Player Matchup

Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AcekmX Of
Charybdis
Level 86
God Stats
147W - 128L
1,513 SR
Queue Stats
242W - 251L
1,505 Elo+
Party 2
Ravana
Ravana
Dedessa
Ravana
Level 53
God Stats
1W - 2L
1,152 SR
Queue Stats
15W - 27L
1,349 Elo+
Solo
Aphrodite
Aphrodite
Endermem3911
Aphrodite
Level 105
God Stats
42W - 32L
1,592 SR
Queue Stats
281W - 309L
1,502 Elo+
Party 2
Awilix
Awilix
Gatinho300
Awilix
Level 68
God Stats
2W - 4L
1,396 SR
Queue Stats
16W - 17L
1,429 Elo+
Party 2
Team Averages
Level 84
1,431 SR
1,457 Elo+

VS

Team Averages
Level 103
1,633 SR
1,477 Elo+
Odin
Odin
Dobbermax
Odin
Level 157
God Stats
1W - 4L
1,431 SR
Queue Stats
197W - 207L
1,463 Elo+
Solo
Poseidon
Poseidon
JeroSilvan
Poseidon
Level 103
God Stats
5W - 2L
1,836 SR
Queue Stats
50W - 49L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
Petroski
Nu Wa
Level 140
God Stats
27W - 16L
1,897 SR
Queue Stats
139W - 143L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Tomy-geniox
Hun Batz
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
349W - 319L
1,568 Elo+
Solo
Surtr
Surtr
elmoha624
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 1 / 5
7,194
553
5,494
7,993
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
AcekmX Of
Charybdis
12
5 / 3 / 3
7,610
585
7,304
8,714
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Dedessa
Ravana
11
0 / 4 / 2
6,527
502
7,247
8,529
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Endermem3911
Aphrodite
13
1 / 0 / 7
6,764
520
5,708
6,571
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Gatinho300
Awilix
13
8 / 1 / 0
7,862
605
7,249
10,781
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 4 / 3
5,191
399
2,479
8,661
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
JeroSilvan
Poseidon
11
3 / 5 / 1
7,056
543
5,640
8,372
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
Petroski
Nu Wa
11
0 / 4 / 4
6,464
497
5,319
5,238
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Tomy-geniox
Hun Batz
12
2 / 2 / 3
6,816
524
6,360
10,781
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
elmoha624
Surtr
13
4 / 2 / 1
8,059
620
7,262
13,972
8,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
17
Kills
9
9
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
5
5.5
W
Charybdis
AcekmX Of
Charybdis
5
3
3
2.17
W
Ravana
Dedessa
Ravana
0
4
2
0.25
L
Odin
0
4
3
0.38
W
Aphrodite
Endermem3911
Aphrodite
1
0
7
4.5
W
Awilix
Gatinho300
Awilix
8
1
0
8
L
Poseidon
JeroSilvan
Poseidon
3
5
1
0.7
L
Nu Wa
Petroski
Nu Wa
0
4
4
0.5
L
Hun Batz
Tomy-geniox
Hun Batz
2
2
3
1.75
L
Surtr
elmoha624
Surtr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,002
Damage
27,060
42,588
Taken
47,024
20,121
Mitigated
19,434
17,893
Healing
7,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,494
599
0
2,007
7,993
5,864
0
2,148
5,845
24,862
2,587
W
Charybdis
AcekmX Of
Charybdis
7,304
2,806
0
4,334
8,714
2,889
558
3,065
5,649
0
51,675
W
Ravana
Dedessa
Ravana
7,247
1,680
0
1,188
8,529
4,610
0
919
7,610
0
39,960
L
Odin
2,479
581
0
1,378
8,661
3,593
0
2,508
6,153
0
9,233
W
Aphrodite
Endermem3911
Aphrodite
5,708
369
2,414
4,991
6,571
2,368
0
2,468
4,103
50,080
1,735
W
Awilix
Gatinho300
Awilix
7,249
2,927
0
2,959
10,781
4,390
0
2,798
7,983
0
50,442
L
Poseidon
JeroSilvan
Poseidon
5,640
1,937
0
1,756
8,372
1,998
0
2,557
5,815
33,460
1,797
L
Nu Wa
Petroski
Nu Wa
5,319
1,223
0
433
5,238
1,590
0
2,917
2,321
34,818
827
L
Hun Batz
Tomy-geniox
Hun Batz
6,360
1,299
0
989
10,781
3,893
0
3,088
7,693
0
43,290
L
Surtr
elmoha624
Surtr
7,262
3,198
0
2,852
13,972
8,360
443
82
13,186
1,498
49,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
33,586
376
Minions Killed
295
0
Camps Cleared
0
1,333,202
Distance Traveled
1,271,006
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,194
553
41
3
0
284,448
4
W
Charybdis
7,610
585
87
7
0
252,529
4
W
Ravana
6,527
502
75
6
0
245,704
0
L
Odin
5,191
399
13
1
0
223,298
5
W
Aphrodite
6,764
520
94
7
0
254,951
0
W
Awilix
7,862
605
79
6
0
295,570
0
L
Poseidon
7,056
543
68
5
0
262,192
0
L
Nu Wa
6,464
497
62
5
0
233,184
2
L
Hun Batz
6,816
524
61
5
0
313,375
0
L
Surtr
8,059
620
91
7
0
238,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role