Player Matchup

Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Saber14
Chang'e
Level 128
God Stats
1W - 0L
1,599 SR
Queue Stats
422W - 161L
1,629 Elo+
Party 1
Martichoras
Martichoras
SiIvuhz
Martichoras
Level 123
God Stats
6W - 0L
1,926 SR
Queue Stats
238W - 235L
1,455 Elo+
Solo
Hera
Hera
XmKenzmX
Hera
Level 108
God Stats
15W - 8L
1,749 SR
Queue Stats
536W - 544L
1,507 Elo+
Solo
Ares
Ares
ZetNick
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,454 Elo+
Solo
Team Averages
Level 125
1,655 SR
1,509 Elo+

VS

Team Averages
Level 140
1,405 SR
1,456 Elo+
Hera
Hera
BlancoCholo420
Hera
Level 142
God Stats
15W - 16L
1,509 SR
Queue Stats
533W - 550L
1,527 Elo+
Solo
Kali
Kali
FrugaI
Kali
Level 158
God Stats
0W - 4L
1,185 SR
Queue Stats
155W - 156L
1,491 Elo+
Solo
Hercules
Hercules
Kevdzl
Hercules
Level 117
God Stats
3W - 1L
1,596 SR
Queue Stats
76W - 88L
1,398 Elo+
Solo
Chang'e
Chang'e
pizzahutfreak
Chang'e
Level 156
God Stats
5W - 7L
1,478 SR
Queue Stats
385W - 403L
1,387 Elo+
Solo
Khepri
Khepri
x5ive6se7en
Khepri
Level 128
God Stats
0W - 2L
1,254 SR
Queue Stats
64W - 67L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
5 / 1 / 18
10,573
881
7,833
14,446
19,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Saber14
Chang'e
16
3 / 1 / 18
9,431
786
9,305
10,070
6,979
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
SiIvuhz
Martichoras
17
7 / 3 / 16
10,269
856
19,022
11,825
7,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hera
17
3 / 2 / 17
10,013
834
13,846
9,798
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
ZetNick
Ares
17
6 / 0 / 16
11,278
940
9,137
13,031
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,563
714
14,169
8,183
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
FrugaI
Kali
14
3 / 6 / 2
8,307
692
3,949
10,154
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Kevdzl
Hercules
13
0 / 4 / 6
7,660
638
9,639
16,521
17,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
15
1 / 3 / 3
7,778
648
10,344
12,857
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
13
1 / 8 / 5
8,220
685
5,119
19,633
25,468
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
24
Kills
7
7
Deaths
24
85
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
1
18
14
L
2
3
3
1.17
L
Kali
FrugaI
Kali
3
6
2
0.67
L
Hercules
Kevdzl
Hercules
0
4
6
0.75
W
Chang'e
Saber14
Chang'e
3
1
18
12
W
Martichoras
SiIvuhz
Martichoras
7
3
16
5
W
Hera
3
2
17
5.75
W
Ares
ZetNick
Ares
6
0
16
14
L
Chang'e
1
3
3
0.83
L
Khepri
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,143
Damage
43,220
59,170
Taken
67,348
52,721
Mitigated
55,696
34,523
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,833
505
4,448
3,218
14,446
19,022
589
7,477
6,351
15,251
1,343
L
14,169
2,647
691
607
8,183
3,138
0
4,717
3,466
31,761
260
L
Kali
FrugaI
Kali
3,949
1,389
866
1,486
10,154
4,298
0
7,390
2,764
0
12,677
L
Hercules
Kevdzl
Hercules
9,639
2,666
823
5,139
16,521
17,772
0
9,751
6,770
0
19,449
W
Chang'e
Saber14
Chang'e
9,305
660
14,291
5,716
10,070
6,979
1,229
5,342
4,460
21,762
0
W
Martichoras
SiIvuhz
Martichoras
19,022
8,719
756
1,292
11,825
7,720
1,599
5,263
6,328
0
43,766
W
Hera
13,846
2,429
783
1,426
9,798
5,060
2,212
3,759
5,949
34,294
900
W
Ares
ZetNick
Ares
9,137
479
735
1,858
13,031
13,940
1,236
6,086
6,543
15,134
902
L
Chang'e
10,344
440
5,933
6,473
12,857
5,020
0
8,687
4,170
24,595
0
L
Khepri
5,119
623
183
840
19,633
25,468
0
8,466
11,167
10,883
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
40,528
135
Minions Killed
104
0
Camps Cleared
0
1,196,100
Distance Traveled
1,064,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,573
881
12
1
0
247,614
0
L
Hera
8,563
714
21
2
0
199,392
0
L
Kali
8,307
692
18
2
0
226,640
0
L
Hercules
7,660
638
27
2
0
199,767
0
W
Chang'e
9,431
786
21
2
0
252,585
0
W
Martichoras
10,269
856
47
4
0
206,829
0
W
Hera
10,013
834
47
4
0
231,860
0
W
Ares
11,278
940
8
1
0
257,212
0
L
Chang'e
7,778
648
24
2
0
252,342
0
L
Khepri
8,220
685
14
1
0
185,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role