Player Matchup

Heimdallr
Heimdallr
ConKeefTador
Heimdallr
Level 184
God Stats
2W - 0L
1,546 SR
Queue Stats
267W - 275L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dullknee
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,582 SR
Queue Stats
520W - 511L
1,558 Elo+
Solo
Chronos
Chronos
Kevinumber01
Chronos
Level 107
God Stats
1W - 0L
1,633 SR
Queue Stats
16W - 14L
1,524 Elo+
Solo
Ravana
Ravana
dabdad666
Ravana
Level 129
God Stats
45W - 34L
1,591 SR
Queue Stats
471W - 419L
1,613 Elo+
Solo
Kumbhakarna
Kumbhakarna
xlBERSERKERxl
Kumbhakarna
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 57L
1,568 Elo+
Solo
Team Averages
Level 140
1,570 SR
1,556 Elo+

VS

Team Averages
Level 163
1,494 SR
1,496 Elo+
Sylvanus
Sylvanus
Fvmousdarryl_
Sylvanus
Level 120
God Stats
3W - 5L
1,617 SR
Queue Stats
299W - 295L
1,506 Elo+
Party 1
Ra
Ra
Lord Liqhtskin
Ra
Level 148
God Stats
4W - 8L
1,561 SR
Queue Stats
272W - 320L
1,492 Elo+
Solo
Agni
Agni
UncleRico
Agni
Level 198
God Stats
10W - 10L
1,534 SR
Queue Stats
320W - 291L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YSN Tsunami
Ah Muzen Cab
Level 151
God Stats
0W - 2L
1,257 SR
Queue Stats
128W - 149L
1,466 Elo+
Party 1
Sobek
Sobek
YoungNoah_
Sobek
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 376L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ConKeefTador
Heimdallr
17
9 / 3 / 2
10,909
642
10,796
13,206
5,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Dullknee
Morgan Le Fay
15
0 / 3 / 8
8,607
506
13,633
12,793
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
Kevinumber01
Chronos
14
3 / 2 / 10
9,566
563
7,079
18,190
13,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
dabdad666
Ravana
17
11 / 1 / 3
10,090
594
16,131
10,600
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
xlBERSERKERxl
Kumbhakarna
14
0 / 2 / 3
9,208
542
6,855
14,377
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fvmousdarryl_
Sylvanus
11
0 / 7 / 7
7,294
429
4,183
17,730
15,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 6 / 5
8,669
510
11,439
13,063
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
14
2 / 5 / 1
8,304
488
12,885
10,891
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
YSN Tsunami
Ah Muzen Cab
13
3 / 3 / 1
8,315
489
6,096
12,089
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
14
2 / 2 / 7
8,286
487
12,845
17,719
12,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
23
Kills
11
11
Deaths
23
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ConKeefTador
Heimdallr
9
3
2
3.33
W
Morgan Le Fay
Dullknee
Morgan Le Fay
0
3
8
1.33
L
Sylvanus
Fvmousdarryl_
Sylvanus
0
7
7
0.5
W
Chronos
Kevinumber01
Chronos
3
2
10
4
L
4
6
5
1.08
L
Agni
2
5
1
0.5
L
Ah Muzen Cab
YSN Tsunami
Ah Muzen Cab
3
3
1
1.17
L
Sobek
2
2
7
2.75
W
Ravana
dabdad666
Ravana
11
1
3
12.5
W
Kumbhakarna
xlBERSERKERxl
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,494
Damage
47,448
69,166
Taken
71,492
35,256
Mitigated
39,357
18,358
Healing
20,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ConKeefTador
Heimdallr
10,796
4,604
0
4,606
13,206
5,055
609
5,159
7,963
0
80,068
W
Morgan Le Fay
Dullknee
Morgan Le Fay
13,633
992
0
3,133
12,793
3,977
0
7,969
4,662
76,450
0
L
Sylvanus
Fvmousdarryl_
Sylvanus
4,183
867
1,304
3,455
17,730
15,495
7
8,076
9,654
18,077
1,402
W
Chronos
Kevinumber01
Chronos
7,079
2,234
0
5,387
18,190
13,009
23
10,214
7,783
35,037
1,543
L
11,439
544
1,211
4,948
13,063
4,666
0
1,979
11,084
63,844
0
L
Agni
12,885
1,004
0
1,556
10,891
3,255
0
5,036
5,855
59,325
1,194
L
Ah Muzen Cab
YSN Tsunami
Ah Muzen Cab
6,096
1,725
0
1,480
12,089
3,511
0
3,101
8,988
0
53,628
L
Sobek
12,845
1,133
0
6,400
17,719
12,430
0
8,441
9,278
40,893
3,077
W
Ravana
dabdad666
Ravana
16,131
5,140
0
2,002
10,600
4,401
0
7,259
3,127
0
78,335
W
Kumbhakarna
xlBERSERKERxl
Kumbhakarna
6,855
1,731
0
3,230
14,377
8,814
0
9,218
4,438
53,259
8,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
40,868
549
Minions Killed
395
0
Camps Cleared
0
1,698,507
Distance Traveled
1,701,352
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,909
642
160
9
0
315,317
4
W
Morgan Le Fay
8,607
506
126
7
0
354,616
1
L
Sylvanus
7,294
429
32
2
0
335,082
2
W
Chronos
9,566
563
52
3
0
336,857
2
L
Ra
8,669
510
90
5
0
369,266
3
L
Agni
8,304
488
111
7
0
350,691
5
L
Ah Muzen Cab
8,315
489
92
5
0
381,493
2
L
Sobek
8,286
487
70
4
0
264,820
2
W
Ravana
10,090
594
104
6
0
390,101
4
W
Kumbhakarna
9,208
542
107
6
0
301,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role