Player Matchup

Shiva
Shiva
Cashin Out34
Shiva
Level 147
God Stats
2W - 0L
1,717 SR
Queue Stats
17W - 12L
1,511 Elo+
Party 1
Maui
Maui
DovakiinV
Maui
Level 151
God Stats
9W - 9L
1,425 SR
Queue Stats
408W - 376L
1,541 Elo+
Solo
Artemis
Artemis
Hirako_Aiz
Artemis
Level 97
God Stats
5W - 1L
1,717 SR
Queue Stats
20W - 11L
1,594 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Riastrada
Maman Brigitte
Level 155
God Stats
8W - 5L
1,793 SR
Queue Stats
209W - 196L
1,563 Elo+
Solo
Raijin
Raijin
Shinji_012
Raijin
Level 186
God Stats
6W - 7L
1,444 SR
Queue Stats
821W - 782L
1,620 Elo+
Solo
Team Averages
Level 147
1,619 SR
1,566 Elo+

VS

Team Averages
Level 141
1,582 SR
1,568 Elo+
Osiris
Osiris
BRVaughn
Osiris
Level 146
God Stats
3W - 3L
1,644 SR
Queue Stats
64W - 44L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MyBeadsNeverPop
Morgan Le Fay
Level 179
God Stats
2W - 2L
1,649 SR
Queue Stats
102W - 95L
1,593 Elo+
Party 3
Danzaburou
Danzaburou
Ropoko123
Danzaburou
Level 106
God Stats
3W - 4L
1,885 SR
Queue Stats
202W - 164L
1,561 Elo+
Party 2
Pele
Pele
YeetBoys
Pele
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 160L
1,563 Elo+
Party 3
Ares
Ares
guapo123
Ares
Level 129
God Stats
0W - 3L
1,232 SR
Queue Stats
353W - 330L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
7,047
641
7,370
11,377
8,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
11
1 / 1 / 6
7,060
642
3,043
6,452
5,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
Hirako_Aiz
Artemis
14
6 / 0 / 1
7,526
684
5,296
4,022
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Riastrada
Maman Brigitte
12
6 / 4 / 1
6,942
631
5,665
8,742
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
Shinji_012
Raijin
8
0 / 4 / 1
5,187
472
1,703
5,708
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BRVaughn
Osiris
10
0 / 4 / 1
5,780
525
5,212
12,231
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
MyBeadsNeverPop
Morgan Le Fay
12
4 / 2 / 2
7,089
644
7,784
6,281
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ropoko123
Danzaburou
10
0 / 6 / 0
5,312
483
2,436
8,085
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
13
6 / 2 / 2
7,190
654
7,258
8,278
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ares
1
0 / 0 / 0
3,699
336
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
10
10
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
BRVaughn
Osiris
0
4
1
0.13
W
1
1
6
4
W
Maui
1
1
6
4
W
Artemis
Hirako_Aiz
Artemis
6
0
1
6.5
L
Morgan Le Fay
MyBeadsNeverPop
Morgan Le Fay
4
2
2
2.5
W
Maman Brigitte
Riastrada
Maman Brigitte
6
4
1
1.63
L
Danzaburou
Ropoko123
Danzaburou
0
6
0
0
W
Raijin
Shinji_012
Raijin
0
4
1
0.13
L
Pele
6
2
2
3.5
L
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
22,690
36,301
Taken
34,875
19,269
Mitigated
15,708
7,164
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BRVaughn
Osiris
5,212
1,884
0
4,103
12,231
8,859
0
1,602
10,629
445
35,259
W
7,370
2,093
13
2,190
11,377
8,644
0
1,833
9,488
0
40,938
W
Maui
3,043
797
0
894
6,452
5,087
0
1,162
5,248
26,502
1,754
W
Artemis
Hirako_Aiz
Artemis
5,296
1,994
0
784
4,022
1,407
0
0
4,022
0
48,495
L
Morgan Le Fay
MyBeadsNeverPop
Morgan Le Fay
7,784
897
0
1,914
6,281
2,024
422
3,456
2,825
49,417
1,007
W
Maman Brigitte
Riastrada
Maman Brigitte
5,665
302
0
2,783
8,742
2,683
0
1,833
6,763
34,909
514
L
Danzaburou
Ropoko123
Danzaburou
2,436
458
0
1,385
8,085
2,017
0
1,578
6,507
0
32,849
W
Raijin
Shinji_012
Raijin
1,703
127
0
500
5,708
1,448
0
2,547
2,921
26,091
0
L
Pele
7,258
2,786
0
1,706
8,278
2,808
0
3,404
4,874
0
51,083
L
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,762
Gold Earned
29,070
317
Minions Killed
296
0
Camps Cleared
0
1,004,639
Distance Traveled
862,123
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,780
525
65
6
0
206,526
0
W
Shiva
7,047
641
85
8
0
198,795
0
W
Maui
7,060
642
40
4
0
199,721
2
W
Artemis
7,526
684
84
8
0
204,100
2
L
Morgan Le Fay
7,089
644
98
9
0
207,780
1
W
Maman Brigitte
6,942
631
60
5
0
257,895
0
L
Danzaburou
5,312
483
57
5
0
191,751
0
W
Raijin
5,187
472
48
4
0
144,128
0
L
Pele
7,190
654
76
7
0
256,066
0
L
Ares
3,699
336
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role