Player Matchup

Bacchus
Bacchus
DragonSlayerJ856
Bacchus
Level 103
God Stats
0W - 6L
1,145 SR
Queue Stats
118W - 120L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Phobia123
Danzaburou
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Sanagomia_kokomi
Nu Wa
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 2
Team Averages
Level 87
1,453 SR
1,392 Elo+

VS

Team Averages
Level 121
1,471 SR
1,518 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
XxCampbellxXD
Artemis
Level 62
God Stats
3W - 3L
1,408 SR
Queue Stats
73W - 86L
1,439 Elo+
Party 1
Nox
Nox
Zephan1ah1842
Nox
Level 144
God Stats
7W - 2L
1,506 SR
Queue Stats
28W - 21L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,137
714
6,283
13,078
15,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Phobia123
Danzaburou
12
0 / 7 / 0
7,234
723
2,051
9,411
3,236
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 0
7,589
759
7,619
9,496
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
8 / 1 / 8
10,227
1,023
13,648
11,104
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
15
3 / 0 / 9
8,991
899
9,299
6,573
2,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 10
9,751
975
5,094
5,381
1,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
16
16
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
8
1
8
12
L
0
4
0
0
L
Danzaburou
Phobia123
Danzaburou
0
7
0
0
L
1
5
0
0.2
W
Artemis
3
0
9
7.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,953
Damage
28,041
31,985
Taken
23,058
21,494
Mitigated
12,537
3,908
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,648
543
0
1,202
11,104
8,457
55
5,230
5,653
0
42,230
L
6,283
367
129
2,454
13,078
15,612
0
2,527
10,190
14,283
837
L
Danzaburou
Phobia123
Danzaburou
2,051
373
0
585
9,411
3,236
0
1,393
7,664
0
13,676
L
7,619
1,654
0
740
9,496
2,646
0
1,108
8,133
25,263
0
W
Artemis
9,299
2,709
0
1,959
6,573
2,135
925
4,834
1,505
0
24,395
W
5,094
161
68
986
5,381
1,945
448
2,725
2,279
23,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,960
Gold Earned
28,969
82
Minions Killed
143
0
Camps Cleared
0
459,064
Distance Traveled
602,567
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,227
1,023
53
5
0
209,680
1
L
Bacchus
7,137
714
14
1
0
184,191
0
L
Danzaburou
7,234
723
27
3
0
133,955
0
L
Nu Wa
7,589
759
41
4
0
140,918
0
W
Artemis
8,991
899
48
5
0
183,779
0
W
Nox
9,751
975
42
4
0
209,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role