Player Matchup

Cthulhu
Cthulhu
Decker4123
Cthulhu
Level 129
God Stats
9W - 10L
1,192 SR
Queue Stats
295W - 320L
1,521 Elo+
Solo
Khepri
Khepri
FEAROFGOD25
Khepri
Level 48
God Stats
3W - 3L
1,475 SR
Queue Stats
113W - 121L
1,491 Elo+
Party 2
Bastet
Bastet
HELLA566
Bastet
Level 141
God Stats
12W - 10L
1,376 SR
Queue Stats
85W - 107L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
axarsa97
Baron Samedi
Level 43
God Stats
1W - 2L
1,222 SR
Queue Stats
113W - 129L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hydekel
Ah Muzen Cab
Level 139
God Stats
21W - 21L
1,496 SR
Queue Stats
342W - 351L
1,496 Elo+
Solo
Team Averages
Level 100
1,352 SR
1,497 Elo+

VS

Team Averages
Level 101
1,558 SR
1,477 Elo+
Chiron
Chiron
AlissonBurtulli
Chiron
Level 106
God Stats
21W - 13L
1,657 SR
Queue Stats
308W - 284L
1,449 Elo+
Solo
Surtr
Surtr
FeTsuzuki
Surtr
Level 126
God Stats
0W - 1L
1,717 SR
Queue Stats
21W - 19L
1,482 Elo+
Solo
Geb
Geb
Joysen141
Geb
Level 47
God Stats
15W - 7L
1,668 SR
Queue Stats
40W - 49L
1,440 Elo+
Party 1
Mercury
Mercury
bautistabachi201
Mercury
Level 62
God Stats
0W - 2L
1,207 SR
Queue Stats
131W - 173L
1,476 Elo+
Party 1
Agni
Agni
edwinjoel
Agni
Level 165
God Stats
27W - 18L
1,542 SR
Queue Stats
86W - 88L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Decker4123
Cthulhu
16
5 / 0 / 8
10,744
672
12,385
10,278
11,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
14
0 / 0 / 10
8,562
535
6,297
7,710
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
HELLA566
Bastet
15
6 / 1 / 9
9,195
575
8,565
9,795
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
axarsa97
Baron Samedi
16
7 / 2 / 5
9,997
625
9,176
10,283
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
hydekel
Ah Muzen Cab
16
7 / 0 / 0
9,280
580
11,437
5,963
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,710
419
6,988
9,316
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
FeTsuzuki
Surtr
12
0 / 8 / 1
7,100
444
3,965
16,412
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 5 / 1
6,657
416
2,825
15,541
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 4 / 0
7,960
498
4,730
14,496
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
12
1 / 6 / 1
7,114
445
7,731
10,030
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
25
Kills
3
3
Deaths
26
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cthulhu
Decker4123
Cthulhu
5
0
8
9
W
Khepri
0
0
10
5
L
Surtr
FeTsuzuki
Surtr
0
8
1
0.06
W
Bastet
HELLA566
Bastet
6
1
9
10.5
L
0
5
1
0.1
W
Baron Samedi
axarsa97
Baron Samedi
7
2
5
4.75
L
2
4
0
0.5
L
Agni
1
6
1
0.25
W
Ah Muzen Cab
hydekel
Ah Muzen Cab
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,860
Damage
26,239
44,029
Taken
65,795
30,675
Mitigated
32,470
11,549
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,988
2,289
420
2,127
9,316
2,711
0
2,044
7,094
0
51,533
W
Cthulhu
Decker4123
Cthulhu
12,385
749
898
1,443
10,278
11,504
108
2,638
7,117
63,789
2,560
W
Khepri
6,297
932
0
2,472
7,710
7,290
229
1,688
6,022
30,913
478
L
Surtr
FeTsuzuki
Surtr
3,965
1,126
0
2,973
16,412
8,977
0
8,751
6,776
964
38,790
W
Bastet
HELLA566
Bastet
8,565
2,133
0
2,330
9,795
4,084
448
1,482
8,234
0
66,093
L
2,825
152
0
1,843
15,541
11,950
0
5,193
10,193
15,573
0
W
Baron Samedi
axarsa97
Baron Samedi
9,176
180
634
2,726
10,283
5,199
1,161
3,868
6,386
55,810
550
L
4,730
1,462
0
365
14,496
5,889
0
4,581
9,553
0
61,997
L
Agni
7,731
189
0
935
10,030
2,943
0
4,007
5,565
46,363
0
W
Ah Muzen Cab
hydekel
Ah Muzen Cab
11,437
4,823
0
1,046
5,963
2,598
678
1,086
4,877
0
77,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,778
Gold Earned
35,541
509
Minions Killed
397
0
Camps Cleared
0
1,598,845
Distance Traveled
1,596,831
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,710
419
98
6
0
282,371
0
W
Cthulhu
10,744
672
145
9
0
326,185
4
W
Khepri
8,562
535
45
3
0
300,099
0
L
Surtr
7,100
444
83
5
0
306,769
2
W
Bastet
9,195
575
88
6
0
363,915
1
L
Geb
6,657
416
23
1
0
331,778
0
W
Baron Samedi
9,997
625
117
7
0
293,172
4
L
Mercury
7,960
498
105
7
0
383,857
0
L
Agni
7,114
445
88
6
0
292,056
4
W
Ah Muzen Cab
9,280
580
114
7
0
315,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role