1 / 4 / 0
7,731
552
10,505
14,407
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
NatsukiCross
Baba Yaga
12
0 / 0 / 2
6,921
494
5,225
6,531
2,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
6,889
492
6,391
11,866
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 2
6,871
491
8,606
14,633
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ManCream1
Cabrakan
11
0 / 0 / 13
7,396
528
6,037
10,647
8,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
MrRubicsCube
Bakasura
14
4 / 1 / 3
7,678
548
5,497
12,361
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
4 / 1 / 3
8,644
617
9,967
13,971
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
9 / 1 / 4
8,368
598
13,849
14,459
7,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

13
0 / 2 / 2
7,206
515
6,438
8,540
2,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
17
17
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Buzzzard007
Bacchus
1
3
1
0.5
L
1
4
0
0.25
W
Cabrakan
ManCream1
Cabrakan
0
0
13
6.5
W
Bakasura
MrRubicsCube
Bakasura
4
1
3
5.5
L
Baba Yaga
NatsukiCross
Baba Yaga
0
0
2
1
W
4
1
3
5.5
L
1
6
1
0.25
L
2
4
2
0.75
W
9
1
4
11
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,295
Damage
41,788
59,626
Taken
59,978
26,889
Mitigated
31,278
21,882
Healing
25,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Buzzzard007
Bacchus
4,568
444
0
2,577
12,189
10,095
0
3,007
8,641
15,911
0
L
10,505
4,823
0
8,522
14,407
4,242
1,026
538
13,852
56,226
10,183
W
Cabrakan
ManCream1
Cabrakan
6,037
1,077
2,176
3,335
10,647
8,582
0
2,699
7,948
17,166
1,033
W
Bakasura
MrRubicsCube
Bakasura
5,497
3,381
0
5,614
12,361
5,461
0
2,421
9,940
0
53,263
L
Baba Yaga
NatsukiCross
Baba Yaga
5,225
102
0
1,990
6,531
2,433
0
3,854
2,677
45,579
0
W
9,967
891
0
6,575
13,971
7,273
0
7,672
6,299
0
64,788
L
6,391
1,889
0
3,206
11,866
3,925
0
2,309
9,487
0
43,499
L
8,606
3,989
600
4,987
14,633
6,194
17
2,798
11,195
0
45,280
W
13,849
2,261
0
3,076
14,459
7,434
0
2,448
12,011
0
60,073
W
6,438
436
1,226
3,677
8,540
2,528
0
4,635
3,905
56,667
1,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
39,292
357
Minions Killed
421
0
Camps Cleared
0
1,310,742
Distance Traveled
1,439,089
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,502
464
20
1
0
287,524
2
L
Sol
7,731
552
101
7
0
221,819
2
W
Cabrakan
7,396
528
14
1
0
263,333
2
W
Bakasura
7,678
548
105
8
0
308,183
0
L
Baba Yaga
6,921
494
88
6
0
271,540
6
W
Chaac
8,644
617
109
8
0
313,401
9
L
Neith
6,889
492
71
5
0
242,105
2
L
Horus
6,871
491
77
6
0
287,754
0
W
Nike
8,368
598
88
6
0
270,865
2
W
Ix Chel
7,206
515
105
8
0
283,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role