Player Matchup

Chang'e
Chang'e
EmilioBelial
Chang'e
Level 125
God Stats
151W - 169L
1,491 SR
Queue Stats
379W - 382L
1,505 Elo+
Solo
Anubis
Anubis
K1ngcr0ss
Anubis
Level 76
God Stats
106W - 19L
1,916 SR
Queue Stats
847W - 177L
1,834 Elo+
Party 1
Horus
Horus
OddjobGod
Horus
Level 125
God Stats
8W - 3L
1,581 SR
Queue Stats
100W - 106L
1,477 Elo+
Party 2
Medusa
Medusa
RynnWerks
Medusa
Level 128
God Stats
9W - 2L
1,848 SR
Queue Stats
683W - 155L
1,849 Elo+
Party 1
Sylvanus
Sylvanus
TySykez
Sylvanus
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 50L
1,463 Elo+
Party 2
Team Averages
Level 112
1,667 SR
1,626 Elo+

VS

Team Averages
Level 100
1,458 SR
1,493 Elo+
Kali
Kali
HoodieKaay
Kali
Level 125
God Stats
32W - 17L
1,612 SR
Queue Stats
89W - 80L
1,558 Elo+
Solo
Athena
Athena
KMB_TM-N-E_EVlL
Athena
Level 107
God Stats
0W - 4L
1,098 SR
Queue Stats
188W - 208L
1,516 Elo+
Party 3
King Arthur
King Arthur
SilentRizz_Inc
King Arthur
Level 120
God Stats
3W - 3L
1,462 SR
Queue Stats
142W - 160L
1,504 Elo+
Party 3
Merlin
Merlin
TheDarckEssence
Merlin
Level 123
God Stats
31W - 30L
1,620 SR
Queue Stats
210W - 229L
1,406 Elo+
Solo
Medusa
Medusa
Trophiezzz__
Medusa
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 45L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EmilioBelial
Chang'e
14
2 / 0 / 12
8,210
1,173
5,180
4,158
1,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
K1ngcr0ss
Anubis
15
13 / 0 / 9
10,410
1,487
13,162
3,317
2,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
OddjobGod
Horus
14
2 / 0 / 21
9,228
1,318
6,460
8,338
7,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
RynnWerks
Medusa
15
4 / 0 / 18
9,464
1,352
7,921
3,373
1,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
TySykez
Sylvanus
14
3 / 0 / 20
8,777
1,254
5,211
5,359
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

427

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,163
1,023
3,799
7,235
2,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 0
7,332
1,047
2,521
13,121
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
SilentRizz_Inc
King Arthur
12
0 / 5 / 0
6,943
992
3,995
7,273
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
7,158
1,023
6,540
5,632
1,695
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
0 / 6 / 0
6,896
985
4,046
8,128
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
0
24
Kills
0
0
Deaths
24
80
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EmilioBelial
Chang'e
2
0
12
8
L
0
6
0
0
W
Anubis
K1ngcr0ss
Anubis
13
0
9
17.5
L
0
5
0
0
W
Horus
OddjobGod
Horus
2
0
21
12.5
W
Medusa
RynnWerks
Medusa
4
0
18
13
L
King Arthur
SilentRizz_Inc
King Arthur
0
5
0
0
L
0
2
0
0
L
Medusa
0
6
0
0
W
Sylvanus
TySykez
Sylvanus
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
20,901
24,545
Taken
41,389
16,777
Mitigated
17,888
13,557
Healing
2,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EmilioBelial
Chang'e
5,180
405
3,829
1,345
4,158
1,653
0
1,745
2,413
16,226
0
L
3,799
1,105
0
487
7,235
2,028
0
3,765
3,470
0
11,911
W
Anubis
K1ngcr0ss
Anubis
13,162
381
0
1,307
3,317
2,055
0
1,638
1,679
27,966
47
L
2,521
937
0
320
13,121
9,706
0
7,296
5,825
5,587
0
W
Horus
OddjobGod
Horus
6,460
2,513
2,342
3,341
8,338
7,703
0
3,090
5,248
0
8,102
W
Medusa
RynnWerks
Medusa
7,921
4,440
0
190
3,373
1,267
0
412
2,961
0
38,775
L
King Arthur
SilentRizz_Inc
King Arthur
3,995
366
0
677
7,273
2,956
0
3,686
3,587
0
7,749
L
6,540
223
0
433
5,632
1,695
0
2,657
2,975
21,648
0
L
Medusa
4,046
1,939
0
106
8,128
1,503
0
5,448
2,680
0
8,301
W
Sylvanus
TySykez
Sylvanus
5,211
3,119
722
481
5,359
4,099
0
2,176
3,183
8,780
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
35,492
165
Minions Killed
70
6
Camps Cleared
5
756,050
Distance Traveled
517,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,210
1,173
27
4
3
156,539
0
L
Kali
7,163
1,023
14
2
1
86,040
0
W
Anubis
10,410
1,487
34
5
2
156,585
0
L
Athena
7,332
1,047
5
1
1
110,513
0
W
Horus
9,228
1,318
2
0
0
158,001
0
W
Medusa
9,464
1,352
81
12
1
170,175
0
L
King Arthur
6,943
992
8
1
0
93,771
0
L
Merlin
7,158
1,023
25
4
2
121,175
0
L
Medusa
6,896
985
18
3
1
106,320
0
W
Sylvanus
8,777
1,254
21
3
0
114,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role